2024-09-28 16:32:23 +03:00
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{% extends "layouts/base.html" %}
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2025-01-31 15:40:23 +02:00
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{% block title %}BBS - Command Melding{% endblock %}
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2024-09-28 16:32:23 +03:00
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{% block head %}
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2025-02-09 23:51:54 +02:00
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<style> {% include "components/bbs/style.css" %}</style>
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<script> {% include "components/bbs/script.js" %}</script>
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2024-09-28 16:32:23 +03:00
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{% endblock %}
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{% block content %}
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{% include "components/bbs/search.html" %}
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<br />
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{% include "components/bbs/type-filters.html" %}
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<br />
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{% include "components/bbs/char-filters.html" %}
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<table>
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<thead>
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<tr>
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<th rowspan="2">Character</th>
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<th rowspan="2">Command</th>
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<th rowspan="2">Ingredient A</th>
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<th rowspan="2">Ingredient B</th>
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<th rowspan="2">Type</th>
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<th rowspan="2">Chance</th>
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<th colspan="7">Abilities</th>
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</tr>
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<tr>
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{% for crystal in crystals %}
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<th>{{ crystal }}</th>
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{% endfor %}
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</tr>
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</thead>
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<tbody>
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{% for cmd in commands %}
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{% for recipe in cmd.recipes %}
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<tr class="{{ recipe.get_unlock_chars() }}">
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<td>
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<div class="charlist">
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<!-- RGB moment -->
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<span class="terra">
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{% if recipe.can_unlock(Character::Terra) %}T{% endif %}
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</span>
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<span class="ventus">
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{% if recipe.can_unlock(Character::Ventus) %}V{% endif %}
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</span>
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<span class="aqua">
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{% if recipe.can_unlock(Character::Aqua) %}A{% endif %}
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</span>
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</div>
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</td>
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<td class="{{ cmd.category }}">{{ cmd.name }}</td>
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<td>{{ recipe.ingredients.0 }}</td>
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<td>{{ recipe.ingredients.1 }}</td>
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<td>{{ recipe.type }}</td>
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<td>{{ recipe.chance }}%</td>
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{% for crystal in crystals %}
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{% let ability = recipe.get_ability(crystal) %}
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<td>
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{% if ability.is_some() %}
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{{ ability.unwrap().name }}
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{% else %}
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-
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{% endif %}
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</td>
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{% endfor %}
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</tr>
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{% endfor %}
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{% endfor %}
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</tbody>
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</table>
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{% endblock %}
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