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evospace/levels/demo.tscn

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[gd_scene load_steps=19 format=2]
[ext_resource path="res://entities/player/player.tscn" type="PackedScene" id=1]
[ext_resource path="res://entities/meteorite/meteorite.tscn" type="PackedScene" id=2]
[ext_resource path="res://levels/level.gd" type="Script" id=3]
[ext_resource path="res://ui/background.png" type="Texture" id=4]
[ext_resource path="res://weapons/default/default.tscn" type="PackedScene" id=5]
[ext_resource path="res://ui/hud/hud.tscn" type="PackedScene" id=6]
[ext_resource path="res://objects/spawner/spawner.tscn" type="PackedScene" id=7]
[ext_resource path="res://levels/waves/two_ufo_easy.tscn" type="PackedScene" id=8]
[ext_resource path="res://levels/waves/one_ufo.tscn" type="PackedScene" id=9]
[ext_resource path="res://levels/waves/one_viper_02.tscn" type="PackedScene" id=10]
[ext_resource path="res://levels/waves/three_viper_01.tscn" type="PackedScene" id=11]
[ext_resource path="res://levels/waves/one_viper_03.tscn" type="PackedScene" id=12]
[ext_resource path="res://levels/waves/two_viper_01.tscn" type="PackedScene" id=13]
[ext_resource path="res://levels/waves/one_viper_01.tscn" type="PackedScene" id=14]
[ext_resource path="res://levels/waves/two_ufo_hard.tscn" type="PackedScene" id=15]
[ext_resource path="res://levels/waves/two_viper_02.tscn" type="PackedScene" id=16]
[ext_resource path="res://levels/waves/two_viper_03.tscn" type="PackedScene" id=17]
[ext_resource path="res://levels/waves/one_viper_one_ufo_01.tscn" type="PackedScene" id=18]
[node name="level" type="Node2D"]
script = ExtResource( 3 )
waves = [ ExtResource( 9 ), ExtResource( 8 ), ExtResource( 14 ), ExtResource( 10 ), ExtResource( 12 ), ExtResource( 11 ), ExtResource( 13 ), ExtResource( 16 ), ExtResource( 17 ), ExtResource( 15 ), ExtResource( 18 ) ]
[node name="player" parent="." instance=ExtResource( 1 )]
position = Vector2( 80, 123 )
weapon = ExtResource( 5 )
[node name="background" type="Sprite" parent="."]
position = Vector2( 80, 72 )
scale = Vector2( 22, 20 )
z_index = -100
texture = ExtResource( 4 )
__meta__ = {
"_edit_lock_": true
}
[node name="ui_background" type="Sprite" parent="."]
position = Vector2( 80, 144 )
scale = Vector2( 22, 2 )
z_index = 100
texture = ExtResource( 4 )
__meta__ = {
"_edit_lock_": true
}
[node name="hud" parent="." instance=ExtResource( 6 )]
[node name="spawner" parent="." instance=ExtResource( 7 )]
position = Vector2( 79.9553, -17.2909 )
spawn_type = ExtResource( 2 )
maximum_spawns = -1
spawn_interval = 5.0