Ported the ladder sfx and slime split fix
parent
6c1bdfb3e1
commit
cdb70c2521
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@ -0,0 +1,23 @@
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--- src/EntityLiving.java.bak 2025-04-11 18:43:27.259084241 +0300
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+++ src/EntityLiving.java 2025-04-11 23:25:51.479951056 +0300
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@@ -6,6 +6,8 @@
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import java.util.List;
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import java.util.Random;
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+import net.minecraft.src.finalbeta.ModConfig;
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+import net.minecraft.src.finalbeta.WyHelper;
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// Referenced classes of package net.minecraft.src:
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// Entity, Vec3D, World, Material,
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@@ -448,6 +450,11 @@
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public void moveEntityWithHeading(float f, float f1)
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{
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+ if (ModConfig.ADD_MORE_SOUNDS.get() && this.isOnLadder() && !(this instanceof EntitySpider) && (this.motionY > 0.1 || this.motionY < -0.1) && this.ticksExisted % 15 == 0 && !this.onGround) {
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+ float pitch = WyHelper.clamp(0.85f + this.worldObj.rand.nextFloat() / 2, 0.0f, 1.0f);
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+ this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ, "sound3.step.ladder", 0.3f, pitch);
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+ }
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+
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if(isInWater())
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{
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double d = posY;
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@ -0,0 +1,22 @@
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--- src/EntitySlime.java.bak 2025-04-11 18:43:27.571080165 +0300
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+++ src/EntitySlime.java 2025-04-11 23:37:10.340857026 +0300
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@@ -4,7 +4,7 @@
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package net.minecraft.src;
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-import java.util.Random;
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+import net.minecraft.src.finalbeta.ModConfig;
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// Referenced classes of package net.minecraft.src:
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// EntityLiving, IMob, DataWatcher, NBTTagCompound,
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@@ -118,6 +118,10 @@
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public void setEntityDead()
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{
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+ if (ModConfig.FIX_SLIME_SPLITS.get()) {
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+ this.health = Math.max(this.health, 0);
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+ }
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+
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int i = getSlimeSize();
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if(!worldObj.multiplayerWorld && i > 1 && health == 0)
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{
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@ -1,5 +1,5 @@
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--- src/ItemBow.java.bak 2025-04-11 18:43:28.565067182 +0300
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+++ src/ItemBow.java 2025-04-11 18:47:58.895659634 +0300
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+++ src/ItemBow.java 2025-04-11 23:15:48.052227346 +0300
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@@ -5,6 +5,7 @@
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package net.minecraft.src;
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@ -64,6 +64,8 @@ public class mod_FinalBeta extends BaseMod {
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// minecraft.thePlayer.dropItem(Block.stoneOvenIdle.blockID, 1);
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// minecraft.thePlayer.dropItem(ModBlock.COAL_BLOCK.blockID, 1);
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minecraft.thePlayer.dropItem(Block.ladder.blockID, 64);
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// minecraft.thePlayer.dropItem(Block.grass.blockID, 2);
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// minecraft.thePlayer.dropItem(Block.fence.blockID, 64);
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