Puzzle and room managers and some grave jingles
parent
649061fe6a
commit
0df47e378d
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[gd_scene format=3 uid="uid://dpn82ibpmpb6u"]
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[node name="Player" type="Node2D"]
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position = Vector2(240, 72)
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[node name="Camera2D" type="Camera2D" parent="."]
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Before Width: | Height: | Size: 166 B After Width: | Height: | Size: 166 B |
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[deps]
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[deps]
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source_file="res://objects/assets/box-switch.png"
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source_file="res://puzzles/assets/box-switch.png"
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dest_files=["res://.godot/imported/box-switch.png-b01d7f98c3af35149b3dac0b2da9ed80.ctex"]
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dest_files=["res://.godot/imported/box-switch.png-df9369c771924cc3ffd7d773f48b5997.ctex"]
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[deps]
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[deps]
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source_file="res://objects/assets/box.png"
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source_file="res://puzzles/assets/box.png"
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dest_files=["res://.godot/imported/box.png-87b425849f24b1a9b2fd08bc5358c175.ctex"]
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Before Width: | Height: | Size: 252 B After Width: | Height: | Size: 252 B |
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://boii66my2eiqr"
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uid="uid://boii66my2eiqr"
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path="res://.godot/imported/grave.png-f7e08caf0094f9eb8b4fb58fe0a09e30.ctex"
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path="res://.godot/imported/grave.png-767f7b22830c1a952cf645ad4ec4bc33.ctex"
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metadata={
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metadata={
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[deps]
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[deps]
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source_file="res://objects/assets/grave.png"
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source_file="res://puzzles/assets/grave.png"
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dest_files=["res://.godot/imported/grave.png-f7e08caf0094f9eb8b4fb58fe0a09e30.ctex"]
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dest_files=["res://.godot/imported/grave.png-767f7b22830c1a952cf645ad4ec4bc33.ctex"]
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[params]
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[params]
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@ -1,6 +1,6 @@
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[gd_scene load_steps=5 format=3 uid="uid://cjus07bbbn4wd"]
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[gd_scene load_steps=5 format=3 uid="uid://cjus07bbbn4wd"]
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[ext_resource type="Texture2D" uid="uid://br4mm65ok0dfl" path="res://objects/assets/box.png" id="1_myqej"]
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[ext_resource type="Texture2D" uid="uid://br4mm65ok0dfl" path="res://puzzles/assets/box.png" id="1_myqej"]
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[sub_resource type="Animation" id="Animation_21bg4"]
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[sub_resource type="Animation" id="Animation_21bg4"]
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resource_name = "RESET"
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resource_name = "RESET"
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@ -1,6 +1,6 @@
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[gd_scene load_steps=6 format=3 uid="uid://c2qq84wh76mkx"]
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[gd_scene load_steps=6 format=3 uid="uid://c2qq84wh76mkx"]
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[ext_resource type="Texture2D" uid="uid://b4i416bsd62n1" path="res://objects/assets/box-switch.png" id="1_s5gx1"]
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[ext_resource type="Texture2D" uid="uid://b4i416bsd62n1" path="res://puzzles/assets/box-switch.png" id="1_s5gx1"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_g4f6l"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_g4f6l"]
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size = Vector2(8, 8)
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size = Vector2(8, 8)
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@ -0,0 +1,52 @@
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class_name Grave
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extends Node2D
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@export var pair: Grave
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@export var jingle: AudioStream
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@onready var animation_player: AnimationPlayer = $AnimationPlayer
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@onready var audio_player: AudioStreamPlayer2D = $AudioStreamPlayer2D
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@export var test = false
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var is_singing = false
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var is_finished = false
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@export var last_used_tick = 60
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func _ready():
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pass # Replace with function body.
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func _process(delta):
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if last_used_tick > 0:
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last_used_tick -= 1
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if test and last_used_tick <= 0:
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complete()
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pair.complete()
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pass
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func _physics_process(delta):
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pass
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func sing():
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if is_finished:
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return
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animation_player.play(&"sing")
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if !audio_player.is_playing():
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audio_player.stream = jingle
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audio_player.play()
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func complete():
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if is_finished:
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return
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animation_player.play(&"complete")
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if !audio_player.is_playing():
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audio_player.stream = jingle
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audio_player.play()
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is_finished = true
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func _on_animation_player_animation_finished(anim_name):
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if anim_name == &"sing":
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animation_player.play(&"RESET")
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is_singing = false
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@ -1,6 +1,7 @@
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[gd_scene load_steps=7 format=3 uid="uid://chmxabjea27ay"]
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[gd_scene load_steps=8 format=3 uid="uid://chmxabjea27ay"]
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[ext_resource type="Texture2D" uid="uid://boii66my2eiqr" path="res://objects/assets/grave.png" id="1_wcgrd"]
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[ext_resource type="Script" path="res://puzzles/grave/grave.gd" id="1_ooabc"]
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[ext_resource type="Texture2D" uid="uid://boii66my2eiqr" path="res://puzzles/assets/grave.png" id="1_wcgrd"]
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[sub_resource type="Animation" id="Animation_4eb2t"]
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[sub_resource type="Animation" id="Animation_4eb2t"]
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resource_name = "RESET"
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resource_name = "RESET"
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@ -34,7 +35,7 @@ tracks/0/keys = {
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[sub_resource type="Animation" id="Animation_w5bs5"]
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[sub_resource type="Animation" id="Animation_w5bs5"]
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resource_name = "sing"
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resource_name = "sing"
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loop_mode = 1
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length = 2.0
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tracks/0/type = "value"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/enabled = true
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@ -42,10 +43,10 @@ tracks/0/path = NodePath(".:frame")
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tracks/0/interp = 1
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.25, 0.5, 0.75),
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"times": PackedFloat32Array(0, 0.25, 0.5, 0.75, 1, 1.25, 1.5, 1.75),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1),
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"update": 1,
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"update": 1,
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"values": [1, 2, 3, 4]
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"values": [1, 2, 3, 4, 1, 2, 3, 4]
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}
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_n47hy"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_n47hy"]
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@ -59,6 +60,7 @@ _data = {
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atlas = ExtResource("1_wcgrd")
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atlas = ExtResource("1_wcgrd")
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[node name="Grave" type="Node2D"]
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[node name="Grave" type="Node2D"]
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script = ExtResource("1_ooabc")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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root_node = NodePath("../Sprite2D")
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root_node = NodePath("../Sprite2D")
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@ -72,3 +74,7 @@ texture_filter = 1
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texture = SubResource("AtlasTexture_h3pxl")
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texture = SubResource("AtlasTexture_h3pxl")
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hframes = 5
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hframes = 5
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vframes = 2
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vframes = 2
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[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."]
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[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_animation_player_animation_finished"]
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class_name GravePuzzle
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extends Puzzle
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@export var graves: Array[Grave] = []
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func _process(delta):
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var is_finished = true
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for grave in graves:
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if !grave.is_finished:
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is_finished = false
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break;
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if is_finished:
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complete()
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class_name Puzzle
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extends Node
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signal complete_puzzle(puzzle_name: String)
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var is_complete = false;
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func complete():
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if is_complete:
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return
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is_complete = true
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complete_puzzle.emit()
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extends PuzzleManager
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#@onready var demo_puzzle = $DemoGravePuzzle1
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@onready var next_room_fog = $NextRoomFog
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func _process(delta):
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if is_room_finished():
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if next_room_fog != null:
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next_room_fog.queue_free()
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pass
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func _on_demo_grave_puzzle_complete():
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print("Demo Puzzle 1 Solved")
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pass
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class_name PuzzleManager
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extends Node
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signal finish_room
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@export var mandatory_puzzles: Array[Puzzle]
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@export var optional_puzzles: Array[Puzzle]
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func _process(delta):
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pass
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func is_room_finished():
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for puzzle in mandatory_puzzles:
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if !puzzle.is_complete:
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return false
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return true
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[gd_scene load_steps=2 format=3 uid="uid://dmacmq1lcdfqa"]
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[ext_resource type="Script" path="res://puzzles/room_manager/room_manager.gd" id="1_cp3nr"]
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[node name="RoomManager" type="Node2D"]
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script = ExtResource("1_cp3nr")
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[remap]
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importer="wav"
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[deps]
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||||||
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||||||
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source_file="res://scenes/assets/jingles/grave_jingle1.wav"
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dest_files=["res://.godot/imported/grave_jingle1.wav-587e3a1c02000cf5651340bdf405eb4f.sample"]
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[params]
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||||||
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||||||
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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[remap]
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importer="wav"
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[deps]
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||||||
|
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||||||
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source_file="res://scenes/assets/jingles/grave_jingle2.wav"
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dest_files=["res://.godot/imported/grave_jingle2.wav-6834970cc6a63e0c614cb8bbed8c035c.sample"]
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[params]
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||||||
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||||||
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force/8_bit=false
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||||||
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force/mono=false
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force/max_rate=false
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||||||
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force/max_rate_hz=44100
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||||||
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://cmvhh5ytxntks"
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path="res://.godot/imported/grave_jingle3.wav-1ecc8a24b8ca4a7207783e36af1555e4.sample"
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[deps]
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||||||
|
|
||||||
|
source_file="res://scenes/assets/jingles/grave_jingle3.wav"
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||||||
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dest_files=["res://.godot/imported/grave_jingle3.wav-1ecc8a24b8ca4a7207783e36af1555e4.sample"]
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[params]
|
||||||
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||||||
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force/8_bit=false
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||||||
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force/mono=false
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||||||
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force/max_rate=false
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||||||
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force/max_rate_hz=44100
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|
edit/trim=false
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||||||
|
edit/normalize=false
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||||||
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edit/loop_mode=0
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||||||
|
edit/loop_begin=0
|
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|
edit/loop_end=-1
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||||||
|
compress/mode=0
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|
@ -0,0 +1 @@
|
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|
3,0,0,0,120,16,4,2,0,0,0,128,0,256,221,0,5,128,0,256,3,0,0,0,0,4,63,1,0,0,64,1,3,0,65,1,1,0,68,1,2,0,0,0,0,0,0,0,0,0,0,1,0,4,38,1,5,0,39,1,7,0,45,1,2,0,47,1,0,0,0,1,0,1,2,-1,-1,-1,-1,-1,-1,-1,
|
Binary file not shown.
|
@ -0,0 +1,24 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
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||||||
|
uid="uid://b6gukjjv4o82b"
|
||||||
|
path="res://.godot/imported/grave_jingle4.wav-1f87862811376dfa764a5717c9e6de28.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://scenes/assets/jingles/grave_jingle4.wav"
|
||||||
|
dest_files=["res://.godot/imported/grave_jingle4.wav-1f87862811376dfa764a5717c9e6de28.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
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||||||
|
force/mono=false
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||||||
|
force/max_rate=false
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||||||
|
force/max_rate_hz=44100
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||||||
|
edit/trim=false
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|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
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|
edit/loop_begin=0
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|
edit/loop_end=-1
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|
compress/mode=0
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@ -0,0 +1 @@
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|
3,0,0,0,120,16,4,2,0,0,0,128,0,256,221,0,5,128,0,256,3,0,0,0,0,4,63,1,0,0,64,1,3,0,65,1,1,0,68,1,2,0,0,0,0,0,0,0,0,0,0,1,0,4,36,1,7,0,38,1,0,0,39,1,2,0,45,1,5,0,0,1,0,1,2,-1,-1,-1,-1,-1,-1,-1,
|
Binary file not shown.
|
@ -0,0 +1,24 @@
|
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|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://bogaat12g1qmw"
|
||||||
|
path="res://.godot/imported/grave_jingle5.wav-ad92ed60935fe056ea04c07844109daf.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://scenes/assets/jingles/grave_jingle5.wav"
|
||||||
|
dest_files=["res://.godot/imported/grave_jingle5.wav-ad92ed60935fe056ea04c07844109daf.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=0
|
|
@ -0,0 +1,36 @@
|
||||||
|
[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://beqyyhtlgk8tg"]
|
||||||
|
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cbuibrshdpkm1" path="res://scenes/assets/tileset.png" id="1_al8fb"]
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_m1u1u"]
|
||||||
|
texture = ExtResource("1_al8fb")
|
||||||
|
texture_region_size = Vector2i(8, 8)
|
||||||
|
0:0/0 = 0
|
||||||
|
1:0/0 = 0
|
||||||
|
4:0/0 = 0
|
||||||
|
5:0/0 = 0
|
||||||
|
6:0/0 = 0
|
||||||
|
4:1/0 = 0
|
||||||
|
5:1/0 = 0
|
||||||
|
6:1/0 = 0
|
||||||
|
7:1/0 = 0
|
||||||
|
7:0/0 = 0
|
||||||
|
1:1/0 = 0
|
||||||
|
0:1/animation_columns = 1
|
||||||
|
0:1/animation_speed = 2.0
|
||||||
|
0:1/animation_frame_0/duration = 1.0
|
||||||
|
0:1/animation_frame_1/duration = 1.0
|
||||||
|
0:1/0 = 0
|
||||||
|
2:0/animation_mode = 1
|
||||||
|
2:0/0 = 0
|
||||||
|
2:0/0/probability = 0.5
|
||||||
|
3:0/animation_columns = 1
|
||||||
|
3:0/animation_mode = 1
|
||||||
|
3:0/animation_frame_0/duration = 1.0
|
||||||
|
3:0/animation_frame_1/duration = 1.0
|
||||||
|
3:0/0 = 0
|
||||||
|
3:0/0/probability = 0.2
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
tile_size = Vector2i(8, 8)
|
||||||
|
sources/0 = SubResource("TileSetAtlasSource_m1u1u")
|
123
scenes/main.tscn
123
scenes/main.tscn
File diff suppressed because one or more lines are too long
Reference in New Issue