Updated the setup for android releases
parent
1a7c3074c6
commit
886c89bb96
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@ -1 +1,37 @@
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/target
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# Rust/Cargo
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debug/
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target/
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Cargo.lock
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**/*.rs.bk
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*.pdb
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# Gradle files
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.gradle/
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build/
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# Local configuration file (sdk path, etc)
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local.properties
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# Android Studio generated files and folders
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captures/
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.externalNativeBuild/
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.cxx/
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*.apk
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output.json
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# IntelliJ
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*.iml
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.idea/
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misc.xml
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deploymentTargetDropDown.xml
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render.experimental.xml
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# Keystore files
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*.jks
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*.keystore
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# Google Services (e.g. APIs or Firebase)
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google-services.json
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# Android Profiling
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*.hprof
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@ -290,7 +290,7 @@ checksum = "ace50bade8e6234aa140d9a2f552bbee1db4d353f69b8217bc503490fc1a9f26"
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[[package]]
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[[package]]
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name = "avoid-rs"
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name = "avoid-rs"
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version = "0.2.0"
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version = "0.2.1"
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dependencies = [
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dependencies = [
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"bevy",
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"bevy",
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"fastrand",
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"fastrand",
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@ -5,6 +5,15 @@ name = "avoid-rs"
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version = "0.2.1"
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version = "0.2.1"
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edition = "2021"
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edition = "2021"
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[lib]
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name = "avoid"
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path = "src/lib.rs"
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crate-type = [
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"staticlib",
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"cdylib", # needed for Android
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"rlib", # rlib needed for running locally
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]
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[dependencies]
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[dependencies]
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bevy = { version = "0.15.2", features = ["wav"] }
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bevy = { version = "0.15.2", features = ["wav"] }
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fastrand = "*"
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fastrand = "*"
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@ -0,0 +1,5 @@
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# This is part of a hack to convince gradle to insert libc++_shared.so
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cmake_minimum_required(VERSION 3.4.1)
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project(cppshared_dummy)
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set (SRC_DIR ./src/main/cpp)
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add_library (dummy SHARED ${SRC_DIR}/dummy.cpp)
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plugins {
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alias(libs.plugins.android.application)
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}
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android {
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namespace 'xyz.pixelatedw.avoid'
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compileSdk 34
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defaultConfig {
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applicationId "xyz.pixelatedw.avoid"
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minSdk 31
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targetSdk 33
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versionCode 1
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versionName "1.0"
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// need this otherwise it won't insert libc++_shared.so
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externalNativeBuild {
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cmake {
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arguments "-DANDROID_STL=c++_shared"
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}
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}
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// set up targets
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ndk {
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abiFilters 'arm64-v8a'
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}
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testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
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}
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externalNativeBuild {
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cmake {
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path "CMakeLists.txt"
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}
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}
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buildTypes {
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release {
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minifyEnabled false
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proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
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}
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}
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compileOptions {
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sourceCompatibility JavaVersion.VERSION_1_8
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targetCompatibility JavaVersion.VERSION_1_8
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}
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buildFeatures {
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prefab true
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}
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// The final part to insert libc++_shared.so only
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packagingOptions {
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exclude 'lib/*/libdummy.so'
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}
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sourceSets {
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main {
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assets.srcDirs += files('../assets')
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res.srcDirs += files('../assets/android-res')
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}
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}
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}
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dependencies {
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implementation libs.appcompat
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implementation libs.material
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implementation libs.games.activity
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testImplementation libs.junit
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androidTestImplementation libs.ext.junit
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androidTestImplementation libs.espresso.core
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}
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@ -0,0 +1,25 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:tools="http://schemas.android.com/tools">
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<!-- android:icon="@mipmap/ic_launcher"-->
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<!-- android:roundIcon="@mipmap/ic_launcher"-->
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<application
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android:label="Avoid"
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android:theme="@style/Theme.AppCompat.NoActionBar"
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tools:targetApi="33">
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<activity
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android:name=".MainActivity"
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android:exported="true"
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android:theme="@style/Theme.AppCompat.NoActionBar">
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<meta-data
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android:name="android.app.lib_name"
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android:value="avoid" />
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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</application>
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</manifest>
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// Intentionally blank -- this is a dummy code!
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// This is part of a hack to convince gradle to insert libc++_shared.so
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@ -0,0 +1,32 @@
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package xyz.pixelatedw.avoid;
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import android.view.View;
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import com.google.androidgamesdk.GameActivity;
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public class MainActivity extends GameActivity {
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static {
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System.loadLibrary("avoid");
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}
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@Override
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public void onWindowFocusChanged(boolean hasFocus) {
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super.onWindowFocusChanged(hasFocus);
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if (hasFocus) {
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hideSystemUi();
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}
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}
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private void hideSystemUi() {
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View decorView = getWindow().getDecorView();
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decorView.setSystemUiVisibility(
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View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
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| View.SYSTEM_UI_FLAG_LAYOUT_STABLE
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| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
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| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
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| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
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| View.SYSTEM_UI_FLAG_FULLSCREEN
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);
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}
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}
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Binary file not shown.
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// Top-level build file where you can add configuration options common to all sub-projects/modules.
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plugins {
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alias(libs.plugins.android.application) apply false
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}
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# Project-wide Gradle settings.
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# IDE (e.g. Android Studio) users:
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# Gradle settings configured through the IDE *will override*
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# any settings specified in this file.
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# For more details on how to configure your build environment visit
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# http://www.gradle.org/docs/current/userguide/build_environment.html
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# Specifies the JVM arguments used for the daemon process.
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# The setting is particularly useful for tweaking memory settings.
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org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8
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# When configured, Gradle will run in incubating parallel mode.
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# This option should only be used with decoupled projects. For more details, visit
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# https://developer.android.com/r/tools/gradle-multi-project-decoupled-projects
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# org.gradle.parallel=true
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# AndroidX package structure to make it clearer which packages are bundled with the
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# Android operating system, and which are packaged with your app's APK
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# https://developer.android.com/topic/libraries/support-library/androidx-rn
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android.useAndroidX=true
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# Enables namespacing of each library's R class so that its R class includes only the
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# resources declared in the library itself and none from the library's dependencies,
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# thereby reducing the size of the R class for that library
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android.nonTransitiveRClass=true
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[versions]
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agp = "8.4.0"
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junit = "4.13.2"
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junitVersion = "1.1.5"
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espressoCore = "3.5.1"
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appcompat = "1.6.1"
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material = "1.10.0"
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gamesActivity = "2.0.2"
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[libraries]
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junit = { group = "junit", name = "junit", version.ref = "junit" }
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ext-junit = { group = "androidx.test.ext", name = "junit", version.ref = "junitVersion" }
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espresso-core = { group = "androidx.test.espresso", name = "espresso-core", version.ref = "espressoCore" }
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appcompat = { group = "androidx.appcompat", name = "appcompat", version.ref = "appcompat" }
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material = { group = "com.google.android.material", name = "material", version.ref = "material" }
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games-activity = { group = "androidx.games", name = "games-activity", version.ref = "gamesActivity" }
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[plugins]
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android-application = { id = "com.android.application", version.ref = "agp" }
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Binary file not shown.
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distributionBase=GRADLE_USER_HOME
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distributionPath=wrapper/dists
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distributionUrl=https\://services.gradle.org/distributions/gradle-8.12.1-bin.zip
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networkTimeout=10000
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validateDistributionUrl=true
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zipStoreBase=GRADLE_USER_HOME
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zipStorePath=wrapper/dists
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#!/bin/sh
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#
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# Copyright © 2015-2021 the original authors.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# https://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#
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# SPDX-License-Identifier: Apache-2.0
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#
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##############################################################################
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#
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# Gradle start up script for POSIX generated by Gradle.
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#
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# Important for running:
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#
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# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
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# noncompliant, but you have some other compliant shell such as ksh or
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# bash, then to run this script, type that shell name before the whole
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# command line, like:
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#
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# ksh Gradle
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#
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# Busybox and similar reduced shells will NOT work, because this script
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# requires all of these POSIX shell features:
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# * functions;
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# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
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# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
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# * compound commands having a testable exit status, especially «case»;
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# * various built-in commands including «command», «set», and «ulimit».
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#
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# Important for patching:
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#
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# (2) This script targets any POSIX shell, so it avoids extensions provided
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# by Bash, Ksh, etc; in particular arrays are avoided.
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#
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# The "traditional" practice of packing multiple parameters into a
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# space-separated string is a well documented source of bugs and security
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# problems, so this is (mostly) avoided, by progressively accumulating
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# options in "$@", and eventually passing that to Java.
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#
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# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
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# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
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# see the in-line comments for details.
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#
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# There are tweaks for specific operating systems such as AIX, CygWin,
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# Darwin, MinGW, and NonStop.
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#
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# (3) This script is generated from the Groovy template
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# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
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# within the Gradle project.
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#
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# You can find Gradle at https://github.com/gradle/gradle/.
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#
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##############################################################################
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# Attempt to set APP_HOME
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# Resolve links: $0 may be a link
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app_path=$0
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# Need this for daisy-chained symlinks.
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while
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APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
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[ -h "$app_path" ]
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do
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ls=$( ls -ld "$app_path" )
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link=${ls#*' -> '}
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case $link in #(
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/*) app_path=$link ;; #(
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*) app_path=$APP_HOME$link ;;
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esac
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done
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# This is normally unused
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# shellcheck disable=SC2034
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APP_BASE_NAME=${0##*/}
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# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
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APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
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# Use the maximum available, or set MAX_FD != -1 to use that value.
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MAX_FD=maximum
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warn () {
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echo "$*"
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} >&2
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die () {
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echo
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echo "$*"
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echo
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exit 1
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} >&2
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# OS specific support (must be 'true' or 'false').
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cygwin=false
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msys=false
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darwin=false
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nonstop=false
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case "$( uname )" in #(
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CYGWIN* ) cygwin=true ;; #(
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Darwin* ) darwin=true ;; #(
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MSYS* | MINGW* ) msys=true ;; #(
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NONSTOP* ) nonstop=true ;;
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esac
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CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
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# Determine the Java command to use to start the JVM.
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if [ -n "$JAVA_HOME" ] ; then
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if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
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# IBM's JDK on AIX uses strange locations for the executables
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JAVACMD=$JAVA_HOME/jre/sh/java
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else
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JAVACMD=$JAVA_HOME/bin/java
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fi
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if [ ! -x "$JAVACMD" ] ; then
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die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
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|
|
||||||
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Please set the JAVA_HOME variable in your environment to match the
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location of your Java installation."
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fi
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else
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||||||
|
JAVACMD=java
|
||||||
|
if ! command -v java >/dev/null 2>&1
|
||||||
|
then
|
||||||
|
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||||
|
|
||||||
|
Please set the JAVA_HOME variable in your environment to match the
|
||||||
|
location of your Java installation."
|
||||||
|
fi
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Increase the maximum file descriptors if we can.
|
||||||
|
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||||
|
case $MAX_FD in #(
|
||||||
|
max*)
|
||||||
|
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
|
||||||
|
# shellcheck disable=SC2039,SC3045
|
||||||
|
MAX_FD=$( ulimit -H -n ) ||
|
||||||
|
warn "Could not query maximum file descriptor limit"
|
||||||
|
esac
|
||||||
|
case $MAX_FD in #(
|
||||||
|
'' | soft) :;; #(
|
||||||
|
*)
|
||||||
|
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
|
||||||
|
# shellcheck disable=SC2039,SC3045
|
||||||
|
ulimit -n "$MAX_FD" ||
|
||||||
|
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||||
|
esac
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Collect all arguments for the java command, stacking in reverse order:
|
||||||
|
# * args from the command line
|
||||||
|
# * the main class name
|
||||||
|
# * -classpath
|
||||||
|
# * -D...appname settings
|
||||||
|
# * --module-path (only if needed)
|
||||||
|
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||||
|
|
||||||
|
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||||
|
if "$cygwin" || "$msys" ; then
|
||||||
|
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||||
|
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
|
||||||
|
|
||||||
|
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||||
|
|
||||||
|
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||||
|
for arg do
|
||||||
|
if
|
||||||
|
case $arg in #(
|
||||||
|
-*) false ;; # don't mess with options #(
|
||||||
|
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||||
|
[ -e "$t" ] ;; #(
|
||||||
|
*) false ;;
|
||||||
|
esac
|
||||||
|
then
|
||||||
|
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||||
|
fi
|
||||||
|
# Roll the args list around exactly as many times as the number of
|
||||||
|
# args, so each arg winds up back in the position where it started, but
|
||||||
|
# possibly modified.
|
||||||
|
#
|
||||||
|
# NB: a `for` loop captures its iteration list before it begins, so
|
||||||
|
# changing the positional parameters here affects neither the number of
|
||||||
|
# iterations, nor the values presented in `arg`.
|
||||||
|
shift # remove old arg
|
||||||
|
set -- "$@" "$arg" # push replacement arg
|
||||||
|
done
|
||||||
|
fi
|
||||||
|
|
||||||
|
|
||||||
|
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||||
|
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||||
|
|
||||||
|
# Collect all arguments for the java command:
|
||||||
|
# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
|
||||||
|
# and any embedded shellness will be escaped.
|
||||||
|
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
|
||||||
|
# treated as '${Hostname}' itself on the command line.
|
||||||
|
|
||||||
|
set -- \
|
||||||
|
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||||
|
-classpath "$CLASSPATH" \
|
||||||
|
org.gradle.wrapper.GradleWrapperMain \
|
||||||
|
"$@"
|
||||||
|
|
||||||
|
# Stop when "xargs" is not available.
|
||||||
|
if ! command -v xargs >/dev/null 2>&1
|
||||||
|
then
|
||||||
|
die "xargs is not available"
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Use "xargs" to parse quoted args.
|
||||||
|
#
|
||||||
|
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||||
|
#
|
||||||
|
# In Bash we could simply go:
|
||||||
|
#
|
||||||
|
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||||
|
# set -- "${ARGS[@]}" "$@"
|
||||||
|
#
|
||||||
|
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||||
|
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||||
|
# character that might be a shell metacharacter, then use eval to reverse
|
||||||
|
# that process (while maintaining the separation between arguments), and wrap
|
||||||
|
# the whole thing up as a single "set" statement.
|
||||||
|
#
|
||||||
|
# This will of course break if any of these variables contains a newline or
|
||||||
|
# an unmatched quote.
|
||||||
|
#
|
||||||
|
|
||||||
|
eval "set -- $(
|
||||||
|
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||||
|
xargs -n1 |
|
||||||
|
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||||
|
tr '\n' ' '
|
||||||
|
)" '"$@"'
|
||||||
|
|
||||||
|
exec "$JAVACMD" "$@"
|
|
@ -0,0 +1,94 @@
|
||||||
|
@rem
|
||||||
|
@rem Copyright 2015 the original author or authors.
|
||||||
|
@rem
|
||||||
|
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
@rem you may not use this file except in compliance with the License.
|
||||||
|
@rem You may obtain a copy of the License at
|
||||||
|
@rem
|
||||||
|
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
@rem
|
||||||
|
@rem Unless required by applicable law or agreed to in writing, software
|
||||||
|
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
@rem See the License for the specific language governing permissions and
|
||||||
|
@rem limitations under the License.
|
||||||
|
@rem
|
||||||
|
@rem SPDX-License-Identifier: Apache-2.0
|
||||||
|
@rem
|
||||||
|
|
||||||
|
@if "%DEBUG%"=="" @echo off
|
||||||
|
@rem ##########################################################################
|
||||||
|
@rem
|
||||||
|
@rem Gradle startup script for Windows
|
||||||
|
@rem
|
||||||
|
@rem ##########################################################################
|
||||||
|
|
||||||
|
@rem Set local scope for the variables with windows NT shell
|
||||||
|
if "%OS%"=="Windows_NT" setlocal
|
||||||
|
|
||||||
|
set DIRNAME=%~dp0
|
||||||
|
if "%DIRNAME%"=="" set DIRNAME=.
|
||||||
|
@rem This is normally unused
|
||||||
|
set APP_BASE_NAME=%~n0
|
||||||
|
set APP_HOME=%DIRNAME%
|
||||||
|
|
||||||
|
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||||
|
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||||
|
|
||||||
|
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||||
|
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||||
|
|
||||||
|
@rem Find java.exe
|
||||||
|
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||||
|
|
||||||
|
set JAVA_EXE=java.exe
|
||||||
|
%JAVA_EXE% -version >NUL 2>&1
|
||||||
|
if %ERRORLEVEL% equ 0 goto execute
|
||||||
|
|
||||||
|
echo. 1>&2
|
||||||
|
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
|
||||||
|
echo. 1>&2
|
||||||
|
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||||
|
echo location of your Java installation. 1>&2
|
||||||
|
|
||||||
|
goto fail
|
||||||
|
|
||||||
|
:findJavaFromJavaHome
|
||||||
|
set JAVA_HOME=%JAVA_HOME:"=%
|
||||||
|
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||||
|
|
||||||
|
if exist "%JAVA_EXE%" goto execute
|
||||||
|
|
||||||
|
echo. 1>&2
|
||||||
|
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
|
||||||
|
echo. 1>&2
|
||||||
|
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||||
|
echo location of your Java installation. 1>&2
|
||||||
|
|
||||||
|
goto fail
|
||||||
|
|
||||||
|
:execute
|
||||||
|
@rem Setup the command line
|
||||||
|
|
||||||
|
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||||
|
|
||||||
|
|
||||||
|
@rem Execute Gradle
|
||||||
|
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
|
||||||
|
|
||||||
|
:end
|
||||||
|
@rem End local scope for the variables with windows NT shell
|
||||||
|
if %ERRORLEVEL% equ 0 goto mainEnd
|
||||||
|
|
||||||
|
:fail
|
||||||
|
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||||
|
rem the _cmd.exe /c_ return code!
|
||||||
|
set EXIT_CODE=%ERRORLEVEL%
|
||||||
|
if %EXIT_CODE% equ 0 set EXIT_CODE=1
|
||||||
|
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
|
||||||
|
exit /b %EXIT_CODE%
|
||||||
|
|
||||||
|
:mainEnd
|
||||||
|
if "%OS%"=="Windows_NT" endlocal
|
||||||
|
|
||||||
|
:omega
|
|
@ -1,2 +1,2 @@
|
||||||
[toolchain]
|
[toolchain]
|
||||||
channel = "nightly-2025-02-03"
|
channel = "nightly-2025-04-07"
|
||||||
|
|
|
@ -0,0 +1,23 @@
|
||||||
|
pluginManagement {
|
||||||
|
repositories {
|
||||||
|
google {
|
||||||
|
content {
|
||||||
|
includeGroupByRegex("com\\.android.*")
|
||||||
|
includeGroupByRegex("com\\.google.*")
|
||||||
|
includeGroupByRegex("androidx.*")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
mavenCentral()
|
||||||
|
gradlePluginPortal()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
dependencyResolutionManagement {
|
||||||
|
repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
|
||||||
|
repositories {
|
||||||
|
google()
|
||||||
|
mavenCentral()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
rootProject.name = "Avoid"
|
||||||
|
include ':app'
|
|
@ -0,0 +1,97 @@
|
||||||
|
use bevy::{
|
||||||
|
diagnostic::FrameTimeDiagnosticsPlugin,
|
||||||
|
prelude::*,
|
||||||
|
window::{WindowMode, WindowResolution},
|
||||||
|
};
|
||||||
|
use common::mouse::{Mouse, MousePlugin};
|
||||||
|
use gamepad::GamepadPlugin;
|
||||||
|
use level::LevelPlugin;
|
||||||
|
|
||||||
|
mod common;
|
||||||
|
mod enemy;
|
||||||
|
mod gamepad;
|
||||||
|
mod hud;
|
||||||
|
mod level;
|
||||||
|
mod player;
|
||||||
|
mod score;
|
||||||
|
|
||||||
|
pub const SCREEN_WIDTH: u32 = 480;
|
||||||
|
pub const SCREEN_HEIGHT: u32 = 720;
|
||||||
|
pub const START_POSITION: Vec3 =
|
||||||
|
Vec3::new((SCREEN_WIDTH / 2) as f32, (SCREEN_HEIGHT / 2) as f32, 0.0);
|
||||||
|
|
||||||
|
#[derive(Clone, Eq, PartialEq, Debug, Hash, Default, States)]
|
||||||
|
pub enum GameState {
|
||||||
|
#[default]
|
||||||
|
Menu,
|
||||||
|
Playing,
|
||||||
|
GameOver,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Event, Default)]
|
||||||
|
struct GameOverEvent;
|
||||||
|
|
||||||
|
#[derive(Event, Default)]
|
||||||
|
struct GameStartEvent;
|
||||||
|
|
||||||
|
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
|
||||||
|
commands.spawn((
|
||||||
|
Camera2d,
|
||||||
|
Transform::from_xyz((SCREEN_WIDTH / 2) as f32, (SCREEN_HEIGHT / 2) as f32, 1.0),
|
||||||
|
));
|
||||||
|
}
|
||||||
|
|
||||||
|
fn debug_mouse(mouse: Res<Mouse>) {
|
||||||
|
// println!("x: {} y: {}", mouse.x, mouse.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[bevy_main]
|
||||||
|
fn main() {
|
||||||
|
run_game();
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn run_game() {
|
||||||
|
App::new()
|
||||||
|
.add_plugins((
|
||||||
|
DefaultPlugins
|
||||||
|
.build()
|
||||||
|
.set(WindowPlugin {
|
||||||
|
primary_window: Some(Window {
|
||||||
|
title: "Avoid".to_string(),
|
||||||
|
name: Some("avoid.app".to_string()),
|
||||||
|
resizable: false,
|
||||||
|
position: WindowPosition::Centered(MonitorSelection::Current),
|
||||||
|
resolution: WindowResolution::new(
|
||||||
|
SCREEN_WIDTH as f32,
|
||||||
|
SCREEN_HEIGHT as f32,
|
||||||
|
),
|
||||||
|
..Default::default()
|
||||||
|
}),
|
||||||
|
..Default::default()
|
||||||
|
})
|
||||||
|
.set(ImagePlugin::default_nearest()),
|
||||||
|
FrameTimeDiagnosticsPlugin,
|
||||||
|
// EmbeddedAssetPlugin,
|
||||||
|
LevelPlugin,
|
||||||
|
MousePlugin,
|
||||||
|
GamepadPlugin,
|
||||||
|
))
|
||||||
|
.init_state::<GameState>()
|
||||||
|
.add_event::<GameOverEvent>()
|
||||||
|
.add_event::<GameStartEvent>()
|
||||||
|
.add_systems(Startup, setup)
|
||||||
|
.add_systems(Update, debug_mouse)
|
||||||
|
.run();
|
||||||
|
}
|
||||||
|
|
||||||
|
struct EmbeddedAssetPlugin;
|
||||||
|
|
||||||
|
// impl Plugin for EmbeddedAssetPlugin {
|
||||||
|
// fn build(&self, app: &mut App) {
|
||||||
|
// let prefix = "avoid-rs/";
|
||||||
|
//
|
||||||
|
// // embedded_asset!(app, "../assets/player.png");
|
||||||
|
// embedded_asset!(app, "../assets/Xolonium-Regular.ttf");
|
||||||
|
// // embedded_asset!(app, "./assets/Xolonium-Regular.ttf");
|
||||||
|
// }
|
||||||
|
// }
|
91
src/main.rs
91
src/main.rs
|
@ -1,92 +1,3 @@
|
||||||
use bevy::{
|
|
||||||
diagnostic::FrameTimeDiagnosticsPlugin,
|
|
||||||
prelude::*,
|
|
||||||
window::{WindowMode, WindowResolution},
|
|
||||||
};
|
|
||||||
use common::mouse::{Mouse, MousePlugin};
|
|
||||||
use gamepad::GamepadPlugin;
|
|
||||||
use level::LevelPlugin;
|
|
||||||
|
|
||||||
mod common;
|
|
||||||
mod enemy;
|
|
||||||
mod gamepad;
|
|
||||||
mod hud;
|
|
||||||
mod level;
|
|
||||||
mod player;
|
|
||||||
mod score;
|
|
||||||
|
|
||||||
pub const SCREEN_WIDTH: u32 = 480;
|
|
||||||
pub const SCREEN_HEIGHT: u32 = 720;
|
|
||||||
pub const START_POSITION: Vec3 =
|
|
||||||
Vec3::new((SCREEN_WIDTH / 2) as f32, (SCREEN_HEIGHT / 2) as f32, 0.0);
|
|
||||||
|
|
||||||
#[derive(Clone, Eq, PartialEq, Debug, Hash, Default, States)]
|
|
||||||
pub enum GameState {
|
|
||||||
#[default]
|
|
||||||
Menu,
|
|
||||||
Playing,
|
|
||||||
GameOver,
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Event, Default)]
|
|
||||||
struct GameOverEvent;
|
|
||||||
|
|
||||||
#[derive(Event, Default)]
|
|
||||||
struct GameStartEvent;
|
|
||||||
|
|
||||||
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
|
|
||||||
commands.spawn((
|
|
||||||
Camera2d,
|
|
||||||
Transform::from_xyz((SCREEN_WIDTH / 2) as f32, (SCREEN_HEIGHT / 2) as f32, 1.0),
|
|
||||||
));
|
|
||||||
}
|
|
||||||
|
|
||||||
fn debug_mouse(mouse: Res<Mouse>) {
|
|
||||||
// println!("x: {} y: {}", mouse.x, mouse.y);
|
|
||||||
}
|
|
||||||
|
|
||||||
fn main() {
|
fn main() {
|
||||||
App::new()
|
avoid::run_game();
|
||||||
.add_plugins((
|
|
||||||
DefaultPlugins
|
|
||||||
.build()
|
|
||||||
.set(WindowPlugin {
|
|
||||||
primary_window: Some(Window {
|
|
||||||
title: "Avoid".to_string(),
|
|
||||||
name: Some("avoid.app".to_string()),
|
|
||||||
resizable: false,
|
|
||||||
position: WindowPosition::Centered(MonitorSelection::Current),
|
|
||||||
resolution: WindowResolution::new(
|
|
||||||
SCREEN_WIDTH as f32,
|
|
||||||
SCREEN_HEIGHT as f32,
|
|
||||||
),
|
|
||||||
..Default::default()
|
|
||||||
}),
|
|
||||||
..Default::default()
|
|
||||||
})
|
|
||||||
.set(ImagePlugin::default_nearest()),
|
|
||||||
FrameTimeDiagnosticsPlugin,
|
|
||||||
// EmbeddedAssetPlugin,
|
|
||||||
LevelPlugin,
|
|
||||||
MousePlugin,
|
|
||||||
GamepadPlugin,
|
|
||||||
))
|
|
||||||
.init_state::<GameState>()
|
|
||||||
.add_event::<GameOverEvent>()
|
|
||||||
.add_event::<GameStartEvent>()
|
|
||||||
.add_systems(Startup, setup)
|
|
||||||
.add_systems(Update, debug_mouse)
|
|
||||||
.run();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
struct EmbeddedAssetPlugin;
|
|
||||||
|
|
||||||
// impl Plugin for EmbeddedAssetPlugin {
|
|
||||||
// fn build(&self, app: &mut App) {
|
|
||||||
// let prefix = "avoid-rs/";
|
|
||||||
//
|
|
||||||
// // embedded_asset!(app, "../assets/player.png");
|
|
||||||
// embedded_asset!(app, "../assets/Xolonium-Regular.ttf");
|
|
||||||
// // embedded_asset!(app, "./assets/Xolonium-Regular.ttf");
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
|
|
Loading…
Reference in New Issue