.. |
arrow
|
More map work, new teleporter logic, ball course puzzle logic and camera shake logic
|
2024-09-21 18:25:26 +03:00 |
assets
|
More map work, new teleporter logic, ball course puzzle logic and camera shake logic
|
2024-09-21 18:25:26 +03:00 |
ball
|
Added the last 2 rooms and their puzzles
|
2024-09-22 16:04:00 +03:00 |
box
|
Lots more work on the actual game map and new MIDI grave jingles
|
2024-09-20 22:50:26 +03:00 |
button
|
Added button sfx and, export presets and checkpoints
|
2024-09-21 23:38:05 +03:00 |
grave
|
Lots more work on the actual game map and new MIDI grave jingles
|
2024-09-20 22:50:26 +03:00 |
room_manager
|
Added the last 2 rooms and their puzzles
|
2024-09-22 16:04:00 +03:00 |
teleporter
|
Added the last 2 rooms and their puzzles
|
2024-09-22 16:04:00 +03:00 |
ball_course_puzzle.gd
|
More map work, new teleporter logic, ball course puzzle logic and camera shake logic
|
2024-09-21 18:25:26 +03:00 |
box_puzzle.gd
|
Lots more work on the actual game map and new MIDI grave jingles
|
2024-09-20 22:50:26 +03:00 |
button_puzzle.gd
|
Lots more work on the actual game map and new MIDI grave jingles
|
2024-09-20 22:50:26 +03:00 |
checkpoint.gd
|
Added button sfx and, export presets and checkpoints
|
2024-09-21 23:38:05 +03:00 |
grave_puzzle.gd
|
Box and button logic + some more sfx
|
2024-09-16 23:25:08 +03:00 |
main_tile_layer.gd
|
Arrow shooters and better cell to cell movement for players
|
2024-09-17 21:37:22 +03:00 |
puzzle.gd
|
More map work, new teleporter logic, ball course puzzle logic and camera shake logic
|
2024-09-21 18:25:26 +03:00 |
puzzle_element.gd
|
Box and button logic + some more sfx
|
2024-09-16 23:25:08 +03:00 |