Lowered the chest opening/closing sounds
parent
b0582dfd8f
commit
82465867d9
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@ -29,14 +29,14 @@ public class ClientPlayerMixin {
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@Inject(method = "openChestScreen", at = @At("TAIL"))
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@Inject(method = "openChestScreen", at = @At("TAIL"))
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public void openChestScreen(Inventory arg, CallbackInfo ci) {
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public void openChestScreen(Inventory arg, CallbackInfo ci) {
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Player player = (Player) (Object) this;
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Player player = (Player) (Object) this;
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player.level.playSound(player, "random.chestopen", 0.5f, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
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player.level.playSound(player, "random.chestopen", 0.3f, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
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}
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}
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@Inject(method = "closeContainer", at = @At("HEAD"))
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@Inject(method = "closeContainer", at = @At("HEAD"))
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public void closeContainer(CallbackInfo ci) {
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public void closeContainer(CallbackInfo ci) {
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Player player = (Player) (Object) this;
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Player player = (Player) (Object) this;
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if(player.container instanceof ChestContainer) {
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if(player.container instanceof ChestContainer) {
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player.level.playSound(player, "random.chestclosed", 0.5f, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
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player.level.playSound(player, "random.chestclosed", 0.3f, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
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}
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}
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}
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}
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}
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}
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