Fixed the drops screens not using their correct game
parent
1d1b3c02dd
commit
020ce8fafe
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@ -17,7 +17,7 @@ impl Drops {
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let material_kinds = drops
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.iter()
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.map(|d| d.category.get_category(&Game::Kh1))
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.map(|d| d.category.get_category(&game))
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.dedup()
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.collect::<Vec<_>>();
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