Initial commit

master
Wynd 2024-03-23 13:08:02 +02:00
commit 0aa7f846b1
7 changed files with 473 additions and 0 deletions

17
.editorconfig 100644
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1
.gitignore vendored 100644
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/target

370
Cargo.lock generated 100644
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Cargo.toml 100644
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[profile.dev]
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lto = false
incremental = true
[profile.release]
opt-level = "z"
strip = true
lto = true
codegen-units = 1

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[toolchain]
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rustfmt.toml 100644
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unstable_features = true
reorder_imports = true
hard_tabs = true
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imports_granularity = "Crate"
group_imports = "StdExternalCrate"
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src/main.rs 100644
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use std::{thread, time::Duration};
use gilrs::{
ff::{BaseEffect, BaseEffectType, EffectBuilder, Replay, Ticks},
Gamepad, Gilrs,
};
fn main() {
let mut gilrs = Gilrs::new().unwrap();
let mut counter = 0;
// Iterate over all connected gamepads
for (_, gamepad) in Gilrs::new().unwrap().gamepads() {
println!("{} is {:?}", gamepad.name(), gamepad.power_info());
println!("Has Force Feedback Enabled ? {}", gamepad.is_ff_supported());
test_ff(&mut gilrs, gamepad);
counter += 1;
}
if counter <= 0 {
println!("No gamepads found!");
}
}
fn test_ff(gilrs: &mut Gilrs, gamepad: Gamepad) {
let duration: u32 = 1000;
let ff_play_ticks = Ticks::from_ms(duration);
let effect = EffectBuilder::new()
.add_effect(BaseEffect {
kind: BaseEffectType::Strong { magnitude: 40_000 },
scheduling: Replay {
play_for: ff_play_ticks,
with_delay: ff_play_ticks * 2,
..Default::default()
},
envelope: Default::default(),
})
.add_effect(BaseEffect {
kind: BaseEffectType::Weak { magnitude: 40_000 },
scheduling: Replay {
after: ff_play_ticks,
play_for: ff_play_ticks,
..Default::default()
},
envelope: Default::default(),
})
.add_gamepad(&gamepad)
.finish(gilrs)
.unwrap();
effect.play().unwrap();
thread::sleep(Duration::from_millis((duration * 2) as u64));
}