60 lines
1.7 KiB
Plaintext
60 lines
1.7 KiB
Plaintext
[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://beqyyhtlgk8tg"]
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[ext_resource type="Texture2D" uid="uid://cbuibrshdpkm1" path="res://scenes/assets/tileset.png" id="1_al8fb"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_m1u1u"]
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texture = ExtResource("1_al8fb")
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texture_region_size = Vector2i(8, 8)
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0:0/0 = 0
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0:0/0/custom_data_1 = true
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1:0/0 = 0
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1:0/0/custom_data_0 = true
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4:0/0 = 0
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4:0/0/custom_data_0 = true
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5:0/0 = 0
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5:0/0/custom_data_0 = true
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6:0/0 = 0
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6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-4, -4, 4, -4, 4, 4, -4, 4)
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4:1/0 = 0
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4:1/0/custom_data_0 = true
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5:1/0 = 0
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5:1/0/custom_data_0 = true
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6:1/0 = 0
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6:1/0/custom_data_0 = true
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7:1/0 = 0
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7:0/0 = 0
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7:0/0/custom_data_0 = true
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1:1/0 = 0
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0:1/animation_columns = 1
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0:1/animation_speed = 2.0
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0:1/animation_frame_0/duration = 1.0
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0:1/animation_frame_1/duration = 1.0
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0:1/0 = 0
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2:0/animation_mode = 1
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2:0/0 = 0
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2:0/0/probability = 0.2
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2:0/0/custom_data_0 = true
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3:0/animation_columns = 1
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3:0/animation_mode = 1
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3:0/animation_frame_0/duration = 1.0
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3:0/animation_frame_1/duration = 1.0
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3:0/0 = 0
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3:0/0/probability = 0.05
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3:0/0/custom_data_0 = true
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6:2/0 = 0
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6:2/0/physics_layer_1/polygon_0/points = PackedVector2Array(-4, -4, 4, -4, 4, 4, -4, 4)
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7:2/0 = 0
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7:2/0/physics_layer_1/polygon_0/points = PackedVector2Array(-4, -4, 4, -4, 4, 4, -4, 4)
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[resource]
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tile_size = Vector2i(8, 8)
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physics_layer_0/collision_layer = 1
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physics_layer_0/collision_mask = 9
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physics_layer_1/collision_layer = 2
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physics_layer_1/collision_mask = 3
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custom_data_layer_0/name = "walkable"
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custom_data_layer_0/type = 1
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custom_data_layer_1/name = "death"
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custom_data_layer_1/type = 1
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sources/0 = SubResource("TileSetAtlasSource_m1u1u")
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