Compare commits
2 Commits
14fca5a001
...
b03e80e279
Author | SHA1 | Date |
---|---|---|
Wynd | b03e80e279 | |
Wynd | 0968bfc157 |
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@ -2,6 +2,7 @@
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# will have compiled files and executables
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debug/
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target/
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out/
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# Remove Cargo.lock from gitignore if creating an executable, leave it for libraries
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# More information here https://doc.rust-lang.org/cargo/guide/cargo-toml-vs-cargo-lock.html
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|
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4166
index.html
4166
index.html
File diff suppressed because it is too large
Load Diff
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@ -0,0 +1,335 @@
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[
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{
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||||
"spirit": "Meow Wow",
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"routes": [
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{
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||||
"id": 0,
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"name": "Stray",
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"color": "#17CBD8"
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||||
},
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||||
{
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"id": 1,
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"name": "Smart Cookie",
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"color": "#992A9B"
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}
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],
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"abilities": [
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{
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"name": "Start",
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"pos": "A2",
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"type": "Start",
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||||
"price": "",
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||||
"path": ["E"]
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},
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||||
{
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||||
"name": "Link Critical",
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||||
"pos": "B2",
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"type": "Spirit",
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"price": "10 LP",
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"path": ["W", "E"]
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},
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{
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"name": "Magic Haste",
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"pos": "C1",
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"type": "Stat",
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"price": "30 LP",
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"path": ["S", "E"]
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},
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{
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"name": "Cure",
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"pos": "C2",
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"type": "Magic",
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"price": "50 LP",
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"path": ["N", "W", "E", "S"]
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},
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{
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"name": "Item Boost",
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"pos": "C3",
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"type": "Stat",
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"price": "30 LP",
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"path": ["E", "N"]
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},
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{
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"name": "Light Screen",
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"pos": "D1",
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"type": "Stat",
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"price": "20 LP",
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"path": ["E", "W"]
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},
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{
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"name": "Checkpoint",
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"pos": "D2",
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"type": "Checkpoint",
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"price": "Level 10",
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"path": ["E", "W"]
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},
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{
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"name": "Slow",
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"pos": "D3",
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"type": "Magic",
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"price": "50 LP",
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"path": ["E", "W"]
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},
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{
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"name": "Defense Boost",
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"pos": "E1",
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"type": "Stat",
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"price": "100 LP",
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"path": ["E", "W"]
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},
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{
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"name": "Cura",
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"pos": "E2",
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"type": "Magic",
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"price": "100 LP",
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"path": ["E", "W"]
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},
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{
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"name": "Poison Block",
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"pos": "E3",
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"type": "Stat",
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"price": "30 LP",
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"path": ["E", "S", "W"]
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},
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{
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"name": "Spark",
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"pos": "E4",
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"type": "Magic",
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"price": "50 LP",
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"path": ["N"]
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},
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{
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"name": "Confusion Block",
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"pos": "F1",
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"type": "Stat",
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"price": "30 LP",
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"route": 0,
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"path": ["E", "W"]
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},
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{
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"name": "Leaf Bracer",
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"pos": "F2",
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"type": "Support",
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"price": "300 LP",
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"path": ["E", "W"]
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},
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{
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"name": "Attack Haste",
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"pos": "F3",
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"type": "Stat",
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"price": "30 LP",
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"route": 1,
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"path": ["E", "W"]
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},
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{
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"name": "HP Boost",
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"pos": "G1",
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"type": "Stat",
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"price": "30 LP",
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"route": 0,
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"path": ["W"]
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},
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{
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"name": "Checkpoint",
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"pos": "G2",
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"type": "Checkpoint",
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"price": "Level 25",
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"path": ["E", "W"]
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},
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{
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"name": "Magic Boost",
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"pos": "G3",
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"type": "Stat",
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"price": "100 LP",
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"route": 1,
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"path": ["W"]
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},
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{
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"name": "Curaga",
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"pos": "H2",
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"type": "Magic",
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"price": "150 LP",
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"path": ["W"]
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}
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]
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},
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{
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"spirit": "Komory Bat",
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"routes": [
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{
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"id": 0,
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"name": "Rescuer",
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"color": "#3FE4D1"
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},
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{
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"id": 1,
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"name": "Aggro",
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"color": "#992A9B"
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}
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],
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"abilities": [
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{
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"name": "Start",
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"pos": "A3",
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"type": "Start",
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"price": "",
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"path": ["E"]
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},
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{
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"name": "Waking Dream",
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"pos": "B3",
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"type": "Spirit",
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"price": "10 LP",
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"path": ["E"]
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},
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{
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"name": "Checkpoint",
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"pos": "C1",
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"type": "Checkpoint",
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"price": "Link x2",
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"path": ["E", "S"]
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},
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{
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"name": "Zero Gravity",
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"pos": "C2",
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"type": "Magic",
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"price": "50 LP",
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"path": ["N", "E", "S"]
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},
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{
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"name": "Confuse",
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"pos": "C3",
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"type": "Magic",
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"price": "50 LP",
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"path": ["S", "N", "W", "E"]
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},
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{
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"name": "Dark Screen",
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"pos": "C4",
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"type": "Stat",
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"price": "20 LP",
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"path": ["N", "E", "S"]
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},
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{
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"name": "Magic Haste",
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"pos": "C5",
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"type": "Stat",
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"price": "50 LP",
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"route": 0,
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"path": ["N", "E"]
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},
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{
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"name": "Zero Gravira",
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"pos": "D1",
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"type": "Magic",
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"price": "100 LP",
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"path": ["W"]
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},
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{
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"name": "Confusion Block",
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"pos": "D2",
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"type": "Stat",
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"price": "30 LP",
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"path": ["W", "S"]
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},
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{
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"name": "Drain Dive",
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"pos": "D3",
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"type": "Attack",
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"price": "50 LP",
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"path": ["N", "S", "W", "E"]
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},
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{
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"name": "Magic Boost",
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"pos": "D4",
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"type": "Stat",
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"price": "100 LP",
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"path": ["W", "N", "E"]
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},
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{
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"name": "Magic Haste",
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"pos": "D5",
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"type": "Stat",
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"price": "100 LP",
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"route": 0,
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"path": ["W"]
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},
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{
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"name": "Attack Boost",
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"pos": "E2",
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"type": "Stat",
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"price": "100 LP",
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"path": ["S"]
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},
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{
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"name": "Magic Haste",
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"pos": "E3",
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"type": "Stat",
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"price": "30 LP",
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"path": ["W", "E", "N"]
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},
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{
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"name": "Attack Haste",
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"pos": "E4",
|
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"type": "Stat",
|
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"price": "30 LP",
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"route": 1,
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"path": ["W"]
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},
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{
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"name": "Dark Screen",
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"pos": "F3",
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"type": "Stat",
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"price": "40 LP",
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"path": ["W", "E"]
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},
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{
|
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"name": "Attack Haste",
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"pos": "F4",
|
||||
"type": "Stat",
|
||||
"price": "50 LP",
|
||||
"route": 1,
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"path": ["W"]
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},
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{
|
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"name": "Checkpoint",
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"pos": "G3",
|
||||
"type": "Checkpoint",
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||||
"price": "Link x2",
|
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"path": ["W", "E"]
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||||
}
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||||
]
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},
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{
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"spirit": "Necho Cat",
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"routes": [
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{
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"id": 0,
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"name": "Diva",
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"color": "#3FE4D1"
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||||
},
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{
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"id": 1,
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"name": "Artist",
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"color": "#7AE43F"
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||||
}
|
||||
],
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"abilities": [
|
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{
|
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"name": "Magic Boost",
|
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"pos": "A4",
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"type": "Stat",
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||||
"price": "200 LP",
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"route": 0,
|
||||
"path": ["E"]
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||||
},
|
||||
{
|
||||
"name": "Support Boost",
|
||||
"pos": "B1",
|
||||
"type": "Spirit",
|
||||
"price": "200 LP",
|
||||
"path": ["E"]
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
|
@ -0,0 +1,164 @@
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use std::collections::HashMap;
|
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|
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use askama::Template;
|
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use itertools::Itertools;
|
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use serde::Deserialize;
|
||||
|
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#[derive(Debug, Deserialize, PartialEq, Eq)]
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enum Character {
|
||||
#[serde(alias = "A")]
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Aqua,
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#[serde(alias = "V")]
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Ventus,
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#[serde(alias = "T")]
|
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Terra,
|
||||
}
|
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|
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#[derive(Debug, Deserialize, Clone, PartialEq, Eq, PartialOrd, Ord)]
|
||||
struct Ability {
|
||||
name: String,
|
||||
from: String,
|
||||
category: String,
|
||||
max: u8,
|
||||
types: Vec<char>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
struct Command {
|
||||
name: String,
|
||||
category: String,
|
||||
char: Vec<char>,
|
||||
#[serde(default)]
|
||||
starting: Option<bool>,
|
||||
#[serde(default)]
|
||||
info: Option<String>,
|
||||
#[serde(default)]
|
||||
recipes: Vec<CommandRecipe>,
|
||||
}
|
||||
|
||||
impl Command {}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
struct CommandRecipe {
|
||||
char: Vec<Character>,
|
||||
r#type: char,
|
||||
ingredients: (String, String),
|
||||
chance: u8,
|
||||
#[serde(skip_deserializing)]
|
||||
abilities: Vec<(String, Ability)>,
|
||||
}
|
||||
|
||||
impl CommandRecipe {
|
||||
pub fn get_ability(&self, crystal: &str) -> Option<Ability> {
|
||||
if self.r#type == '-' {
|
||||
return None;
|
||||
}
|
||||
|
||||
for ability in self.abilities.iter() {
|
||||
if ability.0 == crystal {
|
||||
return Some(ability.1.clone());
|
||||
}
|
||||
}
|
||||
|
||||
// This should never happen unless the json files are wrong
|
||||
panic!(
|
||||
"No ability found for {} + {} and {}",
|
||||
self.ingredients.0, self.ingredients.1, crystal
|
||||
);
|
||||
}
|
||||
|
||||
pub fn can_unlock(&self, char: Character) -> bool {
|
||||
self.char.contains(&char)
|
||||
}
|
||||
|
||||
pub fn get_unlock_chars(&self) -> String {
|
||||
let mut id = String::new();
|
||||
if self.can_unlock(Character::Terra) {
|
||||
id += "T"
|
||||
}
|
||||
|
||||
if self.can_unlock(Character::Ventus) {
|
||||
if !id.is_empty() {
|
||||
id += " ";
|
||||
}
|
||||
id += "V";
|
||||
}
|
||||
|
||||
if self.can_unlock(Character::Aqua) {
|
||||
if !id.is_empty() {
|
||||
id += " ";
|
||||
}
|
||||
id += "A";
|
||||
}
|
||||
|
||||
id
|
||||
}
|
||||
|
||||
pub fn set_abilities(&mut self, abilities: &[Ability]) {
|
||||
let mut vec: Vec<(String, Ability)> = vec![];
|
||||
|
||||
for ability in abilities.iter() {
|
||||
if ability.types.contains(&self.r#type) {
|
||||
vec.push((ability.from.clone(), ability.clone()));
|
||||
}
|
||||
}
|
||||
vec.sort();
|
||||
self.abilities = vec;
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
struct Finisher {
|
||||
name: String,
|
||||
char: Vec<Character>,
|
||||
level: u8,
|
||||
#[serde(default)]
|
||||
follows: Vec<String>,
|
||||
goal: String,
|
||||
color: String,
|
||||
}
|
||||
|
||||
#[derive(Template)]
|
||||
#[template(path = "pages/bbs-commands.html", whitespace = "suppress")]
|
||||
struct CommandsTemplate {
|
||||
pub commands: Vec<Command>,
|
||||
pub crystals: Vec<String>,
|
||||
}
|
||||
|
||||
const ABILITIES_PATH: &str = "./input/bbs/abilities.json";
|
||||
const FINISHERS_PATH: &str = "./input/bbs/finish-commands.json";
|
||||
const COMMANDS_PATH: &str = "./input/bbs/commands.json";
|
||||
|
||||
pub fn init() {
|
||||
tracing::info!("Loading abilities json data from {}", ABILITIES_PATH);
|
||||
let abilities_str = std::fs::read_to_string(ABILITIES_PATH).unwrap();
|
||||
let abilities = serde_json::from_str::<Vec<Ability>>(&abilities_str).unwrap();
|
||||
|
||||
tracing::info!("Loading finishers json data from {}", ABILITIES_PATH);
|
||||
let finishers_str = std::fs::read_to_string(FINISHERS_PATH).unwrap();
|
||||
let finishers = serde_json::from_str::<HashMap<String, Finisher>>(&finishers_str).unwrap();
|
||||
|
||||
tracing::info!("Loading commands json data from {}", ABILITIES_PATH);
|
||||
let commands_str = std::fs::read_to_string(COMMANDS_PATH).unwrap();
|
||||
let mut commands = serde_json::from_str::<Vec<Command>>(&commands_str).unwrap();
|
||||
|
||||
// Create a vec with all the crystal variants found in abilities
|
||||
let crystals = abilities
|
||||
.iter()
|
||||
.map(|x| x.from.clone())
|
||||
.unique()
|
||||
.sorted()
|
||||
.collect();
|
||||
|
||||
// Create a vec of crystals and what ability they give for each recipe
|
||||
for cmd in commands.iter_mut() {
|
||||
for recipe in cmd.recipes.iter_mut() {
|
||||
recipe.set_abilities(&abilities);
|
||||
}
|
||||
}
|
||||
|
||||
tracing::info!("Generating the BBS commands table template");
|
||||
let template = CommandsTemplate { commands, crystals };
|
||||
|
||||
std::fs::write("./out/bbs-commands.html", template.render().unwrap()).unwrap();
|
||||
}
|
|
@ -0,0 +1,212 @@
|
|||
use std::panic;
|
||||
|
||||
use askama::Template;
|
||||
use itertools::Itertools;
|
||||
use serde::{Deserialize, Deserializer};
|
||||
|
||||
#[derive(Debug, Deserialize, PartialEq, Eq)]
|
||||
struct Board {
|
||||
spirit: String,
|
||||
routes: Vec<Route>,
|
||||
abilities: Vec<Ability>,
|
||||
|
||||
#[serde(skip_deserializing)]
|
||||
total_lp: u32,
|
||||
#[serde(skip_deserializing)]
|
||||
max_level: u32,
|
||||
|
||||
#[serde(skip_deserializing)]
|
||||
stats: Vec<(usize, String)>,
|
||||
}
|
||||
|
||||
impl Board {
|
||||
pub fn init_stats(&mut self) {
|
||||
let v = self
|
||||
.abilities
|
||||
.iter()
|
||||
.filter(|&ability| ability.r#type == AbilityType::Stat)
|
||||
.sorted_by(|a, b| Ord::cmp(&a.name, &b.name))
|
||||
.collect_vec();
|
||||
|
||||
let mut stats: Vec<(usize, String)> = vec![];
|
||||
for (key, chunk) in &v.into_iter().chunk_by(|k| k.name.clone()) {
|
||||
let grouped = chunk.collect_vec();
|
||||
stats.push((grouped.len(), key));
|
||||
}
|
||||
|
||||
self.stats = stats;
|
||||
}
|
||||
|
||||
pub fn init_total_lp(&mut self) {
|
||||
self.total_lp = self
|
||||
.abilities
|
||||
.iter()
|
||||
.filter(|&ability| ability.price.contains("LP"))
|
||||
.map(|ability| {
|
||||
let mut split = ability.price.split_whitespace();
|
||||
|
||||
split.next().unwrap_or("0").parse::<u32>().unwrap_or(0)
|
||||
})
|
||||
.sum::<u32>();
|
||||
}
|
||||
|
||||
pub fn init_max_level(&mut self) {
|
||||
self.max_level = self
|
||||
.abilities
|
||||
.iter()
|
||||
.filter(|&ability| ability.price.starts_with("Level"))
|
||||
.map(|ability| {
|
||||
let mut split = ability.price.split_whitespace();
|
||||
|
||||
split.nth(1).unwrap_or("0").parse::<u32>().unwrap_or(0)
|
||||
})
|
||||
.sorted()
|
||||
.last()
|
||||
.unwrap_or(0);
|
||||
}
|
||||
|
||||
pub fn get_size(&self) -> BoardPosition {
|
||||
let mut x = 1;
|
||||
let mut y = 1;
|
||||
for ability in &self.abilities {
|
||||
if ability.pos.0 > x {
|
||||
x = ability.pos.0;
|
||||
}
|
||||
|
||||
if ability.pos.1 > y {
|
||||
y = ability.pos.1;
|
||||
}
|
||||
}
|
||||
|
||||
(x, y)
|
||||
}
|
||||
|
||||
pub fn get_ability_at(&self, x: &u32, y: &u32) -> Option<&Ability> {
|
||||
self.abilities
|
||||
.iter()
|
||||
.find(|&ability| ability.pos == (*x, *y))
|
||||
}
|
||||
|
||||
pub fn get_char(&self, i: &u32) -> char {
|
||||
char::from_u32(64 + *i).unwrap_or('0')
|
||||
}
|
||||
|
||||
pub fn get_supports(&self) -> Vec<&Ability> {
|
||||
self.abilities
|
||||
.iter()
|
||||
.filter(|&ability| ability.r#type == AbilityType::Support)
|
||||
.collect_vec()
|
||||
}
|
||||
|
||||
pub fn get_magics(&self) -> Vec<&Ability> {
|
||||
self.abilities
|
||||
.iter()
|
||||
.filter(|&ability| ability.r#type == AbilityType::Magic)
|
||||
.collect_vec()
|
||||
}
|
||||
|
||||
pub fn get_spirit(&self) -> Vec<&Ability> {
|
||||
self.abilities
|
||||
.iter()
|
||||
.filter(|&ability| ability.r#type == AbilityType::Spirit)
|
||||
.collect_vec()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize, PartialEq, Eq)]
|
||||
struct Route {
|
||||
id: u32,
|
||||
name: String,
|
||||
color: String,
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize, PartialEq, Eq)]
|
||||
enum AbilityType {
|
||||
Start,
|
||||
Checkpoint,
|
||||
Stat,
|
||||
Spirit,
|
||||
Support,
|
||||
Attack,
|
||||
Magic,
|
||||
}
|
||||
|
||||
type BoardPosition = (u32, u32);
|
||||
|
||||
#[derive(Debug, Deserialize, PartialEq, Eq)]
|
||||
struct ParseBoardPositionError;
|
||||
|
||||
fn deserialize_position<'de, D>(deserializer: D) -> Result<BoardPosition, D::Error>
|
||||
where
|
||||
D: Deserializer<'de>,
|
||||
{
|
||||
let str = match String::deserialize(deserializer) {
|
||||
Ok(v) => v,
|
||||
Err(e) => {
|
||||
panic!("Tried deserializing a non-string type\nerror: {}", e);
|
||||
}
|
||||
};
|
||||
let str = str.to_uppercase();
|
||||
|
||||
let mut chars = str.chars();
|
||||
|
||||
let a = chars.next().unwrap_or('A');
|
||||
let b = chars.next().unwrap_or('1');
|
||||
|
||||
let a = (a.to_ascii_uppercase() as u32).saturating_sub(64);
|
||||
if a == 0 {
|
||||
panic!("Second position parameter {} is 0 or lower!", str);
|
||||
}
|
||||
|
||||
let b = b.to_digit(10).unwrap_or(0);
|
||||
|
||||
Ok((a, b))
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize, PartialEq, Eq)]
|
||||
struct Ability {
|
||||
name: String,
|
||||
#[serde(deserialize_with = "deserialize_position")]
|
||||
pos: BoardPosition,
|
||||
r#type: AbilityType,
|
||||
price: String,
|
||||
route: Option<u32>,
|
||||
path: Vec<Direction>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize, PartialEq, Eq)]
|
||||
enum Direction {
|
||||
#[serde(alias = "N")]
|
||||
North,
|
||||
#[serde(alias = "S")]
|
||||
South,
|
||||
#[serde(alias = "E")]
|
||||
East,
|
||||
#[serde(alias = "W")]
|
||||
West,
|
||||
}
|
||||
|
||||
#[derive(Template)]
|
||||
#[template(path = "pages/ddd-abilities.html", whitespace = "suppress")]
|
||||
struct AbilitiesTemplate {
|
||||
pub boards: Vec<Board>,
|
||||
}
|
||||
|
||||
const ABILITIES_PATH: &str = "./input/ddd/abilities.json";
|
||||
|
||||
pub fn init() {
|
||||
tracing::info!("Loading ability links json data from {}", ABILITIES_PATH);
|
||||
let boards_str = std::fs::read_to_string(ABILITIES_PATH).unwrap();
|
||||
let mut boards = serde_json::from_str::<Vec<Board>>(&boards_str).unwrap();
|
||||
|
||||
for board in &mut boards {
|
||||
board.init_total_lp();
|
||||
board.init_max_level();
|
||||
board.init_stats();
|
||||
}
|
||||
|
||||
tracing::info!("Generating the DDD ability boards template");
|
||||
let template = AbilitiesTemplate { boards };
|
||||
|
||||
std::fs::write("./out/ddd-abilities.html", template.render().unwrap()).unwrap();
|
||||
}
|
163
src/main.rs
163
src/main.rs
|
@ -1,136 +1,10 @@
|
|||
#![allow(dead_code)]
|
||||
|
||||
use std::collections::HashMap;
|
||||
|
||||
use askama::Template;
|
||||
use itertools::Itertools;
|
||||
use serde::Deserialize;
|
||||
use tracing_subscriber::EnvFilter;
|
||||
|
||||
#[derive(Debug, Deserialize, PartialEq, Eq)]
|
||||
enum Character {
|
||||
#[serde(alias = "A")]
|
||||
Aqua,
|
||||
#[serde(alias = "V")]
|
||||
Ventus,
|
||||
#[serde(alias = "T")]
|
||||
Terra,
|
||||
}
|
||||
mod bbs;
|
||||
mod ddd;
|
||||
|
||||
#[derive(Debug, Deserialize, Clone, PartialEq, Eq, PartialOrd, Ord)]
|
||||
struct Ability {
|
||||
name: String,
|
||||
from: String,
|
||||
category: String,
|
||||
max: u8,
|
||||
types: Vec<char>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
struct Command {
|
||||
name: String,
|
||||
category: String,
|
||||
char: Vec<char>,
|
||||
#[serde(default)]
|
||||
starting: Option<bool>,
|
||||
#[serde(default)]
|
||||
info: Option<String>,
|
||||
#[serde(default)]
|
||||
recipes: Vec<CommandRecipe>,
|
||||
}
|
||||
|
||||
impl Command {}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
struct CommandRecipe {
|
||||
char: Vec<Character>,
|
||||
r#type: char,
|
||||
ingredients: (String, String),
|
||||
chance: u8,
|
||||
#[serde(skip_deserializing)]
|
||||
abilities: Vec<(String, Ability)>,
|
||||
}
|
||||
|
||||
impl CommandRecipe {
|
||||
pub fn get_ability(&self, crystal: &str) -> Option<Ability> {
|
||||
if self.r#type == '-' {
|
||||
return None;
|
||||
}
|
||||
|
||||
for ability in self.abilities.iter() {
|
||||
if ability.0 == crystal {
|
||||
return Some(ability.1.clone());
|
||||
}
|
||||
}
|
||||
|
||||
// This should never happen unless the json files are wrong
|
||||
panic!(
|
||||
"No ability found for {} + {} and {}",
|
||||
self.ingredients.0, self.ingredients.1, crystal
|
||||
);
|
||||
}
|
||||
|
||||
pub fn can_unlock(&self, char: Character) -> bool {
|
||||
self.char.contains(&char)
|
||||
}
|
||||
|
||||
pub fn get_unlock_chars(&self) -> String {
|
||||
let mut id = String::new();
|
||||
if self.can_unlock(Character::Terra) {
|
||||
id += "T"
|
||||
}
|
||||
|
||||
if self.can_unlock(Character::Ventus) {
|
||||
if !id.is_empty() {
|
||||
id += " ";
|
||||
}
|
||||
id += "V";
|
||||
}
|
||||
|
||||
if self.can_unlock(Character::Aqua) {
|
||||
if !id.is_empty() {
|
||||
id += " ";
|
||||
}
|
||||
id += "A";
|
||||
}
|
||||
|
||||
id
|
||||
}
|
||||
|
||||
pub fn set_abilities(&mut self, abilities: &[Ability]) {
|
||||
let mut vec: Vec<(String, Ability)> = vec![];
|
||||
|
||||
for ability in abilities.iter() {
|
||||
if ability.types.contains(&self.r#type) {
|
||||
vec.push((ability.from.clone(), ability.clone()));
|
||||
}
|
||||
}
|
||||
vec.sort();
|
||||
self.abilities = vec;
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
struct Finisher {
|
||||
name: String,
|
||||
char: Vec<Character>,
|
||||
level: u8,
|
||||
#[serde(default)]
|
||||
follows: Vec<String>,
|
||||
goal: String,
|
||||
color: String,
|
||||
}
|
||||
|
||||
#[derive(Template)]
|
||||
#[template(path = "pages/commands.html", whitespace = "suppress")]
|
||||
struct CommandsTemplate {
|
||||
pub commands: Vec<Command>,
|
||||
pub crystals: Vec<String>,
|
||||
}
|
||||
|
||||
const ABILITIES_PATH: &str = "./input/abilities.json";
|
||||
const FINISHERS_PATH: &str = "./input/finish-commands.json";
|
||||
const COMMANDS_PATH: &str = "./input/commands.json";
|
||||
pub const VERSION: &str = env!("CARGO_PKG_VERSION");
|
||||
|
||||
fn main() {
|
||||
|
@ -140,35 +14,6 @@ fn main() {
|
|||
.event_format(tracing_subscriber::fmt::format().with_source_location(true))
|
||||
.init();
|
||||
|
||||
tracing::info!("Loading abilities json data from {}", ABILITIES_PATH);
|
||||
let abilities_str = std::fs::read_to_string(ABILITIES_PATH).unwrap();
|
||||
let abilities = serde_json::from_str::<Vec<Ability>>(&abilities_str).unwrap();
|
||||
|
||||
tracing::info!("Loading finishers json data from {}", ABILITIES_PATH);
|
||||
let finishers_str = std::fs::read_to_string(FINISHERS_PATH).unwrap();
|
||||
let finishers = serde_json::from_str::<HashMap<String, Finisher>>(&finishers_str).unwrap();
|
||||
|
||||
tracing::info!("Loading commands json data from {}", ABILITIES_PATH);
|
||||
let commands_str = std::fs::read_to_string(COMMANDS_PATH).unwrap();
|
||||
let mut commands = serde_json::from_str::<Vec<Command>>(&commands_str).unwrap();
|
||||
|
||||
// Create a vec with all the crystal variants found in abilities
|
||||
let crystals = abilities
|
||||
.iter()
|
||||
.map(|x| x.from.clone())
|
||||
.unique()
|
||||
.sorted()
|
||||
.collect();
|
||||
|
||||
// Create a vec of crystals and what ability they give for each recipe
|
||||
for cmd in commands.iter_mut() {
|
||||
for recipe in cmd.recipes.iter_mut() {
|
||||
recipe.set_abilities(&abilities);
|
||||
}
|
||||
}
|
||||
|
||||
tracing::info!("Generating the commands table template");
|
||||
let template = CommandsTemplate { commands, crystals };
|
||||
|
||||
std::fs::write("./index.html", template.render().unwrap()).unwrap();
|
||||
bbs::init();
|
||||
ddd::init();
|
||||
}
|
||||
|
|
|
@ -35,35 +35,6 @@
|
|||
thead th {
|
||||
background-color: #252525;
|
||||
}
|
||||
|
||||
tbody tr:hover {
|
||||
background-color: #4f4f4f;
|
||||
}
|
||||
|
||||
& tr,
|
||||
th,
|
||||
td {
|
||||
border: 1px solid #fff;
|
||||
padding: 7px;
|
||||
}
|
||||
|
||||
.charlist {
|
||||
display: inline-grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 15px;
|
||||
|
||||
.aqua {
|
||||
color: #97c8ff;
|
||||
}
|
||||
|
||||
.ventus {
|
||||
color: #26ff62;
|
||||
}
|
||||
|
||||
.terra {
|
||||
color: #ff7400;
|
||||
}
|
||||
}
|
||||
}
|
||||
</style>
|
||||
|
||||
|
|
|
@ -3,6 +3,38 @@
|
|||
{% block title %}Commands{% endblock %}
|
||||
|
||||
{% block head %}
|
||||
<style>
|
||||
table {
|
||||
.charlist {
|
||||
display: inline-grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 15px;
|
||||
|
||||
.aqua {
|
||||
color: #97c8ff;
|
||||
}
|
||||
|
||||
.ventus {
|
||||
color: #26ff62;
|
||||
}
|
||||
|
||||
.terra {
|
||||
color: #ff7400;
|
||||
}
|
||||
}
|
||||
|
||||
tbody tr:hover {
|
||||
background-color: #4f4f4f;
|
||||
}
|
||||
|
||||
& tr,
|
||||
th,
|
||||
td {
|
||||
border: 1px solid #fff;
|
||||
padding: 7px;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
<script>
|
||||
let charFilter = "";
|
||||
let typeFilter = "";
|
||||
|
@ -141,11 +173,11 @@
|
|||
{% endblock %}
|
||||
|
||||
{% block content %}
|
||||
{% include "components/search.html" %}
|
||||
{% include "components/bbs/search.html" %}
|
||||
<br />
|
||||
{% include "components/type-filters.html" %}
|
||||
{% include "components/bbs/type-filters.html" %}
|
||||
<br />
|
||||
{% include "components/char-filters.html" %}
|
||||
{% include "components/bbs/char-filters.html" %}
|
||||
|
||||
<table>
|
||||
<thead>
|
|
@ -0,0 +1,82 @@
|
|||
{% extends "layouts/base.html" %}
|
||||
|
||||
{% block title %}Abilities{% endblock %}
|
||||
|
||||
{% block head %}
|
||||
<style>
|
||||
table {
|
||||
width: inherit;
|
||||
|
||||
td {
|
||||
width: 120px;
|
||||
height: 100px;
|
||||
}
|
||||
|
||||
td.slot-w {
|
||||
height: 20px;
|
||||
}
|
||||
|
||||
td.slot-h {
|
||||
width: 20px;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
<script>
|
||||
function debounce(callback, wait = 300) {
|
||||
let timeoutId = null;
|
||||
return (...args) => {
|
||||
window.clearTimeout(timeoutId);
|
||||
timeoutId = window.setTimeout(() => {
|
||||
callback(...args);
|
||||
}, wait);
|
||||
};
|
||||
}
|
||||
</script>
|
||||
{% endblock %}
|
||||
|
||||
{% block content %}
|
||||
{% for board in boards %}
|
||||
Total LP Needed: {{+ board.total_lp +}}
|
||||
<br>
|
||||
Max Level Needed: {{+ board.max_level +}}
|
||||
<br><br>
|
||||
Stats:
|
||||
<ul>
|
||||
{% for val in board.stats %}
|
||||
<li>x{{+ val.0 +}} {{+ val.1 +}}</li>
|
||||
{% endfor %}
|
||||
</ul>
|
||||
|
||||
Support:
|
||||
<ul>
|
||||
{% for support in board.get_supports() %}
|
||||
<li>{{ support.name }}</li>
|
||||
{% endfor %}
|
||||
</ul>
|
||||
|
||||
<table>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td class="slot-w slot-h"></td>
|
||||
{% for x in 1..board.get_size().0 + 1 %}
|
||||
<td class="slot-w">{{ board.get_char(x) }}</td>
|
||||
{% endfor %}
|
||||
</tr>
|
||||
{% for y in 1..board.get_size().1 + 1 %}
|
||||
<tr>
|
||||
<td class="slot-h">{{ y }}</td>
|
||||
{% for x in 1..board.get_size().0 + 1 %}
|
||||
{% let ability = board.get_ability_at(x, y) %}
|
||||
{% match ability %}
|
||||
{% when Some with (val) %}
|
||||
<td colspan="1">{{ val.name }}</td>
|
||||
{% when None %}
|
||||
<td colspan="1"></td>
|
||||
{% endmatch %}
|
||||
{% endfor %}
|
||||
</tr>
|
||||
{% endfor %}
|
||||
</tbody>
|
||||
</table>
|
||||
{% endfor %}
|
||||
{% endblock %}
|
Loading…
Reference in New Issue