[gd_scene load_steps=19 format=2] [ext_resource path="res://entities/player/player.tscn" type="PackedScene" id=1] [ext_resource path="res://entities/meteorite/meteorite.tscn" type="PackedScene" id=2] [ext_resource path="res://levels/level.gd" type="Script" id=3] [ext_resource path="res://ui/background.png" type="Texture" id=4] [ext_resource path="res://weapons/default/default.tscn" type="PackedScene" id=5] [ext_resource path="res://ui/hud/hud.tscn" type="PackedScene" id=6] [ext_resource path="res://objects/spawner/spawner.tscn" type="PackedScene" id=7] [ext_resource path="res://levels/waves/two_ufo_easy.tscn" type="PackedScene" id=8] [ext_resource path="res://levels/waves/one_ufo.tscn" type="PackedScene" id=9] [ext_resource path="res://levels/waves/one_viper_02.tscn" type="PackedScene" id=10] [ext_resource path="res://levels/waves/three_viper_01.tscn" type="PackedScene" id=11] [ext_resource path="res://levels/waves/one_viper_03.tscn" type="PackedScene" id=12] [ext_resource path="res://levels/waves/two_viper_01.tscn" type="PackedScene" id=13] [ext_resource path="res://levels/waves/one_viper_01.tscn" type="PackedScene" id=14] [ext_resource path="res://levels/waves/two_ufo_hard.tscn" type="PackedScene" id=15] [ext_resource path="res://levels/waves/two_viper_02.tscn" type="PackedScene" id=16] [ext_resource path="res://levels/waves/two_viper_03.tscn" type="PackedScene" id=17] [ext_resource path="res://levels/waves/one_viper_one_ufo_01.tscn" type="PackedScene" id=18] [node name="level" type="Node2D"] script = ExtResource( 3 ) waves = [ ExtResource( 9 ), ExtResource( 8 ), ExtResource( 14 ), ExtResource( 10 ), ExtResource( 12 ), ExtResource( 11 ), ExtResource( 13 ), ExtResource( 16 ), ExtResource( 17 ), ExtResource( 15 ), ExtResource( 18 ) ] [node name="player" parent="." instance=ExtResource( 1 )] position = Vector2( 80, 123 ) weapon = ExtResource( 5 ) [node name="background" type="Sprite" parent="."] position = Vector2( 80, 72 ) scale = Vector2( 22, 20 ) z_index = -100 texture = ExtResource( 4 ) __meta__ = { "_edit_lock_": true } [node name="ui_background" type="Sprite" parent="."] position = Vector2( 80, 144 ) scale = Vector2( 22, 2 ) z_index = 100 texture = ExtResource( 4 ) __meta__ = { "_edit_lock_": true } [node name="hud" parent="." instance=ExtResource( 6 )] [node name="spawner" parent="." instance=ExtResource( 7 )] position = Vector2( 79.9553, -17.2909 ) spawn_type = ExtResource( 2 ) maximum_spawns = -1 spawn_interval = 5.0