bevy demo, rewriting the godot 2d example in rust
 
 
 
 
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Wynd 6e92bf9364 Added an extra starting state so the player doesn't start moving instantly 2025-04-10 23:30:52 +03:00
app Updated the mouse system so it picks touch inputs as well 2025-04-10 00:41:15 +03:00
assets itertools bump 2025-01-12 16:57:13 +02:00
gradle Updated the setup for android releases 2025-04-09 19:41:29 +03:00
src Added an extra starting state so the player doesn't start moving instantly 2025-04-10 23:30:52 +03:00
.gitignore Updated the mouse system so it picks touch inputs as well 2025-04-10 00:41:15 +03:00
Cargo.toml version bump 2025-04-10 00:42:06 +03:00
build.gradle Updated the setup for android releases 2025-04-09 19:41:29 +03:00
gradle.properties Updated the setup for android releases 2025-04-09 19:41:29 +03:00
gradlew Updated the setup for android releases 2025-04-09 19:41:29 +03:00
gradlew.bat Updated the setup for android releases 2025-04-09 19:41:29 +03:00
justfile Updated the mouse system so it picks touch inputs as well 2025-04-10 00:41:15 +03:00
rust-toolchain.toml Updated the setup for android releases 2025-04-09 19:41:29 +03:00
rustfmt.toml Initial working commit 2025-01-01 18:52:19 +02:00
settings.gradle Updated the setup for android releases 2025-04-09 19:41:29 +03:00