Compare commits
8 Commits
Author | SHA1 | Date |
---|---|---|
Wynd | 88777f82a2 | |
Wynd | 90c9db731b | |
Wynd | 39de22388f | |
Wynd | 66ece3ccdf | |
Wynd | 1825e5c64b | |
Wynd | d10db4eee7 | |
Wynd | b03e80e279 | |
Wynd | 0968bfc157 |
|
@ -2,6 +2,7 @@
|
|||
# will have compiled files and executables
|
||||
debug/
|
||||
target/
|
||||
out/
|
||||
|
||||
# Remove Cargo.lock from gitignore if creating an executable, leave it for libraries
|
||||
# More information here https://doc.rust-lang.org/cargo/guide/cargo-toml-vs-cargo-lock.html
|
||||
|
|
|
@ -1,12 +1,13 @@
|
|||
[package]
|
||||
name = "khguide"
|
||||
version = "1.0.2"
|
||||
version = "1.1.0"
|
||||
edition = "2021"
|
||||
|
||||
[dependencies]
|
||||
askama = "0.12.1"
|
||||
serde = { version = "1.0.203", features = ["derive"] }
|
||||
serde_json = "1.0.118"
|
||||
toml = "0.8.19"
|
||||
tracing = "0.1.40"
|
||||
tracing-subscriber = { version = "0.3.17", features = ["env-filter"] }
|
||||
itertools = "0.13.0"
|
||||
|
|
4166
index.html
4166
index.html
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,224 @@
|
|||
spirit = "Fin Fatale"
|
||||
order = 9
|
||||
|
||||
[[routes]]
|
||||
id = 0
|
||||
name = "Grunt"
|
||||
color = "purple"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Water Slinger"
|
||||
tip = "Body"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Charger"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Diver"
|
||||
tip = "Body"
|
||||
|
||||
[[routes]]
|
||||
id = 1
|
||||
name = "Diver"
|
||||
color = "green"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Charger"
|
||||
tip = "Body"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Water Slinger"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Grunt"
|
||||
tip = "Body"
|
||||
|
||||
[[routes]]
|
||||
id = 2
|
||||
name = "Charger"
|
||||
color = "yellow"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Diver"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Water Slinger"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Grunt"
|
||||
tip = "Body"
|
||||
|
||||
[[routes]]
|
||||
id = 3
|
||||
name = "Water Slinger"
|
||||
color = "blue"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Grunt"
|
||||
tip = "Tailfin"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Diver"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Charger"
|
||||
tip = "Tailfin"
|
||||
|
||||
[[routes]]
|
||||
id = 100
|
||||
name = "Secret Route 1"
|
||||
color = "secret1"
|
||||
tips = []
|
||||
|
||||
[[abilities]]
|
||||
name = "Start"
|
||||
pos = "A1"
|
||||
type = "Start"
|
||||
price = ""
|
||||
path = ["S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Zero Gravity"
|
||||
pos = "A2"
|
||||
type = "Magic"
|
||||
price = "10 LP"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Attack Haste"
|
||||
pos = "A3"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["N", "S", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Water Boost"
|
||||
pos = "A4"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Gravity Strike"
|
||||
pos = "A5"
|
||||
type = "Attack"
|
||||
price = "100 LP"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Water Boost"
|
||||
pos = "A6"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
route = 0
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Attack Haste"
|
||||
pos = "A7"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
route = 0
|
||||
path = ["N"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Water Screen"
|
||||
pos = "B3"
|
||||
type = "Stat"
|
||||
price = "20 LP"
|
||||
path = ["W", "E", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Attack Haste"
|
||||
pos = "B4"
|
||||
type = "Stat"
|
||||
price = "50 LP"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Secret"
|
||||
pos = "B5"
|
||||
type = "Secret"
|
||||
price = "10 LP"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
pos = "B6"
|
||||
type = "Checkpoint"
|
||||
price = "Level 20"
|
||||
route = 100
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Zero Gravira"
|
||||
pos = "B7"
|
||||
type = "Magic"
|
||||
price = "100 LP"
|
||||
route = 100
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
pos = "B8"
|
||||
type = "Checkpoint"
|
||||
price = "Level 25"
|
||||
route = 100
|
||||
path = ["N", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Sleep Block"
|
||||
pos = "C3"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["W", "E", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Water Boost"
|
||||
pos = "C4"
|
||||
type = "Stat"
|
||||
price = "50 LP"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Slow Block"
|
||||
pos = "C5"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Attack Boost"
|
||||
pos = "C6"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
path = ["N"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Zero Graviga"
|
||||
pos = "C8"
|
||||
type = "Magic"
|
||||
price = "150 LP"
|
||||
route = 100
|
||||
path = ["W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Support Boost"
|
||||
pos = "D2"
|
||||
type = "Spirit"
|
||||
price = "200 LP"
|
||||
route = 1
|
||||
path = ["S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "HP Boost"
|
||||
pos = "D3"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
route = 1
|
||||
path = ["N", "W"]
|
|
@ -0,0 +1,200 @@
|
|||
spirit = "Hebby Repp"
|
||||
order = 6
|
||||
|
||||
[[routes]]
|
||||
id = 0
|
||||
name = "Wheeler"
|
||||
color = "purple"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Salamander"
|
||||
tip = "Head"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Serpent"
|
||||
tip = "Head"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Hydra"
|
||||
tip = "Chest"
|
||||
|
||||
[[routes]]
|
||||
id = 1
|
||||
name = "Salamander"
|
||||
color = "yellow"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Hydra"
|
||||
tip = "Head"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Serpent"
|
||||
tip = "Head"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Wheeler"
|
||||
tip = "Chest"
|
||||
|
||||
[[routes]]
|
||||
id = 2
|
||||
name = "Serpent"
|
||||
color = "blue"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Wheeler"
|
||||
tip = "Head"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Hydra"
|
||||
tip = "Head"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Salamander"
|
||||
tip = "Tail"
|
||||
|
||||
[[routes]]
|
||||
id = 3
|
||||
name = "Hydra"
|
||||
color = "green"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Salamander"
|
||||
tip = "Head"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Wheeler"
|
||||
tip = "Head"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Serpent"
|
||||
tip = "Chest"
|
||||
|
||||
[[abilities]]
|
||||
name = "Start"
|
||||
pos = "A1"
|
||||
type = "Start"
|
||||
price = ""
|
||||
path = ["E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Fire Screen"
|
||||
pos = "A4"
|
||||
type = "Stat"
|
||||
price = "60 LP"
|
||||
route = 0
|
||||
path = ["E", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Defense Boost"
|
||||
pos = "A5"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
route = 0
|
||||
path = ["N"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Fire"
|
||||
pos = "B1"
|
||||
type = "Magic"
|
||||
price = "10 LP"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Fire Screen"
|
||||
pos = "B3"
|
||||
type = "Stat"
|
||||
price = "20 LP"
|
||||
path = ["E", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Fire Boost"
|
||||
pos = "B4"
|
||||
type = "Stat"
|
||||
price = "50 LP"
|
||||
path = ["N", "W", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Fire Screen"
|
||||
pos = "B5"
|
||||
type = "Stat"
|
||||
price = "40 LP"
|
||||
path = ["N", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "HP Boost"
|
||||
pos = "C1"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Boost"
|
||||
pos = "C3"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Fire Boost"
|
||||
pos = "C5"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Fire Boost"
|
||||
pos = "D1"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["W", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Slow Block"
|
||||
pos = "D2"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Haste"
|
||||
pos = "D3"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["N", "W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Fira"
|
||||
pos = "D4"
|
||||
type = "Magic"
|
||||
price = "100 LP"
|
||||
path = ["S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
pos = "D5"
|
||||
type = "Checkpoint"
|
||||
price = "Link x3"
|
||||
path = ["W", "N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Fire Windmill"
|
||||
pos = "D6"
|
||||
type = "Attack"
|
||||
price = "150 LP"
|
||||
path = ["N"]
|
||||
|
||||
[[abilities]]
|
||||
name = "HP Boost"
|
||||
pos = "E3"
|
||||
type = "Stat"
|
||||
price = "50 LP"
|
||||
route = 1
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Haste"
|
||||
pos = "F3"
|
||||
type = "Stat"
|
||||
price = "50 LP"
|
||||
route = 1
|
||||
path = ["W"]
|
|
@ -0,0 +1,207 @@
|
|||
spirit = "Komory Bat"
|
||||
order = 4
|
||||
|
||||
[[routes]]
|
||||
id = 0
|
||||
name = "Rescuer"
|
||||
color = "blue"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Aggro"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Wingman"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Saboteur"
|
||||
tip = "Ears"
|
||||
|
||||
[[routes]]
|
||||
id = 1
|
||||
name = "Aggro"
|
||||
color = "purple"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Rescuer"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Wingman"
|
||||
tip = "Wings"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Saboteur"
|
||||
tip = "Face"
|
||||
|
||||
[[routes]]
|
||||
id = 2
|
||||
name = "Wingman"
|
||||
color = "yellow"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Rescuer"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Aggro"
|
||||
tip = "Ears"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Saboteur"
|
||||
tip = "Wings"
|
||||
|
||||
[[routes]]
|
||||
id = 3
|
||||
name = "Saboteur"
|
||||
color = "green"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Rescuer"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Aggro"
|
||||
tip = "Ears"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Wingman"
|
||||
tip = "Ears"
|
||||
|
||||
[[abilities]]
|
||||
name = "Start"
|
||||
pos = "A3"
|
||||
type = "Start"
|
||||
price = ""
|
||||
path = ["E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Waking Dream"
|
||||
pos = "B3"
|
||||
type = "Spirit"
|
||||
price = "10 LP"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
pos = "C1"
|
||||
type = "Checkpoint"
|
||||
price = "Link x2"
|
||||
path = ["E", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Zero Gravity"
|
||||
pos = "C2"
|
||||
type = "Magic"
|
||||
price = "50 LP"
|
||||
path = ["N", "E", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Confuse"
|
||||
pos = "C3"
|
||||
type = "Magic"
|
||||
price = "50 LP"
|
||||
path = ["S", "N", "W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Dark Screen"
|
||||
pos = "C4"
|
||||
type = "Stat"
|
||||
price = "20 LP"
|
||||
path = ["N", "E", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Haste"
|
||||
pos = "C5"
|
||||
type = "Stat"
|
||||
price = "50 LP"
|
||||
route = 0
|
||||
path = ["N", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Zero Gravira"
|
||||
pos = "D1"
|
||||
type = "Magic"
|
||||
price = "100 LP"
|
||||
path = ["W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Confusion Block"
|
||||
pos = "D2"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["W", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Drain Dive"
|
||||
pos = "D3"
|
||||
type = "Attack"
|
||||
price = "50 LP"
|
||||
path = ["N", "S", "W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Boost"
|
||||
pos = "D4"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
path = ["W", "N", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Haste"
|
||||
pos = "D5"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
route = 0
|
||||
path = ["W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Attack Boost"
|
||||
pos = "E2"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
path = ["S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Haste"
|
||||
pos = "E3"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["W", "E", "N"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Attack Haste"
|
||||
pos = "E4"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
route = 1
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Dark Screen"
|
||||
pos = "F3"
|
||||
type = "Stat"
|
||||
price = "40 LP"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Attack Haste"
|
||||
pos = "F4"
|
||||
type = "Stat"
|
||||
price = "50 LP"
|
||||
route = 1
|
||||
path = ["W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
pos = "G3"
|
||||
type = "Checkpoint"
|
||||
price = "Link x2"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Confusing Strike"
|
||||
pos = "H3"
|
||||
type = "Attack"
|
||||
price = "100 LP"
|
||||
path = ["W"]
|
|
@ -0,0 +1,207 @@
|
|||
spirit = "Meow Wow"
|
||||
order = 1
|
||||
|
||||
[[routes]]
|
||||
color = "purple"
|
||||
id = 0
|
||||
name = "Stray"
|
||||
|
||||
[[routes.tips]]
|
||||
tip = "Tail"
|
||||
to = "Smart Cookie"
|
||||
|
||||
[[routes.tips]]
|
||||
tip = "Face"
|
||||
to = "Rascal"
|
||||
|
||||
[[routes.tips]]
|
||||
tip = "Legs"
|
||||
to = "Sidekick"
|
||||
|
||||
[[routes]]
|
||||
color = "blue"
|
||||
id = 1
|
||||
name = "Smart Cookie"
|
||||
|
||||
[[routes.tips]]
|
||||
tip = "Tail"
|
||||
to = "Stray"
|
||||
|
||||
[[routes.tips]]
|
||||
tip = "Tail"
|
||||
to = "Rascal"
|
||||
|
||||
[[routes.tips]]
|
||||
tip = "Face"
|
||||
to = "Sidekick"
|
||||
|
||||
[[routes]]
|
||||
color = "yellow"
|
||||
id = 3
|
||||
name = "Rascal"
|
||||
|
||||
[[routes.tips]]
|
||||
tip = "Legs"
|
||||
to = "Stray"
|
||||
|
||||
[[routes.tips]]
|
||||
tip = "Face"
|
||||
to = "Smart Cookie"
|
||||
|
||||
[[routes.tips]]
|
||||
tip = "Tail"
|
||||
to = "Sidekick"
|
||||
|
||||
[[routes]]
|
||||
color = "green"
|
||||
id = 4
|
||||
name = "Sidekick"
|
||||
|
||||
[[routes.tips]]
|
||||
tip = "Legs"
|
||||
to = "Stray"
|
||||
|
||||
[[routes.tips]]
|
||||
tip = "Face"
|
||||
to = "Smart Cookie"
|
||||
|
||||
[[routes.tips]]
|
||||
tip = "Tail"
|
||||
to = "Rascal"
|
||||
|
||||
[[abilities]]
|
||||
name = "Start"
|
||||
path = ["E"]
|
||||
pos = "A2"
|
||||
price = ""
|
||||
type = "Start"
|
||||
|
||||
[[abilities]]
|
||||
name = "Link Critical"
|
||||
path = ["W", "E"]
|
||||
pos = "B2"
|
||||
price = "10 LP"
|
||||
type = "Spirit"
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Haste"
|
||||
path = ["S", "E"]
|
||||
pos = "C1"
|
||||
price = "30 LP"
|
||||
type = "Stat"
|
||||
|
||||
[[abilities]]
|
||||
name = "Cure"
|
||||
path = ["N", "W", "E", "S"]
|
||||
pos = "C2"
|
||||
price = "50 LP"
|
||||
type = "Magic"
|
||||
|
||||
[[abilities]]
|
||||
name = "Item Boost"
|
||||
path = ["E", "N"]
|
||||
pos = "C3"
|
||||
price = "30 LP"
|
||||
type = "Stat"
|
||||
|
||||
[[abilities]]
|
||||
name = "Light Screen"
|
||||
path = ["E", "W"]
|
||||
pos = "D1"
|
||||
price = "20 LP"
|
||||
type = "Stat"
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
path = ["E", "W"]
|
||||
pos = "D2"
|
||||
price = "Level 10"
|
||||
type = "Checkpoint"
|
||||
|
||||
[[abilities]]
|
||||
name = "Slow"
|
||||
path = ["E", "W"]
|
||||
pos = "D3"
|
||||
price = "50 LP"
|
||||
type = "Magic"
|
||||
|
||||
[[abilities]]
|
||||
name = "Defense Boost"
|
||||
path = ["E", "W"]
|
||||
pos = "E1"
|
||||
price = "100 LP"
|
||||
type = "Stat"
|
||||
|
||||
[[abilities]]
|
||||
name = "Cura"
|
||||
path = ["E", "W"]
|
||||
pos = "E2"
|
||||
price = "100 LP"
|
||||
type = "Magic"
|
||||
|
||||
[[abilities]]
|
||||
name = "Poison Block"
|
||||
path = ["E", "S", "W"]
|
||||
pos = "E3"
|
||||
price = "30 LP"
|
||||
type = "Stat"
|
||||
|
||||
[[abilities]]
|
||||
name = "Spark"
|
||||
path = ["N"]
|
||||
pos = "E4"
|
||||
price = "50 LP"
|
||||
type = "Magic"
|
||||
|
||||
[[abilities]]
|
||||
name = "Confusion Block"
|
||||
path = ["E", "W"]
|
||||
pos = "F1"
|
||||
price = "30 LP"
|
||||
route = 0
|
||||
type = "Stat"
|
||||
|
||||
[[abilities]]
|
||||
name = "Leaf Bracer"
|
||||
path = ["E", "W"]
|
||||
pos = "F2"
|
||||
price = "300 LP"
|
||||
type = "Support"
|
||||
|
||||
[[abilities]]
|
||||
name = "Attack Haste"
|
||||
path = ["E", "W"]
|
||||
pos = "F3"
|
||||
price = "30 LP"
|
||||
route = 1
|
||||
type = "Stat"
|
||||
|
||||
[[abilities]]
|
||||
name = "HP Boost"
|
||||
path = ["W"]
|
||||
pos = "G1"
|
||||
price = "30 LP"
|
||||
route = 0
|
||||
type = "Stat"
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
path = ["E", "W"]
|
||||
pos = "G2"
|
||||
price = "Level 25"
|
||||
type = "Checkpoint"
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Boost"
|
||||
path = ["W"]
|
||||
pos = "G3"
|
||||
price = "100 LP"
|
||||
route = 1
|
||||
type = "Stat"
|
||||
|
||||
[[abilities]]
|
||||
name = "Curaga"
|
||||
path = ["W"]
|
||||
pos = "H2"
|
||||
price = "150 LP"
|
||||
type = "Magic"
|
|
@ -0,0 +1,200 @@
|
|||
spirit = "Necho Cat"
|
||||
order = 11
|
||||
|
||||
[[routes]]
|
||||
id = 0
|
||||
name = "Diva"
|
||||
color = "blue"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Multi-Talent"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Dancer"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Artist"
|
||||
tip = "Body"
|
||||
|
||||
[[routes]]
|
||||
id = 1
|
||||
name = "Artist"
|
||||
color = "green"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Dancer"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Multi-Talent"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Diva"
|
||||
tip = "Legs"
|
||||
|
||||
[[routes]]
|
||||
id = 2
|
||||
name = "Multi-Talent"
|
||||
color = "purple"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Diva"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Artist"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Dancer"
|
||||
tip = "Legs"
|
||||
|
||||
[[routes]]
|
||||
id = 3
|
||||
name = "Dancer"
|
||||
color = "yellow"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Artist"
|
||||
tip = "Legs"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Multi-Talent"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Diva"
|
||||
tip = "Legs"
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Boost"
|
||||
pos = "A4"
|
||||
type = "Stat"
|
||||
price = "200 LP"
|
||||
route = 0
|
||||
path = ["E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Support Boost"
|
||||
pos = "B1"
|
||||
type = "Spirit"
|
||||
price = "200 LP"
|
||||
path = ["E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "HP Boost"
|
||||
pos = "B3"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Confusion Block"
|
||||
pos = "B4"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
route = 0
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Thunder Boost"
|
||||
pos = "B5"
|
||||
type = "Stat"
|
||||
price = "50 LP"
|
||||
path = ["E", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Haste"
|
||||
pos = "B6"
|
||||
type = "Stat"
|
||||
price = "50 LP"
|
||||
path = ["E", "N"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
pos = "C1"
|
||||
type = "Checkpoint"
|
||||
price = "Link x3"
|
||||
path = ["W", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Boost"
|
||||
pos = "C2"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
path = ["E", "N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Sleepra"
|
||||
pos = "C3"
|
||||
type = "Magic"
|
||||
price = "100 LP"
|
||||
path = ["W", "E", "N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Haste"
|
||||
pos = "C4"
|
||||
type = "Stat"
|
||||
price = "50 LP"
|
||||
path = ["W", "E", "N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Thunder Boost"
|
||||
pos = "C5"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["W", "E", "N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Thunder"
|
||||
pos = "C6"
|
||||
type = "Magic"
|
||||
price = "10 LP"
|
||||
path = ["W", "N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Start"
|
||||
pos = "C7"
|
||||
type = "Start"
|
||||
price = ""
|
||||
path = ["N"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Thunder Boost"
|
||||
pos = "D2"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
route = 1
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Haste"
|
||||
pos = "D3"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
path = ["W", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Time Bomb"
|
||||
pos = "D4"
|
||||
type = "Magic"
|
||||
price = "50 LP"
|
||||
path = ["W", "N"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Sleep Block"
|
||||
pos = "D5"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Haste"
|
||||
pos = "E2"
|
||||
type = "Stat"
|
||||
price = "150 LP"
|
||||
route = 1
|
||||
path = ["W"]
|
|
@ -0,0 +1,222 @@
|
|||
spirit = "Pricklemane"
|
||||
order = 5
|
||||
|
||||
[[routes]]
|
||||
id = 0
|
||||
name = "Intellectual"
|
||||
color = "blue"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Volcano"
|
||||
tip = "Feet"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Bouncer"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Scrapper"
|
||||
tip = "Feet"
|
||||
|
||||
[[routes]]
|
||||
id = 1
|
||||
name = "Volcano"
|
||||
color = "purple"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Intellectual"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Bouncer"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Scrapper"
|
||||
tip = "Tail"
|
||||
|
||||
[[routes]]
|
||||
id = 2
|
||||
name = "Scrapper"
|
||||
color = "yellow"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Bouncer"
|
||||
tip = "Tail"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Volcano"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Intellectual"
|
||||
tip = "Feet"
|
||||
|
||||
[[routes]]
|
||||
id = 3
|
||||
name = "Bouncer"
|
||||
color = "green"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Scrapper"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Volcano"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Intellectual"
|
||||
tip = "Tail"
|
||||
|
||||
[[routes]]
|
||||
id = 100
|
||||
name = "Secret Route 1"
|
||||
color = "secret1"
|
||||
tips = []
|
||||
|
||||
[[abilities]]
|
||||
name = "HP Boost"
|
||||
pos = "A3"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Attack Boost"
|
||||
pos = "A5"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
path = ["E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "HP Boost"
|
||||
pos = "A6"
|
||||
type = "Stat"
|
||||
price = "50 LP"
|
||||
route = 100
|
||||
path = ["E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Start"
|
||||
pos = "B1"
|
||||
type = "Start"
|
||||
price = ""
|
||||
path = ["S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Strike Raid"
|
||||
pos = "B2"
|
||||
type = "Attack"
|
||||
price = "10 LP"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Item Boost"
|
||||
pos = "B3"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["N", "S", "W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Time Bomb"
|
||||
pos = "B4"
|
||||
type = "Magic"
|
||||
price = "100 LP"
|
||||
path = ["N", "S", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Attack Haste"
|
||||
pos = "B5"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["N", "S", "W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Secret"
|
||||
pos = "B6"
|
||||
type = "Secret"
|
||||
price = "10 LP"
|
||||
path = ["N", "S", "W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Poison Block"
|
||||
pos = "B7"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
route = 100
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Circle Raid"
|
||||
pos = "B8"
|
||||
type = "Attack"
|
||||
price = "100 LP"
|
||||
route = 100
|
||||
path = ["N"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Stop Block"
|
||||
pos = "C2"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
route = 0
|
||||
path = ["S", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Sleep Block"
|
||||
pos = "C3"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["W", "E", "N"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
pos = "C4"
|
||||
type = "Checkpoint"
|
||||
price = "Level 10"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Fire Screen"
|
||||
pos = "C5"
|
||||
type = "Stat"
|
||||
price = "20 LP"
|
||||
path = ["W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Attack Haste"
|
||||
pos = "C6"
|
||||
type = "Stat"
|
||||
price = "50 LP"
|
||||
route = 100
|
||||
path = ["W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Attack Haste"
|
||||
pos = "D2"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
route = 0
|
||||
path = ["W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
pos = "D3"
|
||||
type = "Checkpoint"
|
||||
price = "Link x5"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Defense Boost"
|
||||
pos = "D4"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
path = ["W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Combo Plus"
|
||||
pos = "E3"
|
||||
type = "Support"
|
||||
price = "200 LP"
|
||||
path = ["W"]
|
|
@ -0,0 +1,207 @@
|
|||
spirit = "Sir Kyroo"
|
||||
order = 7
|
||||
|
||||
[[routes]]
|
||||
id = 0
|
||||
name = "Warrior"
|
||||
color = "purple"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Paladin"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Guardian"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Knight"
|
||||
tip = "Shield"
|
||||
|
||||
[[routes]]
|
||||
id = 1
|
||||
name = "Paladin"
|
||||
color = "blue"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Warrior"
|
||||
tip = "Shield"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Guardian"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Knight"
|
||||
tip = "Wings"
|
||||
|
||||
[[routes]]
|
||||
id = 2
|
||||
name = "Knight"
|
||||
color = "yellow"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Guardian"
|
||||
tip = "Shield"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Warrior"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Paladin"
|
||||
tip = "Shield"
|
||||
|
||||
[[routes]]
|
||||
id = 3
|
||||
name = "Guardian"
|
||||
color = "green"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Knight"
|
||||
tip = "Shield"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Paladin"
|
||||
tip = "Body"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Warrior"
|
||||
tip = "Shield"
|
||||
|
||||
[[abilities]]
|
||||
name = "Start"
|
||||
pos = "A2"
|
||||
type = "Start"
|
||||
price = ""
|
||||
path = ["E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Water Screen"
|
||||
pos = "A6"
|
||||
type = "Stat"
|
||||
price = "60 LP"
|
||||
route = 0
|
||||
path = ["E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Strike Raid"
|
||||
pos = "B2"
|
||||
type = "Attack"
|
||||
price = "10 LP"
|
||||
path = ["W", "E", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Cure Boost"
|
||||
pos = "B3"
|
||||
type = "Stat"
|
||||
price = "50 LP"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Water Boost"
|
||||
pos = "B4"
|
||||
type = "Stat"
|
||||
price = "50 LP"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Attack Haste"
|
||||
pos = "B5"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Water Screen"
|
||||
pos = "B6"
|
||||
type = "Stat"
|
||||
price = "40 LP"
|
||||
path = ["N", "S", "W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
pos = "B7"
|
||||
type = "Checkpoint"
|
||||
price = "Level 20"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Blitz"
|
||||
pos = "B8"
|
||||
type = "Attack"
|
||||
price = "100 LP"
|
||||
path = ["N"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Water Boost"
|
||||
pos = "C2"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "HP Boost"
|
||||
pos = "C6"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
route = 0
|
||||
path = ["W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Attack Boost"
|
||||
pos = "D2"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
path = ["W", "E", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Stop Block"
|
||||
pos = "D3"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
route = 1
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Cure Boost"
|
||||
pos = "D4"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
route = 1
|
||||
path = ["N"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Boost"
|
||||
pos = "E1"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
path = ["S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Water Screen"
|
||||
pos = "E2"
|
||||
type = "Stat"
|
||||
price = "20 LP"
|
||||
path = ["W", "E", "N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Cure Boost"
|
||||
pos = "E3"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
path = ["N"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
pos = "F2"
|
||||
type = "Checkpoint"
|
||||
price = "Link x3"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Combo Plus"
|
||||
pos = "G2"
|
||||
type = "Support"
|
||||
price = "200 LP"
|
||||
path = ["W"]
|
|
@ -0,0 +1,223 @@
|
|||
spirit = "Tama Sheep"
|
||||
order = 2
|
||||
|
||||
[[routes]]
|
||||
id = 0
|
||||
name = "Mumbler"
|
||||
color = "blue"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Picker-Upper"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Snooze Maker"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Pillow Fluffer"
|
||||
tip = "Horn"
|
||||
|
||||
[[routes]]
|
||||
id = 1
|
||||
name = "Picker-Upper"
|
||||
color = "purple"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Mumbler"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Pillow Fluffer"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Snooze Maker"
|
||||
tip = "Horn"
|
||||
|
||||
[[routes]]
|
||||
id = 2
|
||||
name = "Snooze Maker"
|
||||
color = "yellow"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Pillow Fluffer"
|
||||
tip = "Feet"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Picker-Upper"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Mumbler"
|
||||
tip = "Feet"
|
||||
|
||||
[[routes]]
|
||||
id = 3
|
||||
name = "Pillow Fluffer"
|
||||
color = "green"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Snooze Maker"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Picker-Upper"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Mumbler"
|
||||
tip = "Feet"
|
||||
|
||||
[[routes]]
|
||||
id = 100
|
||||
name = "Secret Route 1"
|
||||
color = "secret1"
|
||||
tips = []
|
||||
|
||||
[[abilities]]
|
||||
name = "Start"
|
||||
pos = "A1"
|
||||
type = "Start"
|
||||
price = ""
|
||||
path = ["S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Sleep"
|
||||
pos = "A2"
|
||||
type = "Magic"
|
||||
price = "10 LP"
|
||||
path = ["N", "S", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Boost"
|
||||
pos = "A3"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Sleep Block"
|
||||
pos = "A4"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["N", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Haste"
|
||||
pos = "B2"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["E", "W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Defense Boost"
|
||||
pos = "B4"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
path = ["E", "W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Water Screen"
|
||||
pos = "C2"
|
||||
type = "Stat"
|
||||
price = "20 LP"
|
||||
path = ["E", "W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Slow Block"
|
||||
pos = "C4"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["E", "W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Secret"
|
||||
pos = "D2"
|
||||
type = "Secret"
|
||||
price = "10 LP"
|
||||
path = ["W", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Balloon"
|
||||
pos = "D3"
|
||||
type = "Magic"
|
||||
price = "50 LP"
|
||||
route = 100
|
||||
path = ["N", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
pos = "D4"
|
||||
type = "Checkpoint"
|
||||
price = "Link x1"
|
||||
path = ["E", "W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Stop Block"
|
||||
pos = "E2"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
route = 100
|
||||
path = ["S", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "HP Boost"
|
||||
pos = "E3"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
route = 100
|
||||
path = ["W", "N"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Sleepra"
|
||||
pos = "E4"
|
||||
type = "Magic"
|
||||
price = "100 LP"
|
||||
path = ["E", "W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Haste"
|
||||
pos = "F2"
|
||||
type = "Stat"
|
||||
price = "50 LP"
|
||||
route = 100
|
||||
path = ["E", "W", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Water Screen"
|
||||
pos = "F3"
|
||||
type = "Stat"
|
||||
price = "40 LP"
|
||||
route = 0
|
||||
path = ["N", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
pos = "F4"
|
||||
type = "Checkpoint"
|
||||
price = "Link x2"
|
||||
path = ["E", "W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Haste"
|
||||
pos = "G2"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
route = 100
|
||||
path = ["W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Support Boost"
|
||||
pos = "G3"
|
||||
type = "Support"
|
||||
price = "200 LP"
|
||||
route = 0
|
||||
path = ["W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Sleepga"
|
||||
pos = "G4"
|
||||
type = "Magic"
|
||||
price = "150 LP"
|
||||
path = ["W"]
|
|
@ -0,0 +1,207 @@
|
|||
spirit = "Tatsu Steed"
|
||||
order = 10
|
||||
|
||||
[[routes]]
|
||||
id = 0
|
||||
name = "Tactician"
|
||||
color = "blue"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Scatterbrain"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Show-off"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Trap Jockey"
|
||||
tip = "Arms"
|
||||
|
||||
[[routes]]
|
||||
id = 1
|
||||
name = "Trap Jockey"
|
||||
color = "green"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Show-off"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Scatterbrain"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Tactician"
|
||||
tip = "Tail"
|
||||
|
||||
[[routes]]
|
||||
id = 2
|
||||
name = "Scatterbrain"
|
||||
color = "purple"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Tactician"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Trap Jockey"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Show-off"
|
||||
tip = "Tail"
|
||||
|
||||
[[routes]]
|
||||
id = 3
|
||||
name = "Show-off"
|
||||
color = "yellow"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Trap Jockey"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Tactician"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Scatterbrain"
|
||||
tip = "Arms"
|
||||
|
||||
[[abilities]]
|
||||
name = "Start"
|
||||
pos = "A1"
|
||||
type = "Start"
|
||||
price = ""
|
||||
path = ["S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Bind"
|
||||
pos = "A2"
|
||||
type = "Magic"
|
||||
price = "10 LP"
|
||||
path = ["N", "S", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Boost"
|
||||
pos = "A3"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Mini"
|
||||
pos = "A4"
|
||||
type = "Magic"
|
||||
price = "100 LP"
|
||||
path = ["N", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Haste"
|
||||
pos = "A6"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
route = 0
|
||||
path = ["E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
pos = "B2"
|
||||
type = "Checkpoint"
|
||||
price = "Link x1"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Blizzard Boost"
|
||||
pos = "B4"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Confusion Block"
|
||||
pos = "B5"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["E", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Blizzard Screen"
|
||||
pos = "B6"
|
||||
type = "Stat"
|
||||
price = "60 LP"
|
||||
route = 0
|
||||
path = ["N", "W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Blizzard Screen"
|
||||
pos = "C2"
|
||||
type = "Stat"
|
||||
price = "20 LP"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Haste"
|
||||
pos = "C4"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["W", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Boost"
|
||||
pos = "C5"
|
||||
type = "Stat"
|
||||
price = "200 LP"
|
||||
path = ["W", "E", "N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Blizzard Screen"
|
||||
pos = "C6"
|
||||
type = "Stat"
|
||||
price = "40 LP"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
pos = "C7"
|
||||
type = "Checkpoint"
|
||||
price = "Level 25"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Blizzaga"
|
||||
pos = "C8"
|
||||
type = "Magic"
|
||||
price = "150 LP"
|
||||
path = ["N"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Blizzara"
|
||||
pos = "D2"
|
||||
type = "Magic"
|
||||
price = "100 LP"
|
||||
path = ["W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Bind Block"
|
||||
pos = "D5"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["W", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Haste"
|
||||
pos = "D6"
|
||||
type = "Stat"
|
||||
price = "50 LP"
|
||||
route = 1
|
||||
path = ["N", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Blizzard Boost"
|
||||
pos = "E6"
|
||||
type = "Stat"
|
||||
price = "50 LP"
|
||||
route = 1
|
||||
path = ["W"]
|
|
@ -0,0 +1,207 @@
|
|||
spirit = "Toximander"
|
||||
order = 8
|
||||
|
||||
[[routes]]
|
||||
id = 0
|
||||
name = "Hunter"
|
||||
color = "purple"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Basilisk"
|
||||
tip = "Tail"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Loose Cannon"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Bane"
|
||||
tip = "Tail"
|
||||
|
||||
[[routes]]
|
||||
id = 1
|
||||
name = "Basilisk"
|
||||
color = "blue"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Hunter"
|
||||
tip = "Body"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Bane"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Loose Cannon"
|
||||
tip = "Body"
|
||||
|
||||
[[routes]]
|
||||
id = 2
|
||||
name = "Loose Cannon"
|
||||
color = "yellow"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Bane"
|
||||
tip = "Legs"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Hunter"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Basilisk"
|
||||
tip = "Body"
|
||||
|
||||
[[routes]]
|
||||
id = 3
|
||||
name = "Bane"
|
||||
color = "green"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Loose Cannon"
|
||||
tip = "Body"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Basilisk"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Hunter"
|
||||
tip = "Body"
|
||||
|
||||
[[abilities]]
|
||||
name = "Start"
|
||||
pos = "A3"
|
||||
type = "Start"
|
||||
price = ""
|
||||
path = ["E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Bind Block"
|
||||
pos = "B2"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Poison"
|
||||
pos = "B3"
|
||||
type = "Magic"
|
||||
price = "10 LP"
|
||||
path = ["W", "E", "N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Confusion Block"
|
||||
pos = "B4"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["N"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Treasure Magnet"
|
||||
pos = "C1"
|
||||
type = "Support"
|
||||
price = "50 LP"
|
||||
path = ["S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
pos = "C2"
|
||||
type = "Checkpoint"
|
||||
price = "Link x2"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Blindness Block"
|
||||
pos = "C3"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["W", "E", "N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Attack Haste"
|
||||
pos = "C4"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
route = 0
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Attack Boost"
|
||||
pos = "C5"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
route = 0
|
||||
path = ["N"]
|
||||
|
||||
[[abilities]]
|
||||
name = "HP Boost"
|
||||
pos = "D2"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["S", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Poison Block"
|
||||
pos = "D3"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["W", "N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Dark Screen"
|
||||
pos = "D4"
|
||||
type = "Stat"
|
||||
price = "20 LP"
|
||||
path = ["N", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Dark Screen"
|
||||
pos = "E2"
|
||||
type = "Stat"
|
||||
price = "40 LP"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Gravity Strike"
|
||||
pos = "E4"
|
||||
type = "Attack"
|
||||
price = "100 LP"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
pos = "F2"
|
||||
type = "Checkpoint"
|
||||
price = "Level 15"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Mini Block"
|
||||
pos = "F4"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Poison Dive"
|
||||
pos = "G2"
|
||||
type = "Attack"
|
||||
price = "200 LP"
|
||||
path = ["W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Magic Haste"
|
||||
pos = "G4"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
route = 1
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "HP Boost"
|
||||
pos = "H4"
|
||||
type = "Stat"
|
||||
price = "50 LP"
|
||||
route = 1
|
||||
path = ["W"]
|
|
@ -0,0 +1,214 @@
|
|||
spirit = "Yoggy Ram"
|
||||
order = 3
|
||||
|
||||
[[routes]]
|
||||
id = 0
|
||||
name = "Trailblazer"
|
||||
color = "yellow"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Jumper"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Leader"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Powerhouse"
|
||||
tip = "Chest"
|
||||
|
||||
[[routes]]
|
||||
id = 1
|
||||
name = "Powerhouse"
|
||||
color = "purple"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Leader"
|
||||
tip = "Chest"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Trailblazer"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Jumper"
|
||||
tip = "Chest"
|
||||
|
||||
[[routes]]
|
||||
id = 2
|
||||
name = "Leader"
|
||||
color = "blue"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Powerhouse"
|
||||
tip = "Hind Legs"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Jumper"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Trailblazer"
|
||||
tip = "Hind Legs"
|
||||
|
||||
[[routes]]
|
||||
id = 3
|
||||
name = "Jumper"
|
||||
color = "green"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Trailblazer"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Powerhouse"
|
||||
tip = "Face"
|
||||
|
||||
[[routes.tips]]
|
||||
to = "Leader"
|
||||
tip = "Tail"
|
||||
|
||||
[[abilities]]
|
||||
name = "Fire Screen"
|
||||
pos = "A3"
|
||||
type = "Stat"
|
||||
price = "80 LP"
|
||||
route = 0
|
||||
path = ["E", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Defense Boost"
|
||||
pos = "A4"
|
||||
type = "Stat"
|
||||
price = "200 LP"
|
||||
route = 0
|
||||
path = ["N"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Start"
|
||||
pos = "B2"
|
||||
type = "Start"
|
||||
price = ""
|
||||
path = ["S", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Esuna"
|
||||
pos = "B3"
|
||||
type = "Magic"
|
||||
price = "10 LP"
|
||||
path = ["N", "S", "E", "W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Fire Screen"
|
||||
pos = "B4"
|
||||
type = "Stat"
|
||||
price = "20 LP"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Bind Block"
|
||||
pos = "B5"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Fire Screen"
|
||||
pos = "B6"
|
||||
type = "Stat"
|
||||
price = "40 LP"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Fire Screen"
|
||||
pos = "B7"
|
||||
type = "Stat"
|
||||
price = "60 LP"
|
||||
path = ["N", "S"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Defense Boost"
|
||||
pos = "B8"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
path = ["N"]
|
||||
|
||||
[[abilities]]
|
||||
name = "HP Boost"
|
||||
pos = "C1"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
route = 1
|
||||
path = ["S", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Fire"
|
||||
pos = "C2"
|
||||
type = "Magic"
|
||||
price = "10 LP"
|
||||
path = ["N", "S", "W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
pos = "C3"
|
||||
type = "Checkpoint"
|
||||
price = "Link x4"
|
||||
path = ["N", "S", "W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Treasure Magnet"
|
||||
pos = "C4"
|
||||
type = "Support"
|
||||
price = "50 LP"
|
||||
path = ["N"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Fire Screen"
|
||||
pos = "D1"
|
||||
type = "Stat"
|
||||
price = "100 LP"
|
||||
route = 1
|
||||
path = ["W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Fire Boost"
|
||||
pos = "D2"
|
||||
type = "Stat"
|
||||
price = "30 LP"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Fire Windmill"
|
||||
pos = "D3"
|
||||
type = "Attack"
|
||||
price = "150 LP"
|
||||
path = ["W"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
pos = "E2"
|
||||
type = "Checkpoint"
|
||||
price = "Level 10"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Fira"
|
||||
pos = "F2"
|
||||
type = "Magic"
|
||||
price = "100 LP"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Checkpoint"
|
||||
pos = "G2"
|
||||
type = "Checkpoint"
|
||||
price = "Level 20"
|
||||
path = ["W", "E"]
|
||||
|
||||
[[abilities]]
|
||||
name = "Firaga"
|
||||
pos = "H2"
|
||||
type = "Magic"
|
||||
price = "150 LP"
|
||||
path = ["W"]
|
|
@ -0,0 +1,164 @@
|
|||
use std::collections::HashMap;
|
||||
|
||||
use askama::Template;
|
||||
use itertools::Itertools;
|
||||
use serde::Deserialize;
|
||||
|
||||
#[derive(Debug, Deserialize, PartialEq, Eq)]
|
||||
enum Character {
|
||||
#[serde(alias = "A")]
|
||||
Aqua,
|
||||
#[serde(alias = "V")]
|
||||
Ventus,
|
||||
#[serde(alias = "T")]
|
||||
Terra,
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize, Clone, PartialEq, Eq, PartialOrd, Ord)]
|
||||
struct Ability {
|
||||
name: String,
|
||||
from: String,
|
||||
category: String,
|
||||
max: u8,
|
||||
types: Vec<char>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
struct Command {
|
||||
name: String,
|
||||
category: String,
|
||||
char: Vec<char>,
|
||||
#[serde(default)]
|
||||
starting: Option<bool>,
|
||||
#[serde(default)]
|
||||
info: Option<String>,
|
||||
#[serde(default)]
|
||||
recipes: Vec<CommandRecipe>,
|
||||
}
|
||||
|
||||
impl Command {}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
struct CommandRecipe {
|
||||
char: Vec<Character>,
|
||||
r#type: char,
|
||||
ingredients: (String, String),
|
||||
chance: u8,
|
||||
#[serde(skip_deserializing)]
|
||||
abilities: Vec<(String, Ability)>,
|
||||
}
|
||||
|
||||
impl CommandRecipe {
|
||||
pub fn get_ability(&self, crystal: &str) -> Option<Ability> {
|
||||
if self.r#type == '-' {
|
||||
return None;
|
||||
}
|
||||
|
||||
for ability in self.abilities.iter() {
|
||||
if ability.0 == crystal {
|
||||
return Some(ability.1.clone());
|
||||
}
|
||||
}
|
||||
|
||||
// This should never happen unless the json files are wrong
|
||||
panic!(
|
||||
"No ability found for {} + {} and {}",
|
||||
self.ingredients.0, self.ingredients.1, crystal
|
||||
);
|
||||
}
|
||||
|
||||
pub fn can_unlock(&self, char: Character) -> bool {
|
||||
self.char.contains(&char)
|
||||
}
|
||||
|
||||
pub fn get_unlock_chars(&self) -> String {
|
||||
let mut id = String::new();
|
||||
if self.can_unlock(Character::Terra) {
|
||||
id += "T"
|
||||
}
|
||||
|
||||
if self.can_unlock(Character::Ventus) {
|
||||
if !id.is_empty() {
|
||||
id += " ";
|
||||
}
|
||||
id += "V";
|
||||
}
|
||||
|
||||
if self.can_unlock(Character::Aqua) {
|
||||
if !id.is_empty() {
|
||||
id += " ";
|
||||
}
|
||||
id += "A";
|
||||
}
|
||||
|
||||
id
|
||||
}
|
||||
|
||||
pub fn set_abilities(&mut self, abilities: &[Ability]) {
|
||||
let mut vec: Vec<(String, Ability)> = vec![];
|
||||
|
||||
for ability in abilities.iter() {
|
||||
if ability.types.contains(&self.r#type) {
|
||||
vec.push((ability.from.clone(), ability.clone()));
|
||||
}
|
||||
}
|
||||
vec.sort();
|
||||
self.abilities = vec;
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
struct Finisher {
|
||||
name: String,
|
||||
char: Vec<Character>,
|
||||
level: u8,
|
||||
#[serde(default)]
|
||||
follows: Vec<String>,
|
||||
goal: String,
|
||||
color: String,
|
||||
}
|
||||
|
||||
#[derive(Template)]
|
||||
#[template(path = "pages/bbs-commands.html", whitespace = "suppress")]
|
||||
struct CommandsTemplate {
|
||||
pub commands: Vec<Command>,
|
||||
pub crystals: Vec<String>,
|
||||
}
|
||||
|
||||
const ABILITIES_PATH: &str = "./input/bbs/abilities.json";
|
||||
const FINISHERS_PATH: &str = "./input/bbs/finish-commands.json";
|
||||
const COMMANDS_PATH: &str = "./input/bbs/commands.json";
|
||||
|
||||
pub fn init() {
|
||||
tracing::info!("Loading abilities json data from {}", ABILITIES_PATH);
|
||||
let abilities_str = std::fs::read_to_string(ABILITIES_PATH).unwrap();
|
||||
let abilities = serde_json::from_str::<Vec<Ability>>(&abilities_str).unwrap();
|
||||
|
||||
tracing::info!("Loading finishers json data from {}", ABILITIES_PATH);
|
||||
let finishers_str = std::fs::read_to_string(FINISHERS_PATH).unwrap();
|
||||
let finishers = serde_json::from_str::<HashMap<String, Finisher>>(&finishers_str).unwrap();
|
||||
|
||||
tracing::info!("Loading commands json data from {}", ABILITIES_PATH);
|
||||
let commands_str = std::fs::read_to_string(COMMANDS_PATH).unwrap();
|
||||
let mut commands = serde_json::from_str::<Vec<Command>>(&commands_str).unwrap();
|
||||
|
||||
// Create a vec with all the crystal variants found in abilities
|
||||
let crystals = abilities
|
||||
.iter()
|
||||
.map(|x| x.from.clone())
|
||||
.unique()
|
||||
.sorted()
|
||||
.collect();
|
||||
|
||||
// Create a vec of crystals and what ability they give for each recipe
|
||||
for cmd in commands.iter_mut() {
|
||||
for recipe in cmd.recipes.iter_mut() {
|
||||
recipe.set_abilities(&abilities);
|
||||
}
|
||||
}
|
||||
|
||||
tracing::info!("Generating the BBS commands table template");
|
||||
let template = CommandsTemplate { commands, crystals };
|
||||
|
||||
std::fs::write("./out/bbs-commands.html", template.render().unwrap()).unwrap();
|
||||
}
|
|
@ -0,0 +1,364 @@
|
|||
use std::{fmt::Display, panic, path::PathBuf};
|
||||
|
||||
use askama::Template;
|
||||
use itertools::Itertools;
|
||||
use serde::{Deserialize, Deserializer};
|
||||
|
||||
#[derive(Debug, Deserialize, PartialEq, Eq)]
|
||||
struct Board {
|
||||
order: u32,
|
||||
spirit: String,
|
||||
routes: Vec<Route>,
|
||||
abilities: Vec<Ability>,
|
||||
|
||||
#[serde(skip_deserializing)]
|
||||
total_lp: u32,
|
||||
#[serde(skip_deserializing)]
|
||||
max_level: u32,
|
||||
|
||||
#[serde(skip_deserializing)]
|
||||
stats: Vec<(usize, String)>,
|
||||
}
|
||||
|
||||
impl Board {
|
||||
pub fn init_routes(&mut self) {
|
||||
self.routes.iter_mut().for_each(|r| {
|
||||
r.interaction = match r.color {
|
||||
Color::Blue => Interaction::Poke,
|
||||
Color::Purple => Interaction::Poke,
|
||||
Color::Yellow => Interaction::Rub,
|
||||
Color::Green => Interaction::Rub,
|
||||
|
||||
_ => Interaction::None,
|
||||
}
|
||||
});
|
||||
|
||||
let routes = self
|
||||
.routes
|
||||
.clone()
|
||||
.into_iter()
|
||||
.filter(|r| r.id < 100)
|
||||
.collect_vec();
|
||||
|
||||
self.routes.iter_mut().filter(|r| r.id < 100).for_each(|r| {
|
||||
r.tips.iter_mut().for_each(|t| {
|
||||
let route = routes.iter().find(|r| r.name == t.to);
|
||||
if let Some(route) = route {
|
||||
t.to_color = route.color.clone();
|
||||
t.tip = format!("{} {}", route.interaction, t.tip);
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
pub fn init_stats(&mut self) {
|
||||
let v = self
|
||||
.abilities
|
||||
.iter()
|
||||
.filter(|&ability| ability.r#type == AbilityType::Stat)
|
||||
.sorted_by(|a, b| Ord::cmp(&a.name, &b.name))
|
||||
.collect_vec();
|
||||
|
||||
let mut stats: Vec<(usize, String)> = vec![];
|
||||
for (key, chunk) in &v.into_iter().chunk_by(|k| k.name.clone()) {
|
||||
let grouped = chunk.collect_vec();
|
||||
stats.push((grouped.len(), key));
|
||||
}
|
||||
|
||||
self.stats = stats;
|
||||
}
|
||||
|
||||
pub fn init_total_lp(&mut self) {
|
||||
self.total_lp = self
|
||||
.abilities
|
||||
.iter()
|
||||
.filter(|&ability| ability.price.contains("LP"))
|
||||
.map(|ability| {
|
||||
let mut split = ability.price.split_whitespace();
|
||||
|
||||
split.next().unwrap_or("0").parse::<u32>().unwrap_or(0)
|
||||
})
|
||||
.sum::<u32>();
|
||||
}
|
||||
|
||||
pub fn init_max_level(&mut self) {
|
||||
self.max_level = self
|
||||
.abilities
|
||||
.iter()
|
||||
.filter(|&ability| ability.price.starts_with("Level"))
|
||||
.map(|ability| {
|
||||
let mut split = ability.price.split_whitespace();
|
||||
|
||||
split.nth(1).unwrap_or("0").parse::<u32>().unwrap_or(0)
|
||||
})
|
||||
.sorted()
|
||||
.last()
|
||||
.unwrap_or(0);
|
||||
}
|
||||
|
||||
pub fn get_size(&self) -> BoardPosition {
|
||||
let mut x = 1;
|
||||
let mut y = 1;
|
||||
for ability in &self.abilities {
|
||||
if ability.pos.0 > x {
|
||||
x = ability.pos.0;
|
||||
}
|
||||
|
||||
if ability.pos.1 > y {
|
||||
y = ability.pos.1;
|
||||
}
|
||||
}
|
||||
|
||||
(x, y)
|
||||
}
|
||||
|
||||
pub fn get_ability_at(&self, x: &u32, y: &u32) -> Option<&Ability> {
|
||||
self.abilities
|
||||
.iter()
|
||||
.find(|&ability| ability.pos == (*x, *y))
|
||||
}
|
||||
|
||||
pub fn get_char(&self, i: &u32) -> char {
|
||||
char::from_u32(64 + *i).unwrap_or('0')
|
||||
}
|
||||
|
||||
pub fn get_dispositions(&self) -> Vec<&Route> {
|
||||
self.routes.iter().filter(|r| r.id < 100).collect_vec()
|
||||
}
|
||||
|
||||
pub fn get_supports(&self) -> Vec<&Ability> {
|
||||
self.abilities
|
||||
.iter()
|
||||
.filter(|&ability| ability.r#type == AbilityType::Support)
|
||||
.collect_vec()
|
||||
}
|
||||
|
||||
pub fn get_commands(&self) -> Vec<&Ability> {
|
||||
self.abilities
|
||||
.iter()
|
||||
.filter(|&ability| {
|
||||
ability.r#type == AbilityType::Magic
|
||||
|| ability.r#type == AbilityType::Attack
|
||||
|| ability.r#type == AbilityType::Reprisal
|
||||
|| ability.r#type == AbilityType::Defense
|
||||
})
|
||||
.collect_vec()
|
||||
}
|
||||
|
||||
pub fn get_spirits(&self) -> Vec<&Ability> {
|
||||
self.abilities
|
||||
.iter()
|
||||
.filter(|&ability| ability.r#type == AbilityType::Spirit)
|
||||
.collect_vec()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize, PartialEq, Eq, Clone)]
|
||||
struct Route {
|
||||
id: u32,
|
||||
name: String,
|
||||
color: Color,
|
||||
tips: Vec<Tip>,
|
||||
#[serde(skip_deserializing)]
|
||||
interaction: Interaction,
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize, PartialEq, Eq, Clone)]
|
||||
enum Color {
|
||||
#[serde(alias = "blue")]
|
||||
Blue,
|
||||
#[serde(alias = "purple")]
|
||||
Purple,
|
||||
#[serde(alias = "yellow")]
|
||||
Yellow,
|
||||
#[serde(alias = "green")]
|
||||
Green,
|
||||
|
||||
#[serde(alias = "secret1")]
|
||||
SecretGreen,
|
||||
#[serde(alias = "secret2")]
|
||||
SecretRed,
|
||||
}
|
||||
|
||||
impl Display for Color {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
Color::Blue => f.write_str("blue"),
|
||||
Color::Purple => f.write_str("purple"),
|
||||
Color::Yellow => f.write_str("yellow"),
|
||||
Color::Green => f.write_str("green"),
|
||||
|
||||
Color::SecretGreen => f.write_str("secret1"),
|
||||
Color::SecretRed => f.write_str("secret2"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize, PartialEq, Eq, Clone)]
|
||||
struct Tip {
|
||||
to: String,
|
||||
#[serde(skip_deserializing, default = "default_disposition_color")]
|
||||
to_color: Color,
|
||||
tip: String,
|
||||
}
|
||||
|
||||
fn default_disposition_color() -> Color {
|
||||
Color::Blue
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize, PartialEq, Eq)]
|
||||
enum AbilityType {
|
||||
Start,
|
||||
Checkpoint,
|
||||
Secret,
|
||||
Stat,
|
||||
Spirit,
|
||||
Support,
|
||||
Attack,
|
||||
Magic,
|
||||
Reprisal,
|
||||
Defense,
|
||||
}
|
||||
|
||||
type BoardPosition = (u32, u32);
|
||||
|
||||
#[derive(Debug, Deserialize, PartialEq, Eq)]
|
||||
struct ParseBoardPositionError;
|
||||
|
||||
fn deserialize_position<'de, D>(deserializer: D) -> Result<BoardPosition, D::Error>
|
||||
where
|
||||
D: Deserializer<'de>,
|
||||
{
|
||||
let str = match String::deserialize(deserializer) {
|
||||
Ok(v) => v,
|
||||
Err(e) => {
|
||||
panic!("Tried deserializing a non-string type\nerror: {}", e);
|
||||
}
|
||||
};
|
||||
let str = str.to_uppercase();
|
||||
|
||||
let mut chars = str.chars();
|
||||
|
||||
let a = chars.next().unwrap_or('A');
|
||||
let b = chars.next().unwrap_or('1');
|
||||
|
||||
let a = (a.to_ascii_uppercase() as u32).saturating_sub(64);
|
||||
if a == 0 {
|
||||
panic!("Second position parameter {} is 0 or lower!", str);
|
||||
}
|
||||
|
||||
let b = b.to_digit(10).unwrap_or(0);
|
||||
|
||||
Ok((a, b))
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize, PartialEq, Eq)]
|
||||
struct Ability {
|
||||
name: String,
|
||||
#[serde(deserialize_with = "deserialize_position")]
|
||||
pos: BoardPosition,
|
||||
r#type: AbilityType,
|
||||
price: String,
|
||||
route: Option<u32>,
|
||||
path: Vec<Direction>,
|
||||
}
|
||||
|
||||
impl Ability {
|
||||
pub fn get_slot_details(&self, board: &Board) -> String {
|
||||
let mut details = String::new();
|
||||
if let Some(route) = self.route {
|
||||
for broute in &board.routes {
|
||||
if broute.id == route {
|
||||
details += &format!("{} ", broute.color);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for path in &self.path {
|
||||
match path {
|
||||
Direction::North => details += "north ",
|
||||
Direction::South => details += "south ",
|
||||
Direction::East => details += "east ",
|
||||
Direction::West => details += "west ",
|
||||
}
|
||||
}
|
||||
|
||||
if self.r#type == AbilityType::Start {
|
||||
details += "start ";
|
||||
}
|
||||
|
||||
details
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize, PartialEq, Eq)]
|
||||
enum Direction {
|
||||
#[serde(alias = "N")]
|
||||
North,
|
||||
#[serde(alias = "S")]
|
||||
South,
|
||||
#[serde(alias = "E")]
|
||||
East,
|
||||
#[serde(alias = "W")]
|
||||
West,
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Deserialize, PartialEq, Eq, Clone)]
|
||||
enum Interaction {
|
||||
#[default]
|
||||
None,
|
||||
Poke,
|
||||
Rub,
|
||||
}
|
||||
|
||||
impl Display for Interaction {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
Interaction::Poke => f.write_str("Poke"),
|
||||
Interaction::Rub => f.write_str("Rub"),
|
||||
_ => f.write_str(""),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Template)]
|
||||
#[template(path = "pages/ddd-abilities.html", whitespace = "suppress")]
|
||||
struct AbilitiesTemplate {
|
||||
pub boards: Vec<Board>,
|
||||
}
|
||||
|
||||
const ABILITIES_PATH: &str = "./input/ddd/abilities";
|
||||
|
||||
pub fn init() {
|
||||
tracing::info!("Loading ability links json data from {}", ABILITIES_PATH);
|
||||
let mut boards: Vec<Board> = vec![];
|
||||
// Loading multiple files into one vector due to the size of each board
|
||||
let paths = std::fs::read_dir(ABILITIES_PATH)
|
||||
.unwrap()
|
||||
.filter_map(|f| f.ok())
|
||||
.map(|f| f.path())
|
||||
.filter_map(|p| match p.extension().map_or(false, |e| e == "toml") {
|
||||
true => Some(p),
|
||||
false => None,
|
||||
})
|
||||
.collect::<Vec<PathBuf>>();
|
||||
for path in paths {
|
||||
let board_str = std::fs::read_to_string(path).unwrap();
|
||||
let mut board = toml::from_str::<Board>(&board_str).unwrap();
|
||||
|
||||
board.init_routes();
|
||||
board.init_total_lp();
|
||||
board.init_max_level();
|
||||
board.init_stats();
|
||||
|
||||
// dbg!(&board);
|
||||
boards.push(board);
|
||||
}
|
||||
boards.sort_by(|a, b| a.order.cmp(&b.order));
|
||||
|
||||
tracing::info!("Generating the DDD ability boards template");
|
||||
let template = AbilitiesTemplate { boards };
|
||||
|
||||
std::fs::write("./out/ddd-abilities.html", template.render().unwrap()).unwrap();
|
||||
}
|
163
src/main.rs
163
src/main.rs
|
@ -1,136 +1,10 @@
|
|||
#![allow(dead_code)]
|
||||
|
||||
use std::collections::HashMap;
|
||||
|
||||
use askama::Template;
|
||||
use itertools::Itertools;
|
||||
use serde::Deserialize;
|
||||
use tracing_subscriber::EnvFilter;
|
||||
|
||||
#[derive(Debug, Deserialize, PartialEq, Eq)]
|
||||
enum Character {
|
||||
#[serde(alias = "A")]
|
||||
Aqua,
|
||||
#[serde(alias = "V")]
|
||||
Ventus,
|
||||
#[serde(alias = "T")]
|
||||
Terra,
|
||||
}
|
||||
mod bbs;
|
||||
mod ddd;
|
||||
|
||||
#[derive(Debug, Deserialize, Clone, PartialEq, Eq, PartialOrd, Ord)]
|
||||
struct Ability {
|
||||
name: String,
|
||||
from: String,
|
||||
category: String,
|
||||
max: u8,
|
||||
types: Vec<char>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
struct Command {
|
||||
name: String,
|
||||
category: String,
|
||||
char: Vec<char>,
|
||||
#[serde(default)]
|
||||
starting: Option<bool>,
|
||||
#[serde(default)]
|
||||
info: Option<String>,
|
||||
#[serde(default)]
|
||||
recipes: Vec<CommandRecipe>,
|
||||
}
|
||||
|
||||
impl Command {}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
struct CommandRecipe {
|
||||
char: Vec<Character>,
|
||||
r#type: char,
|
||||
ingredients: (String, String),
|
||||
chance: u8,
|
||||
#[serde(skip_deserializing)]
|
||||
abilities: Vec<(String, Ability)>,
|
||||
}
|
||||
|
||||
impl CommandRecipe {
|
||||
pub fn get_ability(&self, crystal: &str) -> Option<Ability> {
|
||||
if self.r#type == '-' {
|
||||
return None;
|
||||
}
|
||||
|
||||
for ability in self.abilities.iter() {
|
||||
if ability.0 == crystal {
|
||||
return Some(ability.1.clone());
|
||||
}
|
||||
}
|
||||
|
||||
// This should never happen unless the json files are wrong
|
||||
panic!(
|
||||
"No ability found for {} + {} and {}",
|
||||
self.ingredients.0, self.ingredients.1, crystal
|
||||
);
|
||||
}
|
||||
|
||||
pub fn can_unlock(&self, char: Character) -> bool {
|
||||
self.char.contains(&char)
|
||||
}
|
||||
|
||||
pub fn get_unlock_chars(&self) -> String {
|
||||
let mut id = String::new();
|
||||
if self.can_unlock(Character::Terra) {
|
||||
id += "T"
|
||||
}
|
||||
|
||||
if self.can_unlock(Character::Ventus) {
|
||||
if !id.is_empty() {
|
||||
id += " ";
|
||||
}
|
||||
id += "V";
|
||||
}
|
||||
|
||||
if self.can_unlock(Character::Aqua) {
|
||||
if !id.is_empty() {
|
||||
id += " ";
|
||||
}
|
||||
id += "A";
|
||||
}
|
||||
|
||||
id
|
||||
}
|
||||
|
||||
pub fn set_abilities(&mut self, abilities: &[Ability]) {
|
||||
let mut vec: Vec<(String, Ability)> = vec![];
|
||||
|
||||
for ability in abilities.iter() {
|
||||
if ability.types.contains(&self.r#type) {
|
||||
vec.push((ability.from.clone(), ability.clone()));
|
||||
}
|
||||
}
|
||||
vec.sort();
|
||||
self.abilities = vec;
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
struct Finisher {
|
||||
name: String,
|
||||
char: Vec<Character>,
|
||||
level: u8,
|
||||
#[serde(default)]
|
||||
follows: Vec<String>,
|
||||
goal: String,
|
||||
color: String,
|
||||
}
|
||||
|
||||
#[derive(Template)]
|
||||
#[template(path = "pages/commands.html", whitespace = "suppress")]
|
||||
struct CommandsTemplate {
|
||||
pub commands: Vec<Command>,
|
||||
pub crystals: Vec<String>,
|
||||
}
|
||||
|
||||
const ABILITIES_PATH: &str = "./input/abilities.json";
|
||||
const FINISHERS_PATH: &str = "./input/finish-commands.json";
|
||||
const COMMANDS_PATH: &str = "./input/commands.json";
|
||||
pub const VERSION: &str = env!("CARGO_PKG_VERSION");
|
||||
|
||||
fn main() {
|
||||
|
@ -140,35 +14,6 @@ fn main() {
|
|||
.event_format(tracing_subscriber::fmt::format().with_source_location(true))
|
||||
.init();
|
||||
|
||||
tracing::info!("Loading abilities json data from {}", ABILITIES_PATH);
|
||||
let abilities_str = std::fs::read_to_string(ABILITIES_PATH).unwrap();
|
||||
let abilities = serde_json::from_str::<Vec<Ability>>(&abilities_str).unwrap();
|
||||
|
||||
tracing::info!("Loading finishers json data from {}", ABILITIES_PATH);
|
||||
let finishers_str = std::fs::read_to_string(FINISHERS_PATH).unwrap();
|
||||
let finishers = serde_json::from_str::<HashMap<String, Finisher>>(&finishers_str).unwrap();
|
||||
|
||||
tracing::info!("Loading commands json data from {}", ABILITIES_PATH);
|
||||
let commands_str = std::fs::read_to_string(COMMANDS_PATH).unwrap();
|
||||
let mut commands = serde_json::from_str::<Vec<Command>>(&commands_str).unwrap();
|
||||
|
||||
// Create a vec with all the crystal variants found in abilities
|
||||
let crystals = abilities
|
||||
.iter()
|
||||
.map(|x| x.from.clone())
|
||||
.unique()
|
||||
.sorted()
|
||||
.collect();
|
||||
|
||||
// Create a vec of crystals and what ability they give for each recipe
|
||||
for cmd in commands.iter_mut() {
|
||||
for recipe in cmd.recipes.iter_mut() {
|
||||
recipe.set_abilities(&abilities);
|
||||
}
|
||||
}
|
||||
|
||||
tracing::info!("Generating the commands table template");
|
||||
let template = CommandsTemplate { commands, crystals };
|
||||
|
||||
std::fs::write("./index.html", template.render().unwrap()).unwrap();
|
||||
bbs::init();
|
||||
ddd::init();
|
||||
}
|
||||
|
|
|
@ -0,0 +1,48 @@
|
|||
<div class="abilities">
|
||||
<div>
|
||||
<h2>Stats</h2>
|
||||
<ul>
|
||||
{% for val in board.stats %}
|
||||
{% if val.0 > 1 %}
|
||||
<li>x{{+ val.0 +}} {{+ val.1 +}}</li>
|
||||
{% else %}
|
||||
<li>{{+ val.1 +}}</li>
|
||||
{% endif %}
|
||||
{% endfor %}
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
{% let supports = board.get_supports() %}
|
||||
{% if supports.len() > 0 %}
|
||||
<div>
|
||||
<h2>Support</h2>
|
||||
<ul>
|
||||
{% for ability in supports %}
|
||||
<li>{{ ability.name }}</li>
|
||||
{% endfor %}
|
||||
</ul>
|
||||
</div>
|
||||
{% endif %}
|
||||
{% let spirits = board.get_spirits() %}
|
||||
{% if spirits.len() > 0 %}
|
||||
<div>
|
||||
<h2>Spirit</h2>
|
||||
<ul>
|
||||
{% for ability in spirits %}
|
||||
<li>{{ ability.name }}</li>
|
||||
{% endfor %}
|
||||
</ul>
|
||||
</div>
|
||||
{% endif %}
|
||||
{% let commands = board.get_commands() %}
|
||||
{% if commands.len() > 0 %}
|
||||
<div>
|
||||
<h2>Commands</h2>
|
||||
<ul>
|
||||
{% for ability in commands %}
|
||||
<li>{{ ability.name }}</li>
|
||||
{% endfor %}
|
||||
</ul>
|
||||
</div>
|
||||
{% endif %}
|
||||
</div>
|
|
@ -0,0 +1,23 @@
|
|||
<tr>
|
||||
<td class="slot-h">{{ y }}</td>
|
||||
{% for x in 1..board.get_size().0 + 1 %}
|
||||
{% let ability = board.get_ability_at(x, y) %}
|
||||
{% match ability %}
|
||||
{% when Some with (val) %}
|
||||
<td colspan="1" class="{{ val.get_slot_details(board) }}">
|
||||
<div class="slot">
|
||||
<span>{{ val.name }}</span>
|
||||
{% match val.type %}
|
||||
{% when AbilityType::Checkpoint %}
|
||||
<br />
|
||||
<span>{{ val.price }}</span>
|
||||
{% when _ %}
|
||||
{% endmatch %}
|
||||
</div>
|
||||
<div class="path"></div>
|
||||
</td>
|
||||
{% when None %}
|
||||
<td colspan="1"></td>
|
||||
{% endmatch %}
|
||||
{% endfor %}
|
||||
</tr>
|
|
@ -0,0 +1,20 @@
|
|||
<h2>Board</h2>
|
||||
|
||||
<ul>
|
||||
<li>Total LP Needed: {{+ board.total_lp +}}</li>
|
||||
<li>Max Level Needed: {{+ board.max_level +}}</li>
|
||||
</ul>
|
||||
|
||||
<table class="board">
|
||||
<tbody>
|
||||
<tr>
|
||||
<td class="slot-w slot-h"></td>
|
||||
{% for x in 1..board.get_size().0 + 1 %}
|
||||
<td class="slot-w">{{ board.get_char(x) }}</td>
|
||||
{% endfor %}
|
||||
</tr>
|
||||
{% for y in 1..board.get_size().1 + 1 %}
|
||||
{% include "components/ddd/board-row.html" %}
|
||||
{% endfor %}
|
||||
</tbody>
|
||||
</table>
|
|
@ -0,0 +1,18 @@
|
|||
<h2>Dispositions</h2>
|
||||
|
||||
{% for route in board.get_dispositions() %}
|
||||
<div class="route">
|
||||
<div>
|
||||
<div class="disposition {{+ route.color +}}"></div>
|
||||
<span>{{ route.name }}</span>
|
||||
</div>
|
||||
<ul>
|
||||
{% for tip in route.tips %}
|
||||
<li>
|
||||
<div class="disposition {{+ tip.to_color +}}"></div>
|
||||
{{+ tip.to +}} ➔ {{+ tip.tip +}}
|
||||
</li>
|
||||
{% endfor %}
|
||||
</ul>
|
||||
</div>
|
||||
{% endfor %}
|
|
@ -35,35 +35,10 @@
|
|||
thead th {
|
||||
background-color: #252525;
|
||||
}
|
||||
}
|
||||
|
||||
tbody tr:hover {
|
||||
background-color: #4f4f4f;
|
||||
}
|
||||
|
||||
& tr,
|
||||
th,
|
||||
td {
|
||||
border: 1px solid #fff;
|
||||
padding: 7px;
|
||||
}
|
||||
|
||||
.charlist {
|
||||
display: inline-grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 15px;
|
||||
|
||||
.aqua {
|
||||
color: #97c8ff;
|
||||
}
|
||||
|
||||
.ventus {
|
||||
color: #26ff62;
|
||||
}
|
||||
|
||||
.terra {
|
||||
color: #ff7400;
|
||||
}
|
||||
}
|
||||
ul {
|
||||
line-height: 1.5;
|
||||
}
|
||||
</style>
|
||||
|
||||
|
|
|
@ -3,6 +3,38 @@
|
|||
{% block title %}Commands{% endblock %}
|
||||
|
||||
{% block head %}
|
||||
<style>
|
||||
table {
|
||||
.charlist {
|
||||
display: inline-grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 15px;
|
||||
|
||||
.aqua {
|
||||
color: #97c8ff;
|
||||
}
|
||||
|
||||
.ventus {
|
||||
color: #26ff62;
|
||||
}
|
||||
|
||||
.terra {
|
||||
color: #ff7400;
|
||||
}
|
||||
}
|
||||
|
||||
tbody tr:hover {
|
||||
background-color: #4f4f4f;
|
||||
}
|
||||
|
||||
& tr,
|
||||
th,
|
||||
td {
|
||||
border: 1px solid #fff;
|
||||
padding: 7px;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
<script>
|
||||
let charFilter = "";
|
||||
let typeFilter = "";
|
||||
|
@ -141,11 +173,11 @@
|
|||
{% endblock %}
|
||||
|
||||
{% block content %}
|
||||
{% include "components/search.html" %}
|
||||
{% include "components/bbs/search.html" %}
|
||||
<br />
|
||||
{% include "components/type-filters.html" %}
|
||||
{% include "components/bbs/type-filters.html" %}
|
||||
<br />
|
||||
{% include "components/char-filters.html" %}
|
||||
{% include "components/bbs/char-filters.html" %}
|
||||
|
||||
<table>
|
||||
<thead>
|
|
@ -0,0 +1,203 @@
|
|||
{% extends "layouts/base.html" %}
|
||||
|
||||
{% block title %}Abilities{% endblock %}
|
||||
|
||||
{% block head %}
|
||||
<style>
|
||||
.blue {
|
||||
background-color: #35a0a8;
|
||||
}
|
||||
|
||||
.purple {
|
||||
background-color: #992a9b;
|
||||
}
|
||||
|
||||
.green {
|
||||
background-color: #7ecf50;
|
||||
}
|
||||
|
||||
.yellow {
|
||||
background-color: #d3c949;
|
||||
}
|
||||
|
||||
.secret1 {
|
||||
background-color: #497331;
|
||||
}
|
||||
|
||||
.secret2 {
|
||||
background-color: #881a22;
|
||||
}
|
||||
|
||||
div.abilities {
|
||||
display: flex;
|
||||
|
||||
& div {
|
||||
margin-right: 60px;
|
||||
}
|
||||
}
|
||||
|
||||
div.route {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
& div {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
& .disposition {
|
||||
width: 32px;
|
||||
height: 32px;
|
||||
margin-right: 5px;
|
||||
display: inline-block;
|
||||
vertical-align: middle;
|
||||
}
|
||||
|
||||
& span {
|
||||
font-size: 18px;
|
||||
}
|
||||
|
||||
& ul {
|
||||
list-style: disclosure-closed;
|
||||
line-height: 2.5;
|
||||
|
||||
& li {
|
||||
display: list-item;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
table.board {
|
||||
width: inherit;
|
||||
|
||||
td {
|
||||
width: 120px;
|
||||
height: 100px;
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
|
||||
& span {
|
||||
position: inherit;
|
||||
z-index: 10;
|
||||
color: black;
|
||||
}
|
||||
|
||||
& .slot {
|
||||
width: 70%;
|
||||
height: 70%;
|
||||
position: relative;
|
||||
left: 15px;
|
||||
background-color: #cbf;
|
||||
z-index: 10;
|
||||
align-content: center;
|
||||
font-size: 14px;
|
||||
box-shadow: 1px 1px 5px black;
|
||||
}
|
||||
|
||||
&.slot-w {
|
||||
height: 20px;
|
||||
}
|
||||
|
||||
&.slot-h {
|
||||
width: 20px;
|
||||
}
|
||||
|
||||
&.start .slot {
|
||||
background-color: #dcbf7e;
|
||||
}
|
||||
|
||||
&.north.east.south.west .path::after {
|
||||
content: "┼";
|
||||
}
|
||||
|
||||
&.east.south.west .path::after {
|
||||
content: "┬";
|
||||
}
|
||||
|
||||
&.east.north.west .path::after {
|
||||
content: "┴";
|
||||
}
|
||||
|
||||
&.north.south.west .path::after {
|
||||
content: "┤";
|
||||
}
|
||||
|
||||
&.north.south.east .path::after {
|
||||
content: "├";
|
||||
}
|
||||
|
||||
&.south.east .path::after {
|
||||
content: "┌";
|
||||
}
|
||||
|
||||
&.south.west .path::after {
|
||||
content: "┐";
|
||||
}
|
||||
|
||||
&.north.west .path::after {
|
||||
content: "┘";
|
||||
}
|
||||
|
||||
&.north.east .path::after {
|
||||
content: "└";
|
||||
}
|
||||
|
||||
&.east.west .path::after {
|
||||
content: "─";
|
||||
}
|
||||
|
||||
&.north.south .path::after {
|
||||
content: "│";
|
||||
}
|
||||
|
||||
&.west .path::after {
|
||||
content: "╴";
|
||||
}
|
||||
|
||||
&.east .path::after {
|
||||
content: "╶";
|
||||
}
|
||||
|
||||
&.south .path::after {
|
||||
content: "╷";
|
||||
}
|
||||
|
||||
&.north .path::after {
|
||||
content: "╵";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.path {
|
||||
position: absolute;
|
||||
top: -70px;
|
||||
left: 0;
|
||||
font-size: 200px;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
z-index: 0;
|
||||
/*color: #3c3c3c;*/
|
||||
color: #ccbbff;
|
||||
}
|
||||
</style>
|
||||
<script>
|
||||
function debounce(callback, wait = 300) {
|
||||
let timeoutId = null;
|
||||
return (...args) => {
|
||||
window.clearTimeout(timeoutId);
|
||||
timeoutId = window.setTimeout(() => {
|
||||
callback(...args);
|
||||
}, wait);
|
||||
};
|
||||
}
|
||||
</script>
|
||||
{% endblock %}
|
||||
|
||||
{% block content %}
|
||||
{% for board in boards %}
|
||||
<h1>{{+ board.spirit +}}</h1>
|
||||
{% include "components/ddd/abilities.html" %}
|
||||
{% include "components/ddd/dispositions.html" %}
|
||||
{% include "components/ddd/board.html" %}
|
||||
{% endfor %}
|
||||
{% endblock %}
|
Loading…
Reference in New Issue