diff --git a/.gitignore b/.gitignore
index ea8c4bf..de84849 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1 +1,37 @@
-/target
+# Rust/Cargo
+debug/
+target/
+Cargo.lock
+**/*.rs.bk
+*.pdb
+
+# Gradle files
+.gradle/
+build/
+
+# Local configuration file (sdk path, etc)
+local.properties
+
+# Android Studio generated files and folders
+captures/
+.externalNativeBuild/
+.cxx/
+*.apk
+output.json
+
+# IntelliJ
+*.iml
+.idea/
+misc.xml
+deploymentTargetDropDown.xml
+render.experimental.xml
+
+# Keystore files
+*.jks
+*.keystore
+
+# Google Services (e.g. APIs or Firebase)
+google-services.json
+
+# Android Profiling
+*.hprof
diff --git a/Cargo.lock b/Cargo.lock
index 0c08acc..7d8701e 100644
--- a/Cargo.lock
+++ b/Cargo.lock
@@ -290,7 +290,7 @@ checksum = "ace50bade8e6234aa140d9a2f552bbee1db4d353f69b8217bc503490fc1a9f26"
[[package]]
name = "avoid-rs"
-version = "0.2.0"
+version = "0.2.1"
dependencies = [
"bevy",
"fastrand",
diff --git a/Cargo.toml b/Cargo.toml
index b881a8b..e920c16 100644
--- a/Cargo.toml
+++ b/Cargo.toml
@@ -5,6 +5,15 @@ name = "avoid-rs"
version = "0.2.1"
edition = "2021"
+[lib]
+name = "avoid"
+path = "src/lib.rs"
+crate-type = [
+ "staticlib",
+ "cdylib", # needed for Android
+ "rlib", # rlib needed for running locally
+]
+
[dependencies]
bevy = { version = "0.15.2", features = ["wav"] }
fastrand = "*"
diff --git a/app/CMakeLists.txt b/app/CMakeLists.txt
new file mode 100644
index 0000000..c388547
--- /dev/null
+++ b/app/CMakeLists.txt
@@ -0,0 +1,5 @@
+# This is part of a hack to convince gradle to insert libc++_shared.so
+cmake_minimum_required(VERSION 3.4.1)
+project(cppshared_dummy)
+set (SRC_DIR ./src/main/cpp)
+add_library (dummy SHARED ${SRC_DIR}/dummy.cpp)
diff --git a/app/build.gradle b/app/build.gradle
new file mode 100644
index 0000000..3d45c2c
--- /dev/null
+++ b/app/build.gradle
@@ -0,0 +1,66 @@
+plugins {
+ alias(libs.plugins.android.application)
+}
+
+android {
+ namespace 'xyz.pixelatedw.avoid'
+ compileSdk 34
+
+ defaultConfig {
+ applicationId "xyz.pixelatedw.avoid"
+ minSdk 31
+ targetSdk 33
+ versionCode 1
+ versionName "1.0"
+ // need this otherwise it won't insert libc++_shared.so
+ externalNativeBuild {
+ cmake {
+ arguments "-DANDROID_STL=c++_shared"
+ }
+ }
+ // set up targets
+ ndk {
+ abiFilters 'arm64-v8a'
+ }
+ testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
+ }
+ externalNativeBuild {
+ cmake {
+ path "CMakeLists.txt"
+ }
+ }
+ buildTypes {
+ release {
+ minifyEnabled false
+ proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
+ }
+ }
+ compileOptions {
+ sourceCompatibility JavaVersion.VERSION_1_8
+ targetCompatibility JavaVersion.VERSION_1_8
+ }
+ buildFeatures {
+ prefab true
+ }
+ // The final part to insert libc++_shared.so only
+ packagingOptions {
+ exclude 'lib/*/libdummy.so'
+ }
+ sourceSets {
+ main {
+ assets.srcDirs += files('../assets')
+
+ res.srcDirs += files('../assets/android-res')
+ }
+ }
+}
+
+dependencies {
+
+ implementation libs.appcompat
+ implementation libs.material
+ implementation libs.games.activity
+ testImplementation libs.junit
+ androidTestImplementation libs.ext.junit
+ androidTestImplementation libs.espresso.core
+}
diff --git a/app/src/main/AndroidManifest.xml b/app/src/main/AndroidManifest.xml
new file mode 100644
index 0000000..97568d3
--- /dev/null
+++ b/app/src/main/AndroidManifest.xml
@@ -0,0 +1,25 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/app/src/main/cpp/dummy.cpp b/app/src/main/cpp/dummy.cpp
new file mode 100644
index 0000000..c20beb8
--- /dev/null
+++ b/app/src/main/cpp/dummy.cpp
@@ -0,0 +1,2 @@
+// Intentionally blank -- this is a dummy code!
+// This is part of a hack to convince gradle to insert libc++_shared.so
\ No newline at end of file
diff --git a/app/src/main/java/xyz/pixelatedw/avoid/MainActivity.java b/app/src/main/java/xyz/pixelatedw/avoid/MainActivity.java
new file mode 100644
index 0000000..c363c3f
--- /dev/null
+++ b/app/src/main/java/xyz/pixelatedw/avoid/MainActivity.java
@@ -0,0 +1,32 @@
+package xyz.pixelatedw.avoid;
+
+import android.view.View;
+
+import com.google.androidgamesdk.GameActivity;
+
+public class MainActivity extends GameActivity {
+ static {
+ System.loadLibrary("avoid");
+ }
+
+ @Override
+ public void onWindowFocusChanged(boolean hasFocus) {
+ super.onWindowFocusChanged(hasFocus);
+
+ if (hasFocus) {
+ hideSystemUi();
+ }
+ }
+
+ private void hideSystemUi() {
+ View decorView = getWindow().getDecorView();
+ decorView.setSystemUiVisibility(
+ View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
+ | View.SYSTEM_UI_FLAG_LAYOUT_STABLE
+ | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
+ | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
+ | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
+ | View.SYSTEM_UI_FLAG_FULLSCREEN
+ );
+ }
+}
diff --git a/app/src/main/jniLibs/arm64-v8a/libavoid.so b/app/src/main/jniLibs/arm64-v8a/libavoid.so
new file mode 100755
index 0000000..2cb0043
Binary files /dev/null and b/app/src/main/jniLibs/arm64-v8a/libavoid.so differ
diff --git a/build.gradle b/build.gradle
new file mode 100644
index 0000000..327342f
--- /dev/null
+++ b/build.gradle
@@ -0,0 +1,4 @@
+// Top-level build file where you can add configuration options common to all sub-projects/modules.
+plugins {
+ alias(libs.plugins.android.application) apply false
+}
diff --git a/gradle.properties b/gradle.properties
new file mode 100644
index 0000000..4387edc
--- /dev/null
+++ b/gradle.properties
@@ -0,0 +1,21 @@
+# Project-wide Gradle settings.
+# IDE (e.g. Android Studio) users:
+# Gradle settings configured through the IDE *will override*
+# any settings specified in this file.
+# For more details on how to configure your build environment visit
+# http://www.gradle.org/docs/current/userguide/build_environment.html
+# Specifies the JVM arguments used for the daemon process.
+# The setting is particularly useful for tweaking memory settings.
+org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8
+# When configured, Gradle will run in incubating parallel mode.
+# This option should only be used with decoupled projects. For more details, visit
+# https://developer.android.com/r/tools/gradle-multi-project-decoupled-projects
+# org.gradle.parallel=true
+# AndroidX package structure to make it clearer which packages are bundled with the
+# Android operating system, and which are packaged with your app's APK
+# https://developer.android.com/topic/libraries/support-library/androidx-rn
+android.useAndroidX=true
+# Enables namespacing of each library's R class so that its R class includes only the
+# resources declared in the library itself and none from the library's dependencies,
+# thereby reducing the size of the R class for that library
+android.nonTransitiveRClass=true
\ No newline at end of file
diff --git a/gradle/libs.versions.toml b/gradle/libs.versions.toml
new file mode 100644
index 0000000..88e55de
--- /dev/null
+++ b/gradle/libs.versions.toml
@@ -0,0 +1,19 @@
+[versions]
+agp = "8.4.0"
+junit = "4.13.2"
+junitVersion = "1.1.5"
+espressoCore = "3.5.1"
+appcompat = "1.6.1"
+material = "1.10.0"
+gamesActivity = "2.0.2"
+
+[libraries]
+junit = { group = "junit", name = "junit", version.ref = "junit" }
+ext-junit = { group = "androidx.test.ext", name = "junit", version.ref = "junitVersion" }
+espresso-core = { group = "androidx.test.espresso", name = "espresso-core", version.ref = "espressoCore" }
+appcompat = { group = "androidx.appcompat", name = "appcompat", version.ref = "appcompat" }
+material = { group = "com.google.android.material", name = "material", version.ref = "material" }
+games-activity = { group = "androidx.games", name = "games-activity", version.ref = "gamesActivity" }
+
+[plugins]
+android-application = { id = "com.android.application", version.ref = "agp" }
diff --git a/gradle/wrapper/gradle-wrapper.jar b/gradle/wrapper/gradle-wrapper.jar
new file mode 100644
index 0000000..a4b76b9
Binary files /dev/null and b/gradle/wrapper/gradle-wrapper.jar differ
diff --git a/gradle/wrapper/gradle-wrapper.properties b/gradle/wrapper/gradle-wrapper.properties
new file mode 100644
index 0000000..e18bc25
--- /dev/null
+++ b/gradle/wrapper/gradle-wrapper.properties
@@ -0,0 +1,7 @@
+distributionBase=GRADLE_USER_HOME
+distributionPath=wrapper/dists
+distributionUrl=https\://services.gradle.org/distributions/gradle-8.12.1-bin.zip
+networkTimeout=10000
+validateDistributionUrl=true
+zipStoreBase=GRADLE_USER_HOME
+zipStorePath=wrapper/dists
diff --git a/gradlew b/gradlew
new file mode 100755
index 0000000..f3b75f3
--- /dev/null
+++ b/gradlew
@@ -0,0 +1,251 @@
+#!/bin/sh
+
+#
+# Copyright © 2015-2021 the original authors.
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# https://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+# SPDX-License-Identifier: Apache-2.0
+#
+
+##############################################################################
+#
+# Gradle start up script for POSIX generated by Gradle.
+#
+# Important for running:
+#
+# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
+# noncompliant, but you have some other compliant shell such as ksh or
+# bash, then to run this script, type that shell name before the whole
+# command line, like:
+#
+# ksh Gradle
+#
+# Busybox and similar reduced shells will NOT work, because this script
+# requires all of these POSIX shell features:
+# * functions;
+# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
+# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
+# * compound commands having a testable exit status, especially «case»;
+# * various built-in commands including «command», «set», and «ulimit».
+#
+# Important for patching:
+#
+# (2) This script targets any POSIX shell, so it avoids extensions provided
+# by Bash, Ksh, etc; in particular arrays are avoided.
+#
+# The "traditional" practice of packing multiple parameters into a
+# space-separated string is a well documented source of bugs and security
+# problems, so this is (mostly) avoided, by progressively accumulating
+# options in "$@", and eventually passing that to Java.
+#
+# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
+# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
+# see the in-line comments for details.
+#
+# There are tweaks for specific operating systems such as AIX, CygWin,
+# Darwin, MinGW, and NonStop.
+#
+# (3) This script is generated from the Groovy template
+# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
+# within the Gradle project.
+#
+# You can find Gradle at https://github.com/gradle/gradle/.
+#
+##############################################################################
+
+# Attempt to set APP_HOME
+
+# Resolve links: $0 may be a link
+app_path=$0
+
+# Need this for daisy-chained symlinks.
+while
+ APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
+ [ -h "$app_path" ]
+do
+ ls=$( ls -ld "$app_path" )
+ link=${ls#*' -> '}
+ case $link in #(
+ /*) app_path=$link ;; #(
+ *) app_path=$APP_HOME$link ;;
+ esac
+done
+
+# This is normally unused
+# shellcheck disable=SC2034
+APP_BASE_NAME=${0##*/}
+# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
+APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
+
+# Use the maximum available, or set MAX_FD != -1 to use that value.
+MAX_FD=maximum
+
+warn () {
+ echo "$*"
+} >&2
+
+die () {
+ echo
+ echo "$*"
+ echo
+ exit 1
+} >&2
+
+# OS specific support (must be 'true' or 'false').
+cygwin=false
+msys=false
+darwin=false
+nonstop=false
+case "$( uname )" in #(
+ CYGWIN* ) cygwin=true ;; #(
+ Darwin* ) darwin=true ;; #(
+ MSYS* | MINGW* ) msys=true ;; #(
+ NONSTOP* ) nonstop=true ;;
+esac
+
+CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
+
+
+# Determine the Java command to use to start the JVM.
+if [ -n "$JAVA_HOME" ] ; then
+ if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
+ # IBM's JDK on AIX uses strange locations for the executables
+ JAVACMD=$JAVA_HOME/jre/sh/java
+ else
+ JAVACMD=$JAVA_HOME/bin/java
+ fi
+ if [ ! -x "$JAVACMD" ] ; then
+ die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+ fi
+else
+ JAVACMD=java
+ if ! command -v java >/dev/null 2>&1
+ then
+ die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+ fi
+fi
+
+# Increase the maximum file descriptors if we can.
+if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
+ case $MAX_FD in #(
+ max*)
+ # In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
+ # shellcheck disable=SC2039,SC3045
+ MAX_FD=$( ulimit -H -n ) ||
+ warn "Could not query maximum file descriptor limit"
+ esac
+ case $MAX_FD in #(
+ '' | soft) :;; #(
+ *)
+ # In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
+ # shellcheck disable=SC2039,SC3045
+ ulimit -n "$MAX_FD" ||
+ warn "Could not set maximum file descriptor limit to $MAX_FD"
+ esac
+fi
+
+# Collect all arguments for the java command, stacking in reverse order:
+# * args from the command line
+# * the main class name
+# * -classpath
+# * -D...appname settings
+# * --module-path (only if needed)
+# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
+
+# For Cygwin or MSYS, switch paths to Windows format before running java
+if "$cygwin" || "$msys" ; then
+ APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
+ CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
+
+ JAVACMD=$( cygpath --unix "$JAVACMD" )
+
+ # Now convert the arguments - kludge to limit ourselves to /bin/sh
+ for arg do
+ if
+ case $arg in #(
+ -*) false ;; # don't mess with options #(
+ /?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
+ [ -e "$t" ] ;; #(
+ *) false ;;
+ esac
+ then
+ arg=$( cygpath --path --ignore --mixed "$arg" )
+ fi
+ # Roll the args list around exactly as many times as the number of
+ # args, so each arg winds up back in the position where it started, but
+ # possibly modified.
+ #
+ # NB: a `for` loop captures its iteration list before it begins, so
+ # changing the positional parameters here affects neither the number of
+ # iterations, nor the values presented in `arg`.
+ shift # remove old arg
+ set -- "$@" "$arg" # push replacement arg
+ done
+fi
+
+
+# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
+
+# Collect all arguments for the java command:
+# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
+# and any embedded shellness will be escaped.
+# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
+# treated as '${Hostname}' itself on the command line.
+
+set -- \
+ "-Dorg.gradle.appname=$APP_BASE_NAME" \
+ -classpath "$CLASSPATH" \
+ org.gradle.wrapper.GradleWrapperMain \
+ "$@"
+
+# Stop when "xargs" is not available.
+if ! command -v xargs >/dev/null 2>&1
+then
+ die "xargs is not available"
+fi
+
+# Use "xargs" to parse quoted args.
+#
+# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
+#
+# In Bash we could simply go:
+#
+# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
+# set -- "${ARGS[@]}" "$@"
+#
+# but POSIX shell has neither arrays nor command substitution, so instead we
+# post-process each arg (as a line of input to sed) to backslash-escape any
+# character that might be a shell metacharacter, then use eval to reverse
+# that process (while maintaining the separation between arguments), and wrap
+# the whole thing up as a single "set" statement.
+#
+# This will of course break if any of these variables contains a newline or
+# an unmatched quote.
+#
+
+eval "set -- $(
+ printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
+ xargs -n1 |
+ sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
+ tr '\n' ' '
+ )" '"$@"'
+
+exec "$JAVACMD" "$@"
diff --git a/gradlew.bat b/gradlew.bat
new file mode 100644
index 0000000..9b42019
--- /dev/null
+++ b/gradlew.bat
@@ -0,0 +1,94 @@
+@rem
+@rem Copyright 2015 the original author or authors.
+@rem
+@rem Licensed under the Apache License, Version 2.0 (the "License");
+@rem you may not use this file except in compliance with the License.
+@rem You may obtain a copy of the License at
+@rem
+@rem https://www.apache.org/licenses/LICENSE-2.0
+@rem
+@rem Unless required by applicable law or agreed to in writing, software
+@rem distributed under the License is distributed on an "AS IS" BASIS,
+@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+@rem See the License for the specific language governing permissions and
+@rem limitations under the License.
+@rem
+@rem SPDX-License-Identifier: Apache-2.0
+@rem
+
+@if "%DEBUG%"=="" @echo off
+@rem ##########################################################################
+@rem
+@rem Gradle startup script for Windows
+@rem
+@rem ##########################################################################
+
+@rem Set local scope for the variables with windows NT shell
+if "%OS%"=="Windows_NT" setlocal
+
+set DIRNAME=%~dp0
+if "%DIRNAME%"=="" set DIRNAME=.
+@rem This is normally unused
+set APP_BASE_NAME=%~n0
+set APP_HOME=%DIRNAME%
+
+@rem Resolve any "." and ".." in APP_HOME to make it shorter.
+for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
+
+@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
+
+@rem Find java.exe
+if defined JAVA_HOME goto findJavaFromJavaHome
+
+set JAVA_EXE=java.exe
+%JAVA_EXE% -version >NUL 2>&1
+if %ERRORLEVEL% equ 0 goto execute
+
+echo. 1>&2
+echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
+echo. 1>&2
+echo Please set the JAVA_HOME variable in your environment to match the 1>&2
+echo location of your Java installation. 1>&2
+
+goto fail
+
+:findJavaFromJavaHome
+set JAVA_HOME=%JAVA_HOME:"=%
+set JAVA_EXE=%JAVA_HOME%/bin/java.exe
+
+if exist "%JAVA_EXE%" goto execute
+
+echo. 1>&2
+echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
+echo. 1>&2
+echo Please set the JAVA_HOME variable in your environment to match the 1>&2
+echo location of your Java installation. 1>&2
+
+goto fail
+
+:execute
+@rem Setup the command line
+
+set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
+
+
+@rem Execute Gradle
+"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
+
+:end
+@rem End local scope for the variables with windows NT shell
+if %ERRORLEVEL% equ 0 goto mainEnd
+
+:fail
+rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
+rem the _cmd.exe /c_ return code!
+set EXIT_CODE=%ERRORLEVEL%
+if %EXIT_CODE% equ 0 set EXIT_CODE=1
+if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
+exit /b %EXIT_CODE%
+
+:mainEnd
+if "%OS%"=="Windows_NT" endlocal
+
+:omega
diff --git a/rust-toolchain.toml b/rust-toolchain.toml
index f6e077d..f85d150 100644
--- a/rust-toolchain.toml
+++ b/rust-toolchain.toml
@@ -1,2 +1,2 @@
[toolchain]
-channel = "nightly-2025-02-03"
+channel = "nightly-2025-04-07"
diff --git a/settings.gradle b/settings.gradle
new file mode 100644
index 0000000..ee718da
--- /dev/null
+++ b/settings.gradle
@@ -0,0 +1,23 @@
+pluginManagement {
+ repositories {
+ google {
+ content {
+ includeGroupByRegex("com\\.android.*")
+ includeGroupByRegex("com\\.google.*")
+ includeGroupByRegex("androidx.*")
+ }
+ }
+ mavenCentral()
+ gradlePluginPortal()
+ }
+}
+dependencyResolutionManagement {
+ repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
+ repositories {
+ google()
+ mavenCentral()
+ }
+}
+
+rootProject.name = "Avoid"
+include ':app'
diff --git a/src/lib.rs b/src/lib.rs
new file mode 100644
index 0000000..71c86be
--- /dev/null
+++ b/src/lib.rs
@@ -0,0 +1,97 @@
+use bevy::{
+ diagnostic::FrameTimeDiagnosticsPlugin,
+ prelude::*,
+ window::{WindowMode, WindowResolution},
+};
+use common::mouse::{Mouse, MousePlugin};
+use gamepad::GamepadPlugin;
+use level::LevelPlugin;
+
+mod common;
+mod enemy;
+mod gamepad;
+mod hud;
+mod level;
+mod player;
+mod score;
+
+pub const SCREEN_WIDTH: u32 = 480;
+pub const SCREEN_HEIGHT: u32 = 720;
+pub const START_POSITION: Vec3 =
+ Vec3::new((SCREEN_WIDTH / 2) as f32, (SCREEN_HEIGHT / 2) as f32, 0.0);
+
+#[derive(Clone, Eq, PartialEq, Debug, Hash, Default, States)]
+pub enum GameState {
+ #[default]
+ Menu,
+ Playing,
+ GameOver,
+}
+
+#[derive(Event, Default)]
+struct GameOverEvent;
+
+#[derive(Event, Default)]
+struct GameStartEvent;
+
+fn setup(mut commands: Commands, asset_server: Res) {
+ commands.spawn((
+ Camera2d,
+ Transform::from_xyz((SCREEN_WIDTH / 2) as f32, (SCREEN_HEIGHT / 2) as f32, 1.0),
+ ));
+}
+
+fn debug_mouse(mouse: Res) {
+ // println!("x: {} y: {}", mouse.x, mouse.y);
+}
+
+#[bevy_main]
+fn main() {
+ run_game();
+}
+
+pub fn run_game() {
+ App::new()
+ .add_plugins((
+ DefaultPlugins
+ .build()
+ .set(WindowPlugin {
+ primary_window: Some(Window {
+ title: "Avoid".to_string(),
+ name: Some("avoid.app".to_string()),
+ resizable: false,
+ position: WindowPosition::Centered(MonitorSelection::Current),
+ resolution: WindowResolution::new(
+ SCREEN_WIDTH as f32,
+ SCREEN_HEIGHT as f32,
+ ),
+ ..Default::default()
+ }),
+ ..Default::default()
+ })
+ .set(ImagePlugin::default_nearest()),
+ FrameTimeDiagnosticsPlugin,
+ // EmbeddedAssetPlugin,
+ LevelPlugin,
+ MousePlugin,
+ GamepadPlugin,
+ ))
+ .init_state::()
+ .add_event::()
+ .add_event::()
+ .add_systems(Startup, setup)
+ .add_systems(Update, debug_mouse)
+ .run();
+}
+
+struct EmbeddedAssetPlugin;
+
+// impl Plugin for EmbeddedAssetPlugin {
+// fn build(&self, app: &mut App) {
+// let prefix = "avoid-rs/";
+//
+// // embedded_asset!(app, "../assets/player.png");
+// embedded_asset!(app, "../assets/Xolonium-Regular.ttf");
+// // embedded_asset!(app, "./assets/Xolonium-Regular.ttf");
+// }
+// }
diff --git a/src/main.rs b/src/main.rs
index a387520..69ab5a6 100644
--- a/src/main.rs
+++ b/src/main.rs
@@ -1,92 +1,3 @@
-use bevy::{
- diagnostic::FrameTimeDiagnosticsPlugin,
- prelude::*,
- window::{WindowMode, WindowResolution},
-};
-use common::mouse::{Mouse, MousePlugin};
-use gamepad::GamepadPlugin;
-use level::LevelPlugin;
-
-mod common;
-mod enemy;
-mod gamepad;
-mod hud;
-mod level;
-mod player;
-mod score;
-
-pub const SCREEN_WIDTH: u32 = 480;
-pub const SCREEN_HEIGHT: u32 = 720;
-pub const START_POSITION: Vec3 =
- Vec3::new((SCREEN_WIDTH / 2) as f32, (SCREEN_HEIGHT / 2) as f32, 0.0);
-
-#[derive(Clone, Eq, PartialEq, Debug, Hash, Default, States)]
-pub enum GameState {
- #[default]
- Menu,
- Playing,
- GameOver,
-}
-
-#[derive(Event, Default)]
-struct GameOverEvent;
-
-#[derive(Event, Default)]
-struct GameStartEvent;
-
-fn setup(mut commands: Commands, asset_server: Res) {
- commands.spawn((
- Camera2d,
- Transform::from_xyz((SCREEN_WIDTH / 2) as f32, (SCREEN_HEIGHT / 2) as f32, 1.0),
- ));
-}
-
-fn debug_mouse(mouse: Res) {
- // println!("x: {} y: {}", mouse.x, mouse.y);
-}
-
fn main() {
- App::new()
- .add_plugins((
- DefaultPlugins
- .build()
- .set(WindowPlugin {
- primary_window: Some(Window {
- title: "Avoid".to_string(),
- name: Some("avoid.app".to_string()),
- resizable: false,
- position: WindowPosition::Centered(MonitorSelection::Current),
- resolution: WindowResolution::new(
- SCREEN_WIDTH as f32,
- SCREEN_HEIGHT as f32,
- ),
- ..Default::default()
- }),
- ..Default::default()
- })
- .set(ImagePlugin::default_nearest()),
- FrameTimeDiagnosticsPlugin,
- // EmbeddedAssetPlugin,
- LevelPlugin,
- MousePlugin,
- GamepadPlugin,
- ))
- .init_state::()
- .add_event::()
- .add_event::()
- .add_systems(Startup, setup)
- .add_systems(Update, debug_mouse)
- .run();
+ avoid::run_game();
}
-
-struct EmbeddedAssetPlugin;
-
-// impl Plugin for EmbeddedAssetPlugin {
-// fn build(&self, app: &mut App) {
-// let prefix = "avoid-rs/";
-//
-// // embedded_asset!(app, "../assets/player.png");
-// embedded_asset!(app, "../assets/Xolonium-Regular.ttf");
-// // embedded_asset!(app, "./assets/Xolonium-Regular.ttf");
-// }
-// }