55 lines
2.4 KiB
Plaintext
55 lines
2.4 KiB
Plaintext
[gd_scene load_steps=19 format=2]
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[ext_resource path="res://entities/player/player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://entities/meteorite/meteorite.tscn" type="PackedScene" id=2]
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[ext_resource path="res://levels/level.gd" type="Script" id=3]
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[ext_resource path="res://ui/background.png" type="Texture" id=4]
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[ext_resource path="res://weapons/default/default.tscn" type="PackedScene" id=5]
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[ext_resource path="res://ui/hud/hud.tscn" type="PackedScene" id=6]
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[ext_resource path="res://objects/spawner/spawner.tscn" type="PackedScene" id=7]
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[ext_resource path="res://levels/waves/two_ufo_easy.tscn" type="PackedScene" id=8]
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[ext_resource path="res://levels/waves/one_ufo.tscn" type="PackedScene" id=9]
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[ext_resource path="res://levels/waves/one_viper_02.tscn" type="PackedScene" id=10]
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[ext_resource path="res://levels/waves/three_viper_01.tscn" type="PackedScene" id=11]
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[ext_resource path="res://levels/waves/one_viper_03.tscn" type="PackedScene" id=12]
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[ext_resource path="res://levels/waves/two_viper_01.tscn" type="PackedScene" id=13]
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[ext_resource path="res://levels/waves/one_viper_01.tscn" type="PackedScene" id=14]
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[ext_resource path="res://levels/waves/two_ufo_hard.tscn" type="PackedScene" id=15]
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[ext_resource path="res://levels/waves/two_viper_02.tscn" type="PackedScene" id=16]
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[ext_resource path="res://levels/waves/two_viper_03.tscn" type="PackedScene" id=17]
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[ext_resource path="res://levels/waves/one_viper_one_ufo_01.tscn" type="PackedScene" id=18]
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[node name="level" type="Node2D"]
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script = ExtResource( 3 )
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waves = [ ExtResource( 9 ), ExtResource( 8 ), ExtResource( 14 ), ExtResource( 10 ), ExtResource( 12 ), ExtResource( 11 ), ExtResource( 13 ), ExtResource( 16 ), ExtResource( 17 ), ExtResource( 15 ), ExtResource( 18 ) ]
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[node name="player" parent="." instance=ExtResource( 1 )]
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position = Vector2( 80, 123 )
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weapon = ExtResource( 5 )
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[node name="background" type="Sprite" parent="."]
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position = Vector2( 80, 72 )
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scale = Vector2( 22, 20 )
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z_index = -100
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texture = ExtResource( 4 )
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="ui_background" type="Sprite" parent="."]
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position = Vector2( 80, 144 )
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scale = Vector2( 22, 2 )
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z_index = 100
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texture = ExtResource( 4 )
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="hud" parent="." instance=ExtResource( 6 )]
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[node name="spawner" parent="." instance=ExtResource( 7 )]
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position = Vector2( 79.9553, -17.2909 )
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spawn_type = ExtResource( 2 )
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maximum_spawns = -1
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spawn_interval = 5.0
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