extends Control var main_menu_screen = load("ui/main_menu/main_menu.tscn") func _ready(): main_menu_screen = main_menu_screen.instance() var highscores = global.get_hiscores() for node in get_children(): node.hide() var index = 0 var scores = [] for i in range(0, highscores.size()): get_child(i).show() var key = highscores[i][0] var score = highscores[i][1] scores.append(str(key, " - ", score)) get_child(i).get_node("name").text = str(key, " - ", score) func _process(delta): if Input.is_action_just_pressed("player_special"): get_node("../../").queue_free() get_tree().get_root().add_child(main_menu_screen)