Added random sfx for lava pools and furnaces while they're cookin
parent
e117a7e25c
commit
c092414565
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@ -115,7 +115,7 @@ public class WyHelper {
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// player.dropItem(new ItemInstance(Tile.SLAB, 64));
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// player.dropItem(new ItemInstance(ItemType.minecart, 1));
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// player.dropItem(new ItemInstance(ItemType.minecartFurnace, 1));
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player.dropItem(new ItemInstance(ItemType.flintAndSteel, 1));
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player.dropItem(new ItemInstance(ItemType.bucket, 1));
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// player.dropItem(new ItemInstance(Tile.GOLDEN_RAIL, 64));
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// player.dropItem(new ItemInstance(Tile.COBBLESTONE, 64));
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@ -23,8 +23,22 @@ public class FurnaceEntityMixin {
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@Shadow
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private ItemInstance[] contents;
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private int nextRandomTick = 20;
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@Inject(method = "tick", at = @At("HEAD"))
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public void tickHead(CallbackInfo ci) {
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FurnaceEntity tileEntity = ((FurnaceEntity)(Object)this);
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if (ModConfig.ADD_MORE_SOUNDS.get() && tileEntity.cookTime > 0) {
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if (tileEntity.level.getLevelTime() % this.nextRandomTick == 0) {
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float pitch = 0.5f + tileEntity.level.rand.nextFloat() / 1.5f;
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tileEntity.level.playSound(tileEntity.x, tileEntity.y, tileEntity.z, "sound3.liquid.lavapop", 0.4f, pitch);
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this.nextRandomTick = 20 + tileEntity.level.rand.nextInt(20);
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}
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}
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}
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@Inject(method = "tick", at = @At(value = "INVOKE", target = "Lnet/minecraft/entity/FurnaceEntity;getFuelTime(Lnet/minecraft/item/ItemInstance;)I", shift = At.Shift.BY, by = 5), cancellable = true)
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public void tick(CallbackInfo ci) {
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public void tick(CallbackInfo ci) {
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if(ModConfig.FIX_FURNACE_LAVA_BUCKET.get()) {
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if(this.contents[1] != null && this.contents[1].itemId == ItemType.bucketLava.id) {
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ci.cancel();
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@ -0,0 +1,27 @@
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package xyz.pixelatedw.finalbeta.mixin;
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import java.util.Random;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import net.minecraft.level.Level;
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import net.minecraft.tile.StillFluidTile;
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import net.minecraft.tile.material.Material;
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@Mixin(StillFluidTile.class)
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public class StillFluidTileMixin {
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@Inject(method = "onScheduledTick", at = @At("HEAD"))
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public void onScheduledTick(Level level, int x, int y, int z, Random random, CallbackInfo ci) {
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StillFluidTile tile = ((StillFluidTile) (Object) this);
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if (tile.material == Material.LAVA) {
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if (level.rand.nextBoolean()) {
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level.playSound(x, y, z, "sound3.liquid.lava", 0.5f, 1.0f);
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} else {
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level.playSound(x, y, z, "sound3.liquid.lavapop", 0.5f, 1.0f);
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}
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}
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}
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}
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@ -48,7 +48,8 @@
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"FoodItemMixin",
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"ItemTypeAccessor",
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"PressurePlateTileMixin",
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"LeavesTileMixin"
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"LeavesTileMixin",
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"StillFluidTileMixin"
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],
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"injectors": {
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"defaultRequire": -1
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