Fixed sound3 being used in places where it shouldn't and tweaked a bit minecart's sounds
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69c104a994
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3ba4f0ea12
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@ -102,7 +102,7 @@ After:<br>
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</details>
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<details><summary>Fixed leg armor not being updated while riding</summary>
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<details><summary>Fixes leg armor not being updated while riding</summary>
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Before:<br>
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<video controls src="https://i.imgur.com/UX9nfs8.mp4" />
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@ -5,7 +5,7 @@ import java.util.Random;
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import net.minecraft.entity.player.Player;
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import net.minecraft.item.ItemInstance;
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import net.minecraft.item.ItemType;
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import net.minecraft.tile.Tile;
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public class WyHelper {
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@ -31,7 +31,9 @@ public class WyHelper {
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// player.level.playLevelEvent((Player)null, 1005, (int)player.x, (int)player.y, (int)player.z, 0);
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player.dropItem(new ItemInstance(ItemType.boat, 1), false);
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player.dropItem(new ItemInstance(Tile.REDSTONE_TORCH_LIT, 64), false);
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player.dropItem(new ItemInstance(Tile.RAIL, 64), false);
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player.dropItem(new ItemInstance(Tile.GOLDEN_RAIL, 64), false);
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// Skeleton enemy = new Skeleton(player.level);
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// enemy.setPositionAndAngles(player.x + 2, player.y, player.z, 0.0f, 0.0f);
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@ -34,7 +34,7 @@ public class MinecartMixin {
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}
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if (speed >= 0.01D) {
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if (minecart.field_1645 % 25 == 1) {
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if (minecart.field_1645 % 34 == 1) {
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minecart.level.playSound(x, y, z, "minecart.base", volume, pitch);
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}
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}
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@ -17,7 +17,8 @@ public class MinecraftMixin {
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int split = string.indexOf("/");
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String type = string.substring(0, split);
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String newSound = string.substring(split + 1);
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if (type.equalsIgnoreCase("sound3")) {
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// For now only allow the minecart sounds, allowing all of them causes weird effects with same name sounds when the game decides which one to use
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if (type.equalsIgnoreCase("sound3") && newSound.startsWith("minecart/")) {
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mc.soundHelper.method_2011(newSound, file);
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}
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}
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