extends Control onready var selector = $selector onready var chars = [ $first_char, $second_char, $third_char ] var index = 0 var positions = [ -2, 14, 30 ] func _ready(): pass func _process(delta): if Input.is_action_just_pressed("ui_right"): if index == chars.size() - 1: index = 0 else: index += 1 elif Input.is_action_just_pressed("ui_left"): if index == 0: index = chars.size() - 1 else: index -= 1 selector.rect_position.x = positions[index] if Input.is_action_just_pressed("ui_up"): up_ascii() if Input.is_action_just_pressed("ui_down"): down_ascii() func up_ascii(): var ascii = chars[index].text.to_ascii() var current_ascii = ascii[0] ascii[0] = current_ascii + 1 if(ascii[0] > 90): ascii[0] = 65 chars[index].text = ascii.get_string_from_ascii() func down_ascii(): var ascii = chars[index].text.to_ascii() var current_ascii = ascii[0] ascii[0] = current_ascii - 1 if(ascii[0] < 65): ascii[0] = 90 chars[index].text = ascii.get_string_from_ascii() func get_name(): var input = PoolStringArray([]) for ch in chars: input.append(str(ch.text)) return input.join("")