Smooth spotlight scaling
parent
1a8097be9b
commit
9127c4ddac
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@ -25,7 +25,6 @@ anyhow = "1.0"
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pollster = "0.4"
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cgmath = "0.18"
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[profile.dev]
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codegen-backend = "cranelift"
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opt-level = 0
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@ -65,15 +65,16 @@ impl CameraController {
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(x, y)
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}
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false => {
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let movement_speed = self.movement_speed / 3.0;
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let x = match position.x {
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x if x < 100.0 => -0.0005,
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x if x > window_size.0 - 100.0 => 0.0005,
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x if x < 100.0 => -movement_speed,
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x if x > window_size.0 - 100.0 => movement_speed,
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_ => 0.0,
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};
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let y = match position.y {
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y if y < 100.0 => 0.0005,
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y if y > window_size.1 - 100.0 => -0.0005,
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y if y < 100.0 => movement_speed,
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y if y > window_size.1 - 100.0 => -movement_speed,
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_ => 0.0,
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};
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@ -17,3 +17,12 @@ pub fn capture() -> anyhow::Result<()> {
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Ok(event_loop.run_app(&mut app)?)
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}
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pub fn ease_in_out_cubic(x: f32) -> f32 {
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if x < 0.5 {
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4.0 * x * x * x
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}
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else {
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1.0 - (-2.0 * x + 2.0).powf(3.0) / 2.0
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}
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}
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@ -6,15 +6,20 @@ use winit::{
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keyboard::{Key, NamedKey},
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};
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use crate::controller::CameraController;
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use crate::{controller::CameraController, ease_in_out_cubic};
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const REFRESH_RATE: f32 = 1.0 / 60.0;
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pub struct Spotlight {
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window: Arc<winit::window::Window>,
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cursor_position: (f32, f32),
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accel: f32,
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size: f32,
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delta_size: f32,
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is_ctrl_pressed: bool,
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scrolling: f32,
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}
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pub struct SpotlightInfo {
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@ -30,9 +35,12 @@ impl Spotlight {
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window,
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cursor_position: (960.0, 540.0),
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accel: 0.0,
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size: 50.0,
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delta_size: 0.0,
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is_ctrl_pressed: false,
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scrolling: 0.0,
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};
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let layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
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@ -108,7 +116,7 @@ impl Spotlight {
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WindowEvent::MouseWheel { delta, .. } => {
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if let MouseScrollDelta::LineDelta(_, y) = delta {
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if self.is_ctrl_pressed {
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self.size += y * 5.0;
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self.delta_size += *y;
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}
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}
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}
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@ -116,7 +124,13 @@ impl Spotlight {
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}
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}
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pub fn update(&mut self) {}
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pub fn update(&mut self) {
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if self.is_ctrl_pressed && self.delta_size.abs() > 0.01 {
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self.size = (self.size + self.delta_size * REFRESH_RATE).max(0.01);
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self.size = self.size.clamp(5.0, 250.0);
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self.delta_size -= self.delta_size * REFRESH_RATE * 0.1;
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}
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}
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}
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#[repr(C)]
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