From 7242ef63ec67d8ad5956a30a307a1542e1ce7331 Mon Sep 17 00:00:00 2001 From: Wynd Date: Sun, 7 Jan 2024 21:01:35 +0200 Subject: [PATCH] Updated the README --- README.md | 52 +++++++++++++++++-- .../finalbeta/mixin/LevelMixin.java | 5 +- .../finalbeta/mixin/LevelPropertiesMixin.java | 20 +++---- 3 files changed, 57 insertions(+), 20 deletions(-) diff --git a/README.md b/README.md index b5d6a6e..24595da 100644 --- a/README.md +++ b/README.md @@ -54,8 +54,20 @@ After: ![white text showingcasing the number of days spent in game](https://i.imgur.com/clje0xb.png) -**Format: ingame days (real life days)** -Both are calculated using the play time stat the player has, which means if the stats file gets corrupted or deleted these numbers will reset as well! +**Format**: ingame days (real life days) + +The ingame time is calculated using the world's time, this means that other mods that poorly reset the time of day might influence it, sleeping also passes 1 ingame game as expected.
+ +Real life days are calculated differently from the world time but are stored in the world's data (level.dat) if this file gets corrupted or deleted both ingame time and real life time will be lost. + +**Note**: Unfortunately due to how the time is tracked real life days will start being counted since this mod gets installed, any prior time not being tracked. Ingame days will however be tracked correctly. + + + +
Two different config options to handle how boats break + +- Default config (value of 2) allows boats to break only when they crash with almost maximum speed. Making them less likely to break randomly. +- A value of 1 disables boat breaking logic entirely.
@@ -212,12 +224,44 @@ After: Before: