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gbjam12/puzzles/box/box_reset.gd

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2024-09-16 23:25:08 +03:00
class_name BoxReset
extends Area2D
@onready var reset_timer: Timer = $ResetTimer
@export var box: Box
func _ready():
reset_box(false)
func reset_box(has_offset: bool):
if !box.is_finished:
box.animation_player.play_backwards(&"complete")
box.position = position + (Vector2(8, 0) if has_offset else Vector2.ZERO)
func _on_body_entered(body):
if body is Player:
var diff = box.position.distance_to(position)
if diff > 12:
reset_timer.start()
func _on_reset_timer_timeout():
reset_box(true)