Entity and Block renderers
parent
1362d67c79
commit
6c1bdfb3e1
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@ -0,0 +1,26 @@
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--- src/ModelSkeleton.java.bak 2025-04-11 18:43:29.683052578 +0300
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+++ src/ModelSkeleton.java 2025-04-11 22:15:12.390065531 +0300
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@@ -4,6 +4,7 @@
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package net.minecraft.src;
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+import net.minecraft.src.finalbeta.ModConfig;
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// Referenced classes of package net.minecraft.src:
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// ModelZombie, ModelRenderer
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@@ -29,4 +30,15 @@
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bipedLeftLeg.addBox(-1F, 0.0F, -1F, 2, 12, 2, f);
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bipedLeftLeg.setRotationPoint(2.0F, 12F, 0.0F);
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}
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+
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+ public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5) {
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+ super.setRotationAngles(f, f1, f2, f3, f4, f5);
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+ if (ModConfig.FIX_BOW_MODEL.get()) {
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+ this.bipedLeftArm.rotateAngleY = 0.45f;
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+ this.bipedRightArm.rotateAngleY = -0.2f;
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+ this.bipedLeftArm.rotateAngleX -= 0.05f;
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+ this.bipedRightArm.rotateAngleX -= 0.05f;
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+ this.bipedRightArm.rotateAngleZ += 0.1f;
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+ }
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+ }
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}
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@ -0,0 +1,25 @@
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--- src/RenderBiped.java.bak 2025-04-11 18:43:30.910036551 +0300
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+++ src/RenderBiped.java 2025-04-11 22:21:16.144036810 +0300
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@@ -5,6 +5,7 @@
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package net.minecraft.src;
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import org.lwjgl.opengl.GL11;
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+import net.minecraft.src.finalbeta.ModConfig;
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// Referenced classes of package net.minecraft.src:
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// RenderLiving, EntityLiving, ModelBiped, ModelRenderer,
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@@ -53,6 +54,14 @@
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GL11.glRotatef(-90F, 1.0F, 0.0F, 0.0F);
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GL11.glRotatef(20F, 0.0F, 0.0F, 1.0F);
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}
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+
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+ if (ModConfig.FIX_BOW_MODEL.get()) {
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+ if (itemstack.itemID == Item.bow.shiftedIndex) {
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+ GL11.glRotatef(-5, 1, 0, 0);
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+ GL11.glTranslatef(0.2F, -0.5F, 0.2F);
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+ }
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+ }
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+
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renderManager.itemRenderer.renderItem(entityliving, itemstack);
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GL11.glPopMatrix();
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}
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@ -0,0 +1,84 @@
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--- src/RenderBlocks.java.bak 2025-04-11 18:43:30.925036355 +0300
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+++ src/RenderBlocks.java 2025-04-11 23:08:23.255669667 +0300
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@@ -4,8 +4,9 @@
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package net.minecraft.src;
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-import net.minecraft.client.Minecraft;
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import org.lwjgl.opengl.GL11;
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+import net.minecraft.client.Minecraft;
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+import net.minecraft.src.finalbeta.ModConfig;
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// Referenced classes of package net.minecraft.src:
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// Block, BlockRail, ModLoader, Tessellator,
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@@ -1557,6 +1558,17 @@
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tessellator.addVertexWithUV(d10 + d3, d1 + 0.0D, (d2 - d13) + d4, f, f3);
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tessellator.addVertexWithUV(d9 + d3, d1 + 0.0D, (d2 - d13) + d4, f1, f3);
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tessellator.addVertexWithUV(d9, d1 + 1.0D, d2 - d13, f1, f2);
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+
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+ double u3 = f + 0.02734375D;
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+ double v3 = f2 + 0.0434375D;
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+ double u4 = f + 0.03515625D;
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+ double v4 = f2 + 0.05125D;
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+ double w2 = 0.0625D;
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+
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+ tessellator.addVertexWithUV(d + d3 * 1.0D - w2, d1, d2 + d4 * 1.0D + w2, u3, v3);
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+ tessellator.addVertexWithUV(d + d3 * 1.0D - w2, d1, d2 + d4 * 1.0D - w2, u3, v4);
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+ tessellator.addVertexWithUV(d + d3 * 1.0D + w2, d1, d2 + d4 * 1.0D - w2, u4, v4);
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+ tessellator.addVertexWithUV(d + d3 * 1.0D + w2, d1, d2 + d4 * 1.0D + w2, u4, v3);
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}
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public void renderCrossedSquares(Block block, int i, double d, double d1, double d2)
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@@ -2702,10 +2714,37 @@
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{
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flag2 = true;
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}
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+
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boolean flag3 = blockAccess.getBlockId(i - 1, j, k) == block.blockID;
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boolean flag4 = blockAccess.getBlockId(i + 1, j, k) == block.blockID;
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boolean flag5 = blockAccess.getBlockId(i, j, k - 1) == block.blockID;
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boolean flag6 = blockAccess.getBlockId(i, j, k + 1) == block.blockID;
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+
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+ if (ModConfig.FENCE_CONNECT.get()) {
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+ if (this.blockAccess.getBlockMaterial(i - 1, j, k).isSolid() || this.blockAccess.getBlockMaterial(i + 1, j, k).isSolid()) {
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+ flag1 = true;
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+ }
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+
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+ if (this.blockAccess.getBlockMaterial(i, j, k - 1).isSolid() || this.blockAccess.getBlockMaterial(i, j, k + 1).isSolid()) {
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+ flag2 = true;
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+ }
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+
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+ Block xpTile = Block.blocksList[this.blockAccess.getBlockId(i + 1, j, k)];
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+ Block xnTile = Block.blocksList[this.blockAccess.getBlockId(i - 1, j, k)];
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+ Block zpTile = Block.blocksList[this.blockAccess.getBlockId(i, j, k + 1)];
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+ Block znTile = Block.blocksList[this.blockAccess.getBlockId(i, j, k - 1)];
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+
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+ boolean xpCheck = xpTile != null && (xpTile.renderAsNormalBlock() || xpTile.blockID == Block.fence.blockID);
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+ boolean xnCheck = xnTile != null && (xnTile.renderAsNormalBlock() || xnTile.blockID == Block.fence.blockID);
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+ boolean zpCheck = zpTile != null && (zpTile.renderAsNormalBlock() || zpTile.blockID == Block.fence.blockID);
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+ boolean znCheck = znTile != null && (znTile.renderAsNormalBlock() || znTile.blockID == Block.fence.blockID);
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+
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+ flag3 = this.blockAccess.getBlockMaterial(i - 1, j, k).isSolid() && xnCheck;
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+ flag4 = this.blockAccess.getBlockMaterial(i + 1, j, k).isSolid() && xpCheck;
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+ flag5 = this.blockAccess.getBlockMaterial(i, j, k - 1).isSolid() && znCheck;
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+ flag6 = this.blockAccess.getBlockMaterial(i, j, k + 1).isSolid() && zpCheck;
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+ }
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+
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if(!flag1 && !flag2)
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{
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flag1 = true;
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@@ -3509,6 +3548,14 @@
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setNormal(0.0F, 1.0F, 0.0F);
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+
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+ if (block.blockID == Block.grass.blockID) {
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+ float r = (ColorizerGrass.getGrassColor(0.96, 0.44) >> 16 & 255) / 255.0F;
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+ float g = (ColorizerGrass.getGrassColor(0.96, 0.44) >> 8 & 255) / 255.0F;
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+ float b = (ColorizerGrass.getGrassColor(0.96, 0.44) & 255) / 255.0F;
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+ tessellator.setColorOpaque_F(r * f, g * f, b * f);
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+ }
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+
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renderTopFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(1, i));
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tessellator.draw();
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tessellator.startDrawingQuads();
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--- src/RenderPlayer.java.bak 2025-04-11 18:43:31.156033337 +0300
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+++ src/RenderPlayer.java 2025-04-11 21:33:18.370893092 +0300
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@@ -5,6 +5,7 @@
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package net.minecraft.src;
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import net.minecraft.client.Minecraft;
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+import net.minecraft.src.finalbeta.ModConfig;
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import org.lwjgl.opengl.GL11;
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// Referenced classes of package net.minecraft.src:
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@@ -53,6 +54,13 @@
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public void renderPlayer(EntityPlayer entityplayer, double d, double d1, double d2,
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float f, float f1)
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{
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+ if (ModConfig.FIX_LEG_ARMOR_ON_VEHICLES.get()) {
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+ ItemStack stack = entityplayer.inventory.armorItemInSlot(1);
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+ if (stack != null && stack.getItem() instanceof ItemArmor) {
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+ this.modelArmor.isRiding = entityplayer.isRiding();
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+ }
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+ }
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+
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ItemStack itemstack = entityplayer.inventory.getCurrentItem();
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modelArmorChestplate.field_1278_i = modelArmor.field_1278_i = modelBipedMain.field_1278_i = itemstack != null;
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modelArmorChestplate.isSneak = modelArmor.isSneak = modelBipedMain.isSneak = entityplayer.isSneaking();
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@@ -237,6 +245,11 @@
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GL11.glRotatef(-90F, 1.0F, 0.0F, 0.0F);
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GL11.glRotatef(20F, 0.0F, 0.0F, 1.0F);
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}
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+
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+ if (ModConfig.FIX_BOW_MODEL.get() && itemstack1.itemID == Item.bow.shiftedIndex) {
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+ GL11.glTranslatef(0.0F, -0.5F, 0.0F);
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+ }
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+
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renderManager.itemRenderer.renderItem(entityplayer, itemstack1);
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GL11.glPopMatrix();
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}
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@ -64,9 +64,16 @@ public class mod_FinalBeta extends BaseMod {
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// minecraft.thePlayer.dropItem(Block.stoneOvenIdle.blockID, 1);
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// minecraft.thePlayer.dropItem(Block.stoneOvenIdle.blockID, 1);
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// minecraft.thePlayer.dropItem(ModBlock.COAL_BLOCK.blockID, 1);
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// minecraft.thePlayer.dropItem(ModBlock.COAL_BLOCK.blockID, 1);
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// minecraft.thePlayer.dropItem(ModBlock.REDSTONE_BLOCK.blockID, 1);
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// minecraft.thePlayer.dropItem(Block.grass.blockID, 2);
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// minecraft.thePlayer.dropItem(Block.fence.blockID, 64);
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// minecraft.theWorld.setWorldTime(0);
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// minecraft.thePlayer.dropItem(Item.boat.shiftedIndex, 1);
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// minecraft.thePlayer.dropItem(Item.helmetDiamond.shiftedIndex, 1);
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// minecraft.thePlayer.dropItem(Item.legsDiamond.shiftedIndex, 1);
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// minecraft.thePlayer.dropItem(Item.plateDiamond.shiftedIndex, 1);
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// minecraft.thePlayer.dropItem(Item.bootsDiamond.shiftedIndex, 1);
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minecraft.theWorld.setWorldTime(0);
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}
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}
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else {
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else {
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if (keyTimer > 0) {
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if (keyTimer > 0) {
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