First player iteration and functional grave puzzle
parent
0df47e378d
commit
169fec61af
|
@ -0,0 +1,40 @@
|
|||
extends CharacterBody2D
|
||||
|
||||
@export var speed: float = 400
|
||||
|
||||
@onready var raycast: RayCast2D = $RayCast2D
|
||||
|
||||
func _ready():
|
||||
pass
|
||||
|
||||
func _process_movement():
|
||||
velocity = Vector2.ZERO
|
||||
if Input.is_action_pressed("move_up"):
|
||||
velocity.y -= 1
|
||||
elif Input.is_action_pressed("move_right"):
|
||||
velocity.x += 1
|
||||
elif Input.is_action_pressed("move_down"):
|
||||
velocity.y += 1
|
||||
elif Input.is_action_pressed("move_left"):
|
||||
velocity.x -= 1
|
||||
|
||||
if velocity.length() > 0:
|
||||
velocity = velocity.normalized() * speed
|
||||
raycast.target_position = velocity.normalized() * 8
|
||||
|
||||
move_and_slide()
|
||||
|
||||
func _try_interact():
|
||||
if Input.is_action_just_pressed("attack") and raycast.is_colliding():
|
||||
var collision = raycast.get_collider()
|
||||
if collision is PuzzleElement:
|
||||
(collision as PuzzleElement).interact()
|
||||
pass
|
||||
pass
|
||||
|
||||
func _process(delta):
|
||||
_try_interact()
|
||||
pass
|
||||
|
||||
func _physics_process(delta):
|
||||
_process_movement()
|
|
@ -1,6 +1,71 @@
|
|||
[gd_scene format=3 uid="uid://dpn82ibpmpb6u"]
|
||||
[gd_scene load_steps=7 format=3 uid="uid://dpn82ibpmpb6u"]
|
||||
|
||||
[node name="Player" type="Node2D"]
|
||||
position = Vector2(240, 72)
|
||||
[ext_resource type="Script" path="res://entities/player/player.gd" id="1_jrd75"]
|
||||
[ext_resource type="Texture2D" uid="uid://dxkxa6e6ue1b6" path="res://entities/assets/bat.png" id="1_qfnf0"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_ve5nf"]
|
||||
resource_name = "RESET"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("Sprite2D:frame")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [0]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_ab576"]
|
||||
resource_name = "move"
|
||||
length = 0.5
|
||||
loop_mode = 1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("Sprite2D:frame")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.25),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 1,
|
||||
"values": [0, 1]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_dx4e7"]
|
||||
_data = {
|
||||
"RESET": SubResource("Animation_ve5nf"),
|
||||
"move": SubResource("Animation_ab576")
|
||||
}
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_l7fhd"]
|
||||
size = Vector2(8, 8)
|
||||
|
||||
[node name="Player" type="CharacterBody2D"]
|
||||
z_index = 1
|
||||
collision_mask = 3
|
||||
script = ExtResource("1_jrd75")
|
||||
speed = 40.0
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
texture_filter = 1
|
||||
texture = ExtResource("1_qfnf0")
|
||||
hframes = 2
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
"": SubResource("AnimationLibrary_dx4e7")
|
||||
}
|
||||
autoplay = "move"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("RectangleShape2D_l7fhd")
|
||||
|
||||
[node name="RayCast2D" type="RayCast2D" parent="."]
|
||||
target_position = Vector2(0, 8)
|
||||
collision_mask = 2
|
||||
|
|
|
@ -20,6 +20,39 @@ window/size/viewport_width=160
|
|||
window/size/viewport_height=144
|
||||
window/stretch/mode="canvas_items"
|
||||
|
||||
[input]
|
||||
|
||||
move_up={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_down={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_left={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_right={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
attack={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":90,"key_label":0,"unicode":122,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
jump={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[rendering]
|
||||
|
||||
renderer/rendering_method="gl_compatibility"
|
||||
|
|
|
@ -1,11 +1,13 @@
|
|||
class_name Grave
|
||||
extends Node2D
|
||||
extends PuzzleElement
|
||||
|
||||
@export var pair: Grave
|
||||
@export var jingle: AudioStream
|
||||
@export var id: int
|
||||
|
||||
@onready var animation_player: AnimationPlayer = $AnimationPlayer
|
||||
@onready var audio_player: AudioStreamPlayer2D = $AudioStreamPlayer2D
|
||||
@onready var manager: GravePuzzle = $"../"
|
||||
|
||||
@export var test = false
|
||||
var is_singing = false
|
||||
|
@ -26,7 +28,10 @@ func _process(delta):
|
|||
|
||||
func _physics_process(delta):
|
||||
pass
|
||||
|
||||
|
||||
func interact():
|
||||
manager.activate_grave(self)
|
||||
|
||||
func sing():
|
||||
if is_finished:
|
||||
return
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=8 format=3 uid="uid://chmxabjea27ay"]
|
||||
[gd_scene load_steps=9 format=3 uid="uid://chmxabjea27ay"]
|
||||
|
||||
[ext_resource type="Script" path="res://puzzles/grave/grave.gd" id="1_ooabc"]
|
||||
[ext_resource type="Texture2D" uid="uid://boii66my2eiqr" path="res://puzzles/assets/grave.png" id="1_wcgrd"]
|
||||
|
@ -59,7 +59,11 @@ _data = {
|
|||
[sub_resource type="AtlasTexture" id="AtlasTexture_h3pxl"]
|
||||
atlas = ExtResource("1_wcgrd")
|
||||
|
||||
[node name="Grave" type="Node2D"]
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_smj88"]
|
||||
size = Vector2(8, 8)
|
||||
|
||||
[node name="Grave" type="StaticBody2D"]
|
||||
collision_layer = 2
|
||||
script = ExtResource("1_ooabc")
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
|
@ -77,4 +81,7 @@ vframes = 2
|
|||
|
||||
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("RectangleShape2D_smj88")
|
||||
|
||||
[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_animation_player_animation_finished"]
|
||||
|
|
|
@ -4,6 +4,8 @@ extends Puzzle
|
|||
|
||||
@export var graves: Array[Grave] = []
|
||||
|
||||
var _last_grave: Grave
|
||||
|
||||
func _process(delta):
|
||||
var is_finished = true
|
||||
for grave in graves:
|
||||
|
@ -13,3 +15,12 @@ func _process(delta):
|
|||
|
||||
if is_finished:
|
||||
complete()
|
||||
|
||||
func activate_grave(grave: Grave):
|
||||
if _last_grave == grave.pair:
|
||||
grave.complete()
|
||||
grave.pair.complete()
|
||||
return
|
||||
|
||||
grave.sing()
|
||||
_last_grave = grave
|
||||
|
|
|
@ -0,0 +1,5 @@
|
|||
class_name PuzzleElement
|
||||
extends Node
|
||||
|
||||
func interact():
|
||||
pass
|
|
@ -3,7 +3,6 @@ extends PuzzleManager
|
|||
#@onready var demo_puzzle = $DemoGravePuzzle1
|
||||
@onready var next_room_fog = $NextRoomFog
|
||||
|
||||
|
||||
func _process(delta):
|
||||
if is_room_finished():
|
||||
if next_room_fog != null:
|
||||
|
|
|
@ -6,15 +6,19 @@
|
|||
texture = ExtResource("1_al8fb")
|
||||
texture_region_size = Vector2i(8, 8)
|
||||
0:0/0 = 0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-4, -4, 4, -4, 4, 4, -4, 4)
|
||||
1:0/0 = 0
|
||||
4:0/0 = 0
|
||||
5:0/0 = 0
|
||||
6:0/0 = 0
|
||||
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-4, -4, 4, -4, 4, 4, -4, 4)
|
||||
4:1/0 = 0
|
||||
5:1/0 = 0
|
||||
6:1/0 = 0
|
||||
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-4, -4, 4, -4, 4, 4, -4, 4)
|
||||
7:1/0 = 0
|
||||
7:0/0 = 0
|
||||
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-4, -4, 4, -4, 4, 4, -4, 4)
|
||||
1:1/0 = 0
|
||||
0:1/animation_columns = 1
|
||||
0:1/animation_speed = 2.0
|
||||
|
@ -33,4 +37,5 @@ texture_region_size = Vector2i(8, 8)
|
|||
|
||||
[resource]
|
||||
tile_size = Vector2i(8, 8)
|
||||
physics_layer_0/collision_layer = 1
|
||||
sources/0 = SubResource("TileSetAtlasSource_m1u1u")
|
||||
|
|
|
@ -19,6 +19,7 @@ tile_map_data = PackedByteArray("AAAAAAAAAAAGAAAAAAABAAEAAAAFAAAAAAACAAIAAAAFAAA
|
|||
tile_set = ExtResource("1_maeo5")
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource("2_w5xov")]
|
||||
position = Vector2(244, 68)
|
||||
|
||||
[node name="Box" parent="." instance=ExtResource("3_jiwuy")]
|
||||
position = Vector2(204, 100)
|
||||
|
@ -28,41 +29,38 @@ position = Vector2(292, 116)
|
|||
|
||||
[node name="RoomManager" parent="." node_paths=PackedStringArray("mandatory_puzzles") instance=ExtResource("7_8fiyl")]
|
||||
script = ExtResource("8_53qtw")
|
||||
mandatory_puzzles = [NodePath("DemoGravePuzzle1"), NodePath("DemoGravePuzzle2")]
|
||||
mandatory_puzzles = [NodePath("DemoGravePuzzle1")]
|
||||
|
||||
[node name="DemoGravePuzzle1" type="Node2D" parent="RoomManager" node_paths=PackedStringArray("graves")]
|
||||
script = ExtResource("8_sr3y5")
|
||||
graves = [NodePath("Grave"), NodePath("Grave2")]
|
||||
graves = [NodePath("Grave"), NodePath("Grave2"), NodePath("Grave3"), NodePath("Grave4")]
|
||||
|
||||
[node name="Grave" parent="RoomManager/DemoGravePuzzle1" node_paths=PackedStringArray("pair") instance=ExtResource("2_fe1sr")]
|
||||
texture_filter = 1
|
||||
position = Vector2(228, 20)
|
||||
pair = NodePath("../Grave2")
|
||||
jingle = ExtResource("3_v8h4p")
|
||||
test = true
|
||||
|
||||
[node name="Grave2" parent="RoomManager/DemoGravePuzzle1" node_paths=PackedStringArray("pair") instance=ExtResource("2_fe1sr")]
|
||||
texture_filter = 1
|
||||
position = Vector2(196, 36)
|
||||
pair = NodePath("../Grave")
|
||||
jingle = ExtResource("3_v8h4p")
|
||||
id = 1
|
||||
|
||||
[node name="DemoGravePuzzle2" type="Node2D" parent="RoomManager" node_paths=PackedStringArray("graves")]
|
||||
script = ExtResource("8_sr3y5")
|
||||
graves = [NodePath("Grave3"), NodePath("Grave4")]
|
||||
|
||||
[node name="Grave3" parent="RoomManager/DemoGravePuzzle2" node_paths=PackedStringArray("pair") instance=ExtResource("2_fe1sr")]
|
||||
[node name="Grave3" parent="RoomManager/DemoGravePuzzle1" node_paths=PackedStringArray("pair") instance=ExtResource("2_fe1sr")]
|
||||
texture_filter = 1
|
||||
position = Vector2(244, 28)
|
||||
pair = NodePath("../Grave4")
|
||||
jingle = ExtResource("4_xmwgp")
|
||||
id = 2
|
||||
|
||||
[node name="Grave4" parent="RoomManager/DemoGravePuzzle2" node_paths=PackedStringArray("pair") instance=ExtResource("2_fe1sr")]
|
||||
[node name="Grave4" parent="RoomManager/DemoGravePuzzle1" node_paths=PackedStringArray("pair") instance=ExtResource("2_fe1sr")]
|
||||
texture_filter = 1
|
||||
position = Vector2(244, 44)
|
||||
pair = NodePath("../Grave3")
|
||||
jingle = ExtResource("4_xmwgp")
|
||||
test = true
|
||||
id = 3
|
||||
last_used_tick = 240
|
||||
|
||||
[node name="NextRoomFog" type="TileMapLayer" parent="RoomManager"]
|
||||
|
|
Reference in New Issue